using SK.Framework; using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 空压机模拟界面 /// public class AirCompressorSimulationView : UIView { public Variables variables; protected override void OnInit(IViewData data) { base.OnInit(data); variables.Set("my_AirCompressorSimulation", this); } /// /// 返回典型耗能界面 /// public void BackToTECESView() { base.Unload(); Get()?.Show(); } }