using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 181的主要数据同步脚本,用于界面中的数据同步 /// public class Manager181Logic : MonoBehaviour { public static Manager181Logic Instance { get; private set; } private void Awake() { Instance = this; zhenDiShuJuType = "人工输入"; } public string zhenDiShuJuType; }