using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 通用工具脚本类 /// public static class SimpleTool { /// /// Texture2D转Sprite /// /// /// public static Sprite Texture2Spr(Texture2D texture) { Sprite sprite = Sprite.Create( texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f) ); return sprite; } }