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parent
2c76706992
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@ -1364,12 +1364,12 @@
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TestRunner">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
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</Reference>
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@ -80,7 +80,7 @@ namespace ModbusManager
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{
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await tcpClient.ConnectAsync(serverIp, serverPort);
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Debug.Log("已连接到Modbus服务器。");
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// await SendModbusRequest();
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await SendModbusRequest12();
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}
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catch (Exception ex)
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{
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@ -705,12 +705,12 @@
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TestRunner">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
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</Reference>
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@ -696,12 +696,12 @@
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<Reference Include="System.Xml.Serialization">
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<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="Boxophobic.Utils.Scripts.csproj">
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@ -740,12 +740,12 @@
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TestRunner">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
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</Reference>
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@ -710,12 +710,12 @@
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<Reference Include="System.Xml.Serialization">
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<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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