45 lines
716 B
C#
45 lines
716 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using TMPro;
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using UnityEngine;
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public class MyTest : MonoBehaviour
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{
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TextMeshProUGUI testrrr;
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void Start()
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{
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}
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void Update()
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{
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// 判断是否有按键按下
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if (Input.anyKeyDown)
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{
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// 遍历 KeyCode 枚举,找到按下的键
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foreach (KeyCode kc in System.Enum.GetValues(typeof(KeyCode)))
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{
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if (Input.GetKeyDown(kc))
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{
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Debug.Log("按下的键:" + kc.ToString());
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break;
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}
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}
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}
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}
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public void OnDown()
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{
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}
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}
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