using System.Collections; using System.Collections.Generic; using UnityEngine; public class ExplanPage : UIPageBtnEventBase { public GameObject 说明书; public override void OnF1Click() { base.OnF1Click(); 说明书.SetActive(true); } public override void OnESCClick() { base.OnESCClick(); if (说明书.activeInHierarchy) { 说明书.SetActive(false); return; } ManagerPaoZhangBase.instance.paozhangMain.SetActive(true); Destroy(gameObject); } }