using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using SK.Framework;
using UnityEngine.SceneManagement;
///
/// 典型能耗模拟界面
///
public class TypicalEnergyHomeView : UIView
{
public Variables variables;
protected override void OnInit(IViewData data)
{
base.OnInit(data);
variables.Set("my_TypicalEnergyHome", this);
}
///
/// 结构认知
///
public void StructuralCognition()
{
Unload();
//SceneLoader.LoadAsync("Models");
UIUtils.Instance.SetParticalActive(true);
Load();
}
///
/// 运行及节能仿真
///
public void EquipmentSimulation()
{
Unload();
UIUtils.Instance.SetParticalActive(true);
//SceneLoader.LoadAsync("Models _tsq");
Load();
}
///
/// 返回入口
///
public void BackToEntrance()
{
base.Unload();
Load();
}
}