using System.Collections; using System.Collections.Generic; using UnityEngine; using SK.Framework; using UnityEngine.SceneManagement; /// /// 典型能耗模拟界面 /// public class TypicalEnergyHomeView : UIView { public Variables variables; protected override void OnInit(IViewData data) { base.OnInit(data); variables.Set("my_TypicalEnergyHome", this); } /// /// 结构认知 /// public void StructuralCognition() { Unload(); //SceneLoader.LoadAsync("Models"); UIUtils.Instance.SetParticalActive(true); Load(); } /// /// 运行及节能仿真 /// public void EquipmentSimulation() { Unload(); UIUtils.Instance.SetParticalActive(true); //SceneLoader.LoadAsync("Models _tsq"); Load(); } /// /// 返回入口 /// public void BackToEntrance() { base.Unload(); Load(); } }