EnergyEfficiencyManagement/Assets/Zion/Scripts/UIItem/ProcessTaskItem.cs

33 lines
679 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ProcessTaskItem : MonoBehaviour
{
public Text nameText;
public string SetName
{
set { nameText.text = "阶段目标:" + value; }
}
public Text dateText;
public string SetDate
{
set { dateText.text = "截止日期:" + value; }
}
public Text roleText;
public string SetRole
{
set { roleText.text = "执行人:" + value; }
}
public Text stateText;
public string SetState
{
set { stateText.text = "状态:" + value; }
get { return stateText.text; }
}
}