HKMBFZ/Assets/SKFramework/Core/Extension/BehaviourExtension.cs

18 lines
397 B
C#

using UnityEngine;
namespace SK.Framework
{
public static class BehaviourExtension
{
public static T Enable<T>(this T self) where T : Behaviour
{
self.enabled = true;
return self;
}
public static T Disable<T>(this T self) where T : Behaviour
{
self.enabled = false;
return self;
}
}
}