This commit is contained in:
yzx 2023-12-29 09:14:44 +08:00
parent 2c76706992
commit 5872e1c70f
7 changed files with 58135 additions and 80508 deletions

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@ -1364,12 +1364,12 @@
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath> <HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>

File diff suppressed because it is too large Load Diff

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@ -80,7 +80,7 @@ namespace ModbusManager
{ {
await tcpClient.ConnectAsync(serverIp, serverPort); await tcpClient.ConnectAsync(serverIp, serverPort);
Debug.Log("已连接到Modbus服务器。"); Debug.Log("已连接到Modbus服务器。");
// await SendModbusRequest(); await SendModbusRequest12();
} }
catch (Exception ex) catch (Exception ex)
{ {

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@ -705,12 +705,12 @@
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath> <HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>

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@ -696,12 +696,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath> <HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="Boxophobic.Utils.Scripts.csproj"> <ProjectReference Include="Boxophobic.Utils.Scripts.csproj">

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@ -740,12 +740,12 @@
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath> <HintPath>D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>

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@ -710,12 +710,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath> <HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>