HKMBFZ/Assets/Scripts/Szz_Scripts/UI/122/射击实施/CaoMiaoDiaoPaoPage.cs

48 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CaoMiaoDiaoPaoPage : UIPageBtnEventBase
{
public CustomTMPDropdown ;
//确定是用炮状态(两个自动状态+用炮状态+引信开)-点击确定-调炮
private void OnEnable()
{
}
public override void OnEnterBtnClick()
{
base.OnEnterBtnClick();
//在这个界面按下enter就会开始调炮
if ( Shoot122Manager.Instance.isShootReady) //点击确认则开始调炮
{
AnimationModel.instance.Show122Tween();
}
}
public override void OnF6Click()
{
base.OnF6Click();
//取消调炮
if (Shoot122Manager.Instance.isShootReady) //点击确认则开始调炮
{
AnimationModel.instance.PauseTween();
}
}
public List<GameObject> biaochiResult=new List<GameObject>();
public void OnBiaoChiValueChange(int index)
{
biaochiResult[0].SetActive(false);
biaochiResult[1].SetActive(false);
biaochiResult[index].SetActive(true);
}
}