HKMBFZ/Assets/SKFramework/Editor/Main/Aim/AimSystemInspector.cs

17 lines
406 B
C#

using UnityEditor;
namespace SK.Framework
{
[CustomEditor(typeof(AimSystem))]
[CSDNUrl("https://coderz.blog.csdn.net/article/details/124897949?spm=1001.2014.3001.5502")]
public class AimSystemInspector : AbstractEditor<AimSystem>
{
protected override bool IsEnableBaseInspectorGUI
{
get
{
return true;
}
}
}
}