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carData = client.modbusQueue.Dequeue(); + Debug.Log(client.modbusQueue.Count); - Debug.Log(vehicleController.steerInput); + carData = client.modbusQueue.Dequeue(); //方向盘 @@ -131,21 +137,21 @@ namespace Script //转向灯 00是未开转向灯,1是左转向灯,2是右转向灯 //当钥匙转为通电才能启动转向灯 0熄火,1通电,2启动 - if (carData.IgnitionSwitch == 1) - { - switch (carData.TurnSignalStatus) - { - case 0: - carInfoManager.StopBlinking(); - break; - case 1: - carInfoManager.LeftStartBlinking(); - break; - case 2: - carInfoManager.RightStartBlinking(); - break; - } - } + // if (carData.IgnitionSwitch == 1) + // { + // switch (carData.TurnSignalStatus) + // { + // case 0: + // carInfoManager.StopBlinking(); + // break; + // case 1: + // carInfoManager.LeftStartBlinking(); + // break; + // case 2: + // carInfoManager.RightStartBlinking(); + // break; + // } + // } //上1,右2,下3,左4 @@ -153,13 +159,52 @@ namespace Script { NewValue = carData.ButtonData; CarMenuButton(NewValue); + } // else // { // continue; // } + //雨刮器 + if (carData.WiperStatus == 2) + { + ygq.PlayAnimation("donghua"); + } + else + { + ygq.StopAnimationLoop(); + } + + if (carData.ButtonData == 1) + { + inputUpV = carData.TurnSignalStatus; + } + + if ( inputUpV == carData.TurnSignalStatus) + { + turnSignalController.SetSignal(3); + } + else + { + inputUpV = -1; + switch (carData.TurnSignalStatus) + { + case 0: + turnSignalController.SetSignal(0); + break; + case 1: + turnSignalController.SetSignal(1); + break; + case 2: + turnSignalController.SetSignal(2); + break; + } + } + + + //刹车 if (carData.BrakePedalPosition > 40) { if (shache[0].activeInHierarchy) diff --git a/U3D_DrivingSystem/Assets/Script/Manaegr/CarInfoManager.cs b/U3D_DrivingSystem/Assets/Script/Manaegr/CarInfoManager.cs index f0e50644..03814629 100644 --- a/U3D_DrivingSystem/Assets/Script/Manaegr/CarInfoManager.cs +++ b/U3D_DrivingSystem/Assets/Script/Manaegr/CarInfoManager.cs @@ -12,8 +12,8 @@ public class CarInfoManager : MonoBehaviour public VehicleController target; - [Header("左向灯")] public GameObject leftIndicator; // 左向灯 - [Header("右向灯")] public GameObject rightIndicator; // 右向灯 + // [Header("左向灯")] public GameObject leftIndicator; // 左向灯 + // [Header("右向灯")] public GameObject rightIndicator; // 右向灯 [Header("前照灯")] public GameObject headlights; // 前照灯 [Header("雨刷器")] public GameObject windshieldWipers; // 雨刷器 [Header("喷水")] public GameObject waterSpray; // 喷水 @@ -124,13 +124,12 @@ public class CarInfoManager : MonoBehaviour public void LeftStartBlinking() { - Indicator = leftIndicator; + StartBlinking(Indicator); } public void RightStartBlinking() { - Indicator = rightIndicator; StartBlinking(Indicator); } @@ -141,7 +140,6 @@ public class CarInfoManager : MonoBehaviour if (isBlinking) return; - StopBlinking(); if (!isBlinking) diff --git a/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs b/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs index f0abf499..5e980719 100644 --- a/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs +++ b/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs @@ -165,7 +165,7 @@ namespace ModbusManager carStatusData.HornStatus = dataValue; break; case 3://0-100,踩到底为100 - Debug.Log($"刹车踏板数据: {dataValue}"); + // Debug.Log($"刹车踏板数据: {dataValue}"); carStatusData.BrakePedalPosition = dataValue; break; case 4://0-100,踩到底为100 @@ -185,15 +185,15 @@ namespace ModbusManager carStatusData.GearPosition = dataValue; break; case 8://00是空档,1是手动一次雨刮,2是自动雨刮慢速,3是自动雨刮快速 - //Debug.Log($"雨刮状态: {dataValue}"); + // Debug.Log($"雨刮状态: {dataValue}"); carStatusData.WiperStatus = dataValue; break; case 9://00是未开灯,1是示廓灯,2是近光远光。。没有找到远光信号。 - //Debug.Log($"灯光状态: {dataValue}"); + // Debug.Log($"灯光状态: {dataValue}"); carStatusData.LightStatus = dataValue; break; case 10://00是未开转向灯,1是左转向灯,2是右转向灯 - // Debug.Log($"转向灯状态: {dataValue}"); + Debug.Log($"转向灯状态: {dataValue}"); carStatusData.TurnSignalStatus = dataValue; break; case 11://00是熄火,1是通电,2是点火 diff --git a/U3D_DrivingSystem/Assets/Script/TurnSignalController.cs b/U3D_DrivingSystem/Assets/Script/TurnSignalController.cs new file mode 100644 index 00000000..6722b9a2 --- /dev/null +++ b/U3D_DrivingSystem/Assets/Script/TurnSignalController.cs @@ -0,0 +1,106 @@ +using System.Threading; +using UnityEngine; +using System.Threading.Tasks; + +public class TurnSignalController : MonoBehaviour +{ + public GameObject leftTurnSignal; + public GameObject rightTurnSignal; + private Task currentBlinkTask = null; + private CancellationTokenSource cancellationTokenSource; + private int currentSignalType = 0; // 当前的信号类型 + + public void SetSignal(int signalType) + { + // 如果当前信号类型与请求的信号类型相同,则不执行任何操作 + if (currentSignalType == signalType) + { + return; + } + + currentSignalType = signalType; // 更新当前信号类型 + + // 取消当前的动画任务(如果存在) + if (cancellationTokenSource != null) + { + cancellationTokenSource.Cancel(); + cancellationTokenSource.Dispose(); + } + + cancellationTokenSource = new CancellationTokenSource(); + + switch (signalType) + { + case 1: // 左转向灯 + currentBlinkTask = BlinkSignalAsync(leftTurnSignal, cancellationTokenSource.Token); + rightTurnSignal.SetActive(false); + break; + case 2: // 右转向灯 + currentBlinkTask = BlinkSignalAsync(rightTurnSignal, cancellationTokenSource.Token); + leftTurnSignal.SetActive(false); + break; + case 3: // 双闪灯 + currentBlinkTask = BlinkBothSignalsAsync(cancellationTokenSource.Token); + break; + // case 0: // 全部停止 + // StopAllSignals(); + // break; + } + } + + private async Task BlinkSignalAsync(GameObject signal, CancellationToken ct) + { + bool isOn = false; + + try + { + while (!ct.IsCancellationRequested) + { + isOn = !isOn; + signal.SetActive(isOn); + await Task.Delay(500, ct); // 等待500毫秒 + } + } + catch (TaskCanceledException) + { + // 任务被取消时执行 + } + + signal.SetActive(false); // 确保灯光关闭 + } + + private async Task BlinkBothSignalsAsync(CancellationToken ct) + { + bool isOn = false; + + try + { + while (!ct.IsCancellationRequested) + { + isOn = !isOn; + leftTurnSignal.SetActive(isOn); + rightTurnSignal.SetActive(isOn); + await Task.Delay(500, ct); // 等待500毫秒 + } + } + catch (TaskCanceledException) + { + // 任务被取消时执行 + } + + leftTurnSignal.SetActive(false); + rightTurnSignal.SetActive(false); + } + + private void StopAllSignals() + { + if (cancellationTokenSource != null) + { + cancellationTokenSource.Cancel(); + cancellationTokenSource.Dispose(); + } + + leftTurnSignal.SetActive(false); + rightTurnSignal.SetActive(false); + } +} diff --git a/U3D_DrivingSystem/Assets/Script/TurnSignalController.cs.meta b/U3D_DrivingSystem/Assets/Script/TurnSignalController.cs.meta new file mode 100644 index 00000000..ee0256bf --- /dev/null +++ b/U3D_DrivingSystem/Assets/Script/TurnSignalController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b35b068fe71a3a247b1475999018324a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log b/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log index 1d864d02..686e7801 100644 --- a/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log +++ b/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log @@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -logFile Logs/AssetImportWorker0.log -srvPort -57189 +53586 Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 180.02 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 181.26 ms, found 8 plugins. 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Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 190.50 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 186.93 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. 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Loaded Objects now: 5253. +Total: 9.980000 ms (FindLiveObjects: 0.483200 ms CreateObjectMapping: 0.149300 ms MarkObjects: 3.322800 ms DeleteObjects: 6.023300 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.007127 seconds. +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.231 seconds +Domain Reload Profiling: + ReloadAssembly (1232ms) + BeginReloadAssembly (130ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + EndReloadAssembly (1044ms) + LoadAssemblies (103ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (364ms) + ReleaseScriptCaches (4ms) + RebuildScriptCaches (122ms) + SetupLoadedEditorAssemblies (351ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (77ms) + ProcessInitializeOnLoadAttributes (257ms) + ProcessInitializeOnLoadMethodAttributes (7ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Platform modules already initialized, skipping +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Refreshing native plugins compatible for Editor in 1.95 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4057 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 239.9 MB. +System memory in use after: 227.7 MB. + +Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 5255. +Total: 8.662800 ms (FindLiveObjects: 0.508000 ms CreateObjectMapping: 0.144700 ms MarkObjects: 3.350300 ms DeleteObjects: 4.657900 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.008925 seconds. +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.94 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.327 seconds +Domain Reload Profiling: + ReloadAssembly (1327ms) + BeginReloadAssembly (152ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + EndReloadAssembly (1111ms) + LoadAssemblies (117ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (396ms) + ReleaseScriptCaches (3ms) + RebuildScriptCaches (128ms) + SetupLoadedEditorAssemblies (363ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (82ms) + ProcessInitializeOnLoadAttributes (263ms) + ProcessInitializeOnLoadMethodAttributes (6ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Platform modules already initialized, skipping +Callback registration failed. 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RunAssetImporterV2 +0x00007FF77A310407 (Unity) Application::InitializeProject +0x00007FF77A7227B7 (Unity) WinMain +0x00007FF77C28FFF2 (Unity) __scrt_common_main_seh +0x00007FFA8D1F7034 (KERNEL32) BaseThreadInitThunk +0x00007FFA8D462651 (ntdll) RtlUserThreadStart + +========== END OF STACKTRACE =========== + +A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: + * C:/Users/PC/AppData/Local/Temp/Unity/Editor/Crashes diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker0.log b/U3D_DrivingSystem/Logs/AssetImportWorker0.log deleted file mode 100644 index ca0f5ff7..00000000 --- a/U3D_DrivingSystem/Logs/AssetImportWorker0.log +++ /dev/null @@ -1,1969 +0,0 @@ -Using pre-set license -Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' -OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 - -COMMAND LINE ARGUMENTS: -D:\2021.1.24f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker0 --projectPath -E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem --logFile -Logs/AssetImportWorker0.log --srvPort -53586 -Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 181.26 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2021.1.24f1 (6667702a1e7c) -[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) - Vendor: NVIDIA - VRAM: 5981 MB - Driver: 31.0.15.4617 -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Initialize mono -Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' -Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' -Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56324 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.000933 seconds. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 186.93 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.203 seconds -Domain Reload Profiling: - ReloadAssembly (1203ms) - BeginReloadAssembly (55ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - EndReloadAssembly (577ms) - LoadAssemblies (54ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (159ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (35ms) - SetupLoadedEditorAssemblies (334ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (187ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (106ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -Platform modules already initialized, skipping -Registering precompiled user dll's ... -Registered in 0.006630 seconds. -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.58 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.204 seconds -Domain Reload Profiling: - ReloadAssembly (1205ms) - BeginReloadAssembly (138ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (20ms) - EndReloadAssembly (1006ms) - LoadAssemblies (88ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (372ms) - ReleaseScriptCaches (1ms) - RebuildScriptCaches (114ms) - SetupLoadedEditorAssemblies (327ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (76ms) - ProcessInitializeOnLoadAttributes (233ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Platform modules already initialized, skipping -======================================================================== -Worker process is ready to serve import requests -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 1.80 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4444 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 273.0 MB. -System memory in use after: 260.9 MB. - -Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4962. -Total: 7.376500 ms (FindLiveObjects: 0.499600 ms CreateObjectMapping: 0.154000 ms MarkObjects: 2.694300 ms DeleteObjects: 4.027200 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - path: Assets/Scenes/start.unity - artifactKey: Guid(add754855a1597e47b8c7686c6ee6462) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/start.unity using Guid(add754855a1597e47b8c7686c6ee6462) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '92556da78353fc02adae57355333ba2c') in 0.017409 seconds -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006764 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.68 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.167 seconds -Domain Reload Profiling: - ReloadAssembly (1167ms) - BeginReloadAssembly (125ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (38ms) - EndReloadAssembly (987ms) - LoadAssemblies (93ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (362ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (114ms) - SetupLoadedEditorAssemblies (318ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (72ms) - ProcessInitializeOnLoadAttributes (229ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.71 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4055 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 234.4 MB. -System memory in use after: 222.3 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4964. -Total: 7.475300 ms (FindLiveObjects: 0.427900 ms CreateObjectMapping: 0.160900 ms MarkObjects: 2.851900 ms DeleteObjects: 4.033200 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006919 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.85 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.209 seconds -Domain Reload Profiling: - ReloadAssembly (1210ms) - BeginReloadAssembly (128ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - EndReloadAssembly (1027ms) - LoadAssemblies (94ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (366ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (113ms) - SetupLoadedEditorAssemblies (351ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (76ms) - ProcessInitializeOnLoadAttributes (258ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.60 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4055 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 234.4 MB. -System memory in use after: 222.3 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4966. -Total: 11.946500 ms (FindLiveObjects: 0.490200 ms CreateObjectMapping: 0.147700 ms MarkObjects: 5.446100 ms DeleteObjects: 5.859800 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.007686 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.148 seconds -Domain Reload Profiling: - ReloadAssembly (1148ms) - BeginReloadAssembly (122ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (41ms) - EndReloadAssembly (969ms) - LoadAssemblies (99ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (351ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (110ms) - SetupLoadedEditorAssemblies (323ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (75ms) - ProcessInitializeOnLoadAttributes (232ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.80 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4055 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 234.5 MB. -System memory in use after: 222.4 MB. - -Unloading 99 unused Assets to reduce memory usage. 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Loaded Objects now: 5012. -Total: 8.226900 ms (FindLiveObjects: 0.485300 ms CreateObjectMapping: 0.154500 ms MarkObjects: 2.960500 ms DeleteObjects: 4.624600 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006652 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.78 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.095 seconds -Domain Reload Profiling: - ReloadAssembly (1096ms) - BeginReloadAssembly (88ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (33ms) - EndReloadAssembly (953ms) - LoadAssemblies (67ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (340ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (113ms) - SetupLoadedEditorAssemblies (316ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (71ms) - ProcessInitializeOnLoadAttributes (229ms) - ProcessInitializeOnLoadMethodAttributes (5ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.90 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4055 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 234.6 MB. -System memory in use after: 222.6 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5014. -Total: 7.666900 ms (FindLiveObjects: 0.443100 ms CreateObjectMapping: 0.136000 ms MarkObjects: 2.670700 ms DeleteObjects: 4.415800 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.008685 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.54 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.193 seconds -Domain Reload Profiling: - ReloadAssembly (1194ms) - BeginReloadAssembly (124ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - EndReloadAssembly (1008ms) - LoadAssemblies (89ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (352ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (114ms) - SetupLoadedEditorAssemblies (353ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (79ms) - ProcessInitializeOnLoadAttributes (256ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.54 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4055 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 234.7 MB. -System memory in use after: 222.6 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5016. -Total: 7.728300 ms (FindLiveObjects: 0.440800 ms CreateObjectMapping: 0.137500 ms MarkObjects: 2.781200 ms DeleteObjects: 4.367700 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006704 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.83 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.301 seconds -Domain Reload Profiling: - ReloadAssembly (1301ms) - BeginReloadAssembly (111ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (33ms) - EndReloadAssembly (1135ms) - LoadAssemblies (90ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (378ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (112ms) - SetupLoadedEditorAssemblies (454ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (75ms) - ProcessInitializeOnLoadAttributes (362ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.96 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4055 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 234.8 MB. -System memory in use after: 222.6 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5018. -Total: 7.851200 ms (FindLiveObjects: 0.445100 ms CreateObjectMapping: 0.140500 ms MarkObjects: 2.715800 ms DeleteObjects: 4.548400 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log b/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log index 08ae49af..ddbdff8c 100644 --- a/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log +++ b/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log @@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -logFile Logs/AssetImportWorker1.log -srvPort -57189 +53586 Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 181.72 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 190.21 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.1.24f1 (6667702a1e7c) [Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems @@ -36,42 +36,2188 @@ Initialize mono Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56524 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56096 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.000932 seconds. +Registered in 0.001107 seconds. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 187.18 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 259.70 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly -- Completed reload, in 1.181 seconds +- Completed reload, in 2.393 seconds Domain Reload Profiling: - ReloadAssembly (1182ms) - BeginReloadAssembly (55ms) + ReloadAssembly (2393ms) + BeginReloadAssembly (58ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - EndReloadAssembly (567ms) - LoadAssemblies (54ms) + EndReloadAssembly (919ms) + LoadAssemblies (57ms) RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (156ms) + SetupTypeCache (201ms) ReleaseScriptCaches (0ms) - RebuildScriptCaches (34ms) - SetupLoadedEditorAssemblies (329ms) + RebuildScriptCaches (40ms) + SetupLoadedEditorAssemblies (612ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (187ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (103ms) - ProcessInitializeOnLoadMethodAttributes (30ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (260ms) + BeforeProcessingInitializeOnLoad (5ms) + ProcessInitializeOnLoadAttributes (210ms) + ProcessInitializeOnLoadMethodAttributes (125ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... -Registered in 0.006343 seconds. +Registered in 0.007423 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.64 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.355 seconds +Domain Reload Profiling: + ReloadAssembly (1355ms) + BeginReloadAssembly (208ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (25ms) + EndReloadAssembly (1086ms) + LoadAssemblies (106ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (393ms) + ReleaseScriptCaches (1ms) + RebuildScriptCaches (123ms) + SetupLoadedEditorAssemblies (359ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (80ms) + ProcessInitializeOnLoadAttributes (262ms) + ProcessInitializeOnLoadMethodAttributes (7ms) + AfterProcessingInitializeOnLoad (2ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Platform modules already initialized, skipping +======================================================================== +Worker process is ready to serve import requests +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds +Refreshing native plugins compatible for Editor in 1.97 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4447 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 273.7 MB. +System memory in use after: 261.6 MB. + +Unloading 104 unused Assets to reduce memory usage. 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Loaded Objects now: 5076. -Total: 8.846800 ms (FindLiveObjects: 0.448600 ms CreateObjectMapping: 0.161100 ms MarkObjects: 2.885600 ms DeleteObjects: 5.349700 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 1.059760 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.92 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 3.073 seconds -Domain Reload Profiling: - ReloadAssembly (3073ms) - BeginReloadAssembly (168ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (33ms) - EndReloadAssembly (2848ms) - LoadAssemblies (1946ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (377ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (120ms) - SetupLoadedEditorAssemblies (324ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (74ms) - ProcessInitializeOnLoadAttributes (232ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found diff --git a/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log deleted file mode 100644 index 55f58bf5..00000000 --- a/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log +++ /dev/null @@ -1,3 +0,0 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler -