diff --git a/U3D_DrivingSystem/Assets/Script/TrafficLightManager.cs b/U3D_DrivingSystem/Assets/Script/TrafficLightManager.cs index 19127a9f..f35372d5 100644 --- a/U3D_DrivingSystem/Assets/Script/TrafficLightManager.cs +++ b/U3D_DrivingSystem/Assets/Script/TrafficLightManager.cs @@ -42,7 +42,7 @@ public class TrafficLightManager : MonoBehaviour { if (light != null) { - // 假设你有一个方法来根据状态获取相应的贴图 + // 假设你有一个方法来根据状态获取相应的贴图 //Texture newTexture = GetTextureForState(state); light.transform.Find("red2").GetComponent().material.DisableKeyword("_EMISSION"); light.transform.Find("yellow1").GetComponent().material.DisableKeyword("_EMISSION");