using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; //122界面的通用信息,如下方的提示信息 public class Manager122Base : MonoBehaviour { public static Manager122Base instance; public Control3DModelBt 发火; //发火按钮 public Control3DModelBt 引信; //引信按钮 public GameObject defalutPage; //默认的主菜单 private void Awake() { if (instance == null) instance = this; } public TextMeshProUGUI downTipMsg; /// /// 切换下方提示信息 /// /// public void Show122DwonMsg(string content) { if(!downTipMsg.transform.parent.gameObject.activeInHierarchy) downTipMsg.transform.parent.gameObject.SetActive(true); downTipMsg.text = content; } public void SetDownMsgState(bool value) { downTipMsg.transform.parent.gameObject.SetActive(value); } }