115 lines
4.3 KiB
C#
115 lines
4.3 KiB
C#
using UnityEditor;
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using UnityEngine;
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namespace SK.Framework
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{
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public class AboutWindow : EditorWindow
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{
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[InitializeOnLoadMethod]
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private static void OnEditorLaunch()
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{
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if (EditorApplication.timeSinceStartup < 30)
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{
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EditorApplication.delayCall += () =>
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{
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Open();
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};
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}
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}
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#region About
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[MenuItem("SKFramework/About", priority = 0)]
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private static void Open()
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{
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var window = GetWindow<AboutWindow>(true, "About", true);
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window.position = new Rect(200, 200, 360, 450);
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window.minSize = new Vector2(360, 450);
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window.maxSize = new Vector2(360, 450);
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window.Show();
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}
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private const string csdnUrl = "https://coderz.blog.csdn.net/";
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private Texture csdnLogo;
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private Texture csdnTex;
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private Texture wechatTex;
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private Texture qqTex;
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private void OnEnable()
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{
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csdnLogo = AssetDatabase.LoadAssetAtPath<Texture>("Assets/SKFramework/Editor/Main/Texture/CSDNLogo.png");
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csdnTex = AssetDatabase.LoadAssetAtPath<Texture>("Assets/SKFramework/Editor/Main/Texture/CSDN.png");
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wechatTex = AssetDatabase.LoadAssetAtPath<Texture>("Assets/SKFramework/Editor/Main/Texture/WeChat.png");
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qqTex = AssetDatabase.LoadAssetAtPath<Texture>("Assets/SKFramework/Editor/Main/Texture/QQ.png");
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}
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private void OnGUI()
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{
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GUILayout.Label("SKFramework", new GUIStyle(GUI.skin.label) { fontSize = 50, fontStyle = FontStyle.Bold});
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GUILayout.Label("Version: 0.0.1");
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GUILayout.Label("本框架开发所用环境: Unity2020.3.16");
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GUILayout.Label("请将SKFramework直接放在Assets根目录下");
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GUILayout.Space(50f);
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GUILayout.Label("关于作者");
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//简介
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GUILayout.BeginHorizontal();
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{
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GUILayout.BeginVertical();
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GUILayout.Label(" CoderZ,一名Unity3d开发工程师,从事游戏、\r\nVR/AR/MR、虚拟仿真、数字孪生等相关项目开\r\n发。" +
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"个人微信公众号:当代野生程序猿,欢迎扫\r\n码关注。");
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GUILayout.EndVertical();
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GUILayout.BeginVertical();
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GUILayout.Label(wechatTex, GUILayout.Width(75f), GUILayout.Height(75f));
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GUILayout.EndVertical();
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}
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GUILayout.EndHorizontal();
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EditorGUILayout.Space();
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//CSDN
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GUILayout.BeginHorizontal();
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{
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GUILayout.BeginVertical();
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GUILayout.Label(EditorGUIUtility.TrTextContentWithIcon(" CSDN:", csdnLogo), GUILayout.Width(90f));
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GUILayout.Label(" 博客专家认证");
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GUILayout.Label(" Unity领域优质创作者");
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GUILayout.BeginHorizontal();
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GUILayout.Label($" 主页:{csdnUrl}", GUILayout.Width(220f));
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if (GUILayout.Button("访问", GUILayout.Width(35f)))
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{
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Application.OpenURL(csdnUrl);
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}
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GUILayout.EndHorizontal();
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GUILayout.EndVertical();
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GUILayout.BeginVertical();
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GUILayout.Label(csdnTex, GUILayout.Width(75f), GUILayout.Height(75f));
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GUILayout.EndVertical();
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}
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GUILayout.EndHorizontal();
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EditorGUILayout.Space();
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GUILayout.Label(EditorGUIUtility.TrTextContentWithIcon(" 腾讯QQ:", qqTex), GUILayout.Width(90f));
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GUILayout.BeginHorizontal();
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GUILayout.Label(" 邮箱:136512892@qq.com", GUILayout.Width(220f));
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if (GUILayout.Button("复制", GUILayout.Width(35f)))
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{
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GUIUtility.systemCopyBuffer = "136512892@qq.com";
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal();
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GUILayout.Label(" QQ群:644180362", GUILayout.Width(220f));
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if (GUILayout.Button("复制", GUILayout.Width(35f)))
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{
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GUIUtility.systemCopyBuffer = "644180362";
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}
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GUILayout.EndHorizontal();
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}
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#endregion
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}
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} |