HKMBFZ/Assets/Scripts/Szz_Scripts/UI/181/ZuoBiaoFangShiPage.cs

63 lines
1.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ZuoBiaoFangShiPage : UIPageBtnEventBase
{
public GameObject 1;
public GameObject 2;
public GameObject ;
private void OnEnable()
{
1.SetActive(true);
}
public override void OnF1Click()
{
base.OnF1Click();
if (2.activeInHierarchy)
{
//AnimationModel.instance.Show181Tween();
shejiControl = Instantiate(, controlParent);
shejiControl.GetComponent<SheJiControl>().mono = this;
shejiControl.SetActive(true);
return;
}
2.SetActive(true);
}
GameObject shejiControl;
public Transform controlParent;
public override void OnF2Click()
{
base.OnF2Click();
}
public override void OnF4Click()
{
base.OnF4Click();
if (.activeInHierarchy)
{
.SetActive(false);
return;
}
if (2.activeInHierarchy)
{
2.SetActive(false);
return;
}
if (!2.activeInHierarchy)
{
gameObject.SetActive(false);
}
else
2.SetActive(false);
}
}