namespace SK.Framework { public static class MathUtility { public static float Max(params float[] floatArray) { float max = floatArray[0]; for (int i = 1; i < floatArray.Length; i++) { float compare = floatArray[i]; max = max > compare ? max : compare; } return max; } public static int Max(params int[] intArray) { int max = intArray[0]; for (int i = 1; i < intArray.Length; i++) { int compare = intArray[i]; max = max > compare ? max : compare; } return max; } } }