48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CaoMiaoDiaoPaoPage : UIPageBtnEventBase
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{
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public CustomTMPDropdown 开始表尺;
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//确定是用炮状态(两个自动状态+用炮状态+引信开)-点击确定-调炮
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private void OnEnable()
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{
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}
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public override void OnEnterBtnClick()
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{
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base.OnEnterBtnClick();
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//在这个界面按下enter就会开始调炮
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if ( Shoot122Manager.Instance.isShootReady) //点击确认则开始调炮
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{
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AnimationModel.instance.Show122Tween();
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}
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}
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public override void OnF6Click()
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{
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base.OnF6Click();
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//取消调炮
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if (Shoot122Manager.Instance.isShootReady) //点击确认则开始调炮
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{
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AnimationModel.instance.PauseTween();
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}
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}
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public List<GameObject> biaochiResult=new List<GameObject>();
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public void OnBiaoChiValueChange(int index)
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{
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biaochiResult[0].SetActive(false);
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biaochiResult[1].SetActive(false);
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biaochiResult[index].SetActive(true);
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}
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}
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