using System.Collections; using System.Collections.Generic; using UnityEngine; using SK.Framework; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Linq; using System; using TMPro; using System.Data; using System.IO; using OfficeOpenXml; using System.Text; using UnityEditor; /// /// 执行流程仿真 /// public class ExecuteSimulationView : UIView { public Variables variables; public List