diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 9d77bab..f46b485 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -11,6 +11,9 @@ EditorBuildSettings: - enabled: 0 path: Assets/Zion/Scenes/Models.unity guid: 98dc0ad5c43dc784b825a8dd7be29839 + - enabled: 1 + path: Assets/Zion/Scenes/Init.unity + guid: 4f24014e4409f6042b301596383211ea - enabled: 1 path: Assets/Scenes/Models.unity guid: edbdaf5b6b6d96741bb986d8a38e5494 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index dd6b20d..9d97645 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: DefaultCompany - productName: FrameWork + productName: App defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -163,7 +163,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Standalone: com.DefaultCompany.FrameWork + Standalone: com.DefaultCompany.App buildNumber: Standalone: 0 iPhone: 0