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File diff suppressed because it is too large
Load Diff
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@ -55,12 +55,15 @@ namespace Script
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public AccidentManager accidentManager;
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public AccidentManager accidentManager;
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public Transform ttt;
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public Transform ttt;
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private bool dianhuo = false;
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void Start()
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void Start()
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{
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{
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vehicleController = GetComponent<VehicleController>();
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vehicleController = GetComponent<VehicleController>();
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vehicleStandardInput = GetComponent<VehicleStandardInput>();
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vehicleStandardInput = GetComponent<VehicleStandardInput>();
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StartModbus();
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// StartModbus();
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ModBusQueue();
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ModBusQueue();
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}
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}
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@ -92,21 +95,44 @@ namespace Script
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while (true)
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while (true)
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{
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{
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// Debug.Log(client.modbusQueue.Count);
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// Debug.Log(client.modbusQueue.Count);
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if (client.modbusQueue.Count > 0)
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// if (client.modbusQueue.Count > 0)
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{
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// {
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// Debug.Log(client.modbusQueue.Count);
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// // Debug.Log(client.modbusQueue.Count);
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//
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carData = client.modbusQueue.Dequeue();
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// carData = client.modbusQueue.Dequeue();
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// if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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// {
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{
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// // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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// Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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//
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// carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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//方向盘
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//方向盘
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vehicleController.steerInput = NormalizeValue(carData.SteeringWheelAngle, minValue, maxValue);
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vehicleController.steerInput = NormalizeValue(carData.SteeringWheelAngle, minValue, maxValue);
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//钥匙 00是熄火,1是通电,2是点火
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switch (carData.KeyStatus)
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{
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case 0:
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uiGame.SetActive(false);
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break;
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case 1:
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break;
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case 2:
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if (carData.BrakePedalPosition > 30)
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{
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uiGame.SetActive(true);
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currentGear = 1;
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dianhuo = true;
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}
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break;
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}
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if (!dianhuo)
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continue;
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//手刹
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//手刹
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// vehicleController.throttleInput = carData.HandbrakeStatus == 0 ? 1 : 0;
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// vehicleController.throttleInput = carData.HandbrakeStatus == 0 ? 1 : 0;
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//挡位 00空挡,1前进档,2倒挡,3为P档
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//挡位 00空挡,1前进档,2倒挡,3为P档
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case 1: //1前进档
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case 1: //1前进档
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if (carData.HandbrakeStatus == 0)
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if (carData.HandbrakeStatus == 0)
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{
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{
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if (carData.AcceleratorPedalPosition > 20)
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if (carData.AcceleratorPedalPosition > 20 && carData.AcceleratorPedalPosition < 50)
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{
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{
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vehicleController.throttleInput = 1;
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vehicleController.throttleInput = 1;
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currentGear = 1;
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}
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else if (carData.AcceleratorPedalPosition > 50 && carData.AcceleratorPedalPosition < 80)
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{
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currentGear = 2;
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}
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else if (carData.AcceleratorPedalPosition > 80 && carData.AcceleratorPedalPosition < 100)
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{
|
||||||
|
currentGear = 3;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
vehicleController.throttleInput = 0;
|
vehicleController.throttleInput = 0;
|
||||||
|
currentGear = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
@ -199,13 +235,12 @@ namespace Script
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (mingdi)
|
if (mingdi)
|
||||||
{
|
{
|
||||||
if (carData.HornStatus == 1)
|
if (carData.HornStatus == 1)
|
||||||
{
|
{
|
||||||
mingdi = false;
|
mingdi = false;
|
||||||
accidentManager.Tr(ttt,true);
|
accidentManager.Tr(ttt, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -263,24 +298,6 @@ namespace Script
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
//钥匙 00是熄火,1是通电,2是点火
|
|
||||||
switch (carData.KeyStatus)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
uiGame.SetActive(false);
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
if (carData.BrakePedalPosition > 30)
|
|
||||||
{
|
|
||||||
uiGame.SetActive(true);
|
|
||||||
currentGear = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (accident.activeInHierarchy)
|
if (accident.activeInHierarchy)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -22,41 +22,12 @@ namespace Script
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture2D ttt;
|
|
||||||
public void HHHH()
|
|
||||||
{
|
|
||||||
hh();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private ModbusTcpClient client;
|
private ModbusTcpClient client;
|
||||||
public RawImage raw;
|
public RawImage raw;
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
// this.GetComponent<Button>().onClick.AddListener(delegate
|
|
||||||
// {
|
|
||||||
// SceneManager.LoadScene("menu");
|
|
||||||
// });
|
|
||||||
// hh();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
async void hh()
|
|
||||||
{
|
|
||||||
// 使用
|
|
||||||
client = new ModbusTcpClient();
|
|
||||||
await client.ConnectToServer();
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
await client.SendModbusRequest();
|
|
||||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
|
||||||
}
|
|
||||||
Debug.Log("123");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
{
|
{
|
||||||
client.CloseConnection();
|
client.CloseConnection();
|
||||||
|
|
|
||||||
|
|
@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||||
-logFile
|
-logFile
|
||||||
Logs/AssetImportWorker0.log
|
Logs/AssetImportWorker0.log
|
||||||
-srvPort
|
-srvPort
|
||||||
55089
|
53977
|
||||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||||
Using Asset Import Pipeline V2.
|
Using Asset Import Pipeline V2.
|
||||||
Refreshing native plugins compatible for Editor in 194.59 ms, found 8 plugins.
|
Refreshing native plugins compatible for Editor in 200.58 ms, found 8 plugins.
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
|
@ -36,440 +36,42 @@ Initialize mono
|
||||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56020
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56612
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Registering precompiled unity dll's ...
|
Registering precompiled unity dll's ...
|
||||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
Registered in 0.001400 seconds.
|
Registered in 0.001708 seconds.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Refreshing native plugins compatible for Editor in 207.36 ms, found 8 plugins.
|
Refreshing native plugins compatible for Editor in 215.78 ms, found 8 plugins.
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Completed reload, in 1.318 seconds
|
- Completed reload, in 1.759 seconds
|
||||||
Domain Reload Profiling:
|
Domain Reload Profiling:
|
||||||
ReloadAssembly (1319ms)
|
ReloadAssembly (1759ms)
|
||||||
BeginReloadAssembly (62ms)
|
BeginReloadAssembly (82ms)
|
||||||
ExecutionOrderSort (0ms)
|
ExecutionOrderSort (0ms)
|
||||||
DisableScriptedObjects (0ms)
|
DisableScriptedObjects (0ms)
|
||||||
BackupInstance (0ms)
|
BackupInstance (0ms)
|
||||||
ReleaseScriptingObjects (0ms)
|
ReleaseScriptingObjects (0ms)
|
||||||
CreateAndSetChildDomain (1ms)
|
CreateAndSetChildDomain (1ms)
|
||||||
EndReloadAssembly (621ms)
|
EndReloadAssembly (655ms)
|
||||||
LoadAssemblies (61ms)
|
LoadAssemblies (80ms)
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
SetupTypeCache (174ms)
|
SetupTypeCache (172ms)
|
||||||
ReleaseScriptCaches (0ms)
|
ReleaseScriptCaches (0ms)
|
||||||
RebuildScriptCaches (39ms)
|
RebuildScriptCaches (43ms)
|
||||||
SetupLoadedEditorAssemblies (358ms)
|
SetupLoadedEditorAssemblies (387ms)
|
||||||
LogAssemblyErrors (0ms)
|
LogAssemblyErrors (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (7ms)
|
InitializePlatformSupportModulesInManaged (9ms)
|
||||||
SetLoadedEditorAssemblies (0ms)
|
SetLoadedEditorAssemblies (0ms)
|
||||||
RefreshPlugins (207ms)
|
RefreshPlugins (216ms)
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
BeforeProcessingInitializeOnLoad (2ms)
|
||||||
ProcessInitializeOnLoadAttributes (109ms)
|
ProcessInitializeOnLoadAttributes (112ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
ProcessInitializeOnLoadMethodAttributes (47ms)
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
AfterProcessingInitializeOnLoad (0ms)
|
||||||
EditorAssembliesLoaded (0ms)
|
EditorAssembliesLoaded (0ms)
|
||||||
ExecutionOrderSort2 (0ms)
|
ExecutionOrderSort2 (0ms)
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||||||
Platform modules already initialized, skipping
|
Platform modules already initialized, skipping
|
||||||
Registering precompiled user dll's ...
|
Registering precompiled user dll's ...
|
||||||
Registered in 0.006401 seconds.
|
Registered in 0.721962 seconds.
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
|
||||||
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
|
||||||
OnLevelWasLoaded was found on DOTweenComponent
|
|
||||||
This message has been deprecated and will be removed in a later version of Unity.
|
|
||||||
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 1.57 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.196 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1197ms)
|
|
||||||
BeginReloadAssembly (131ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (5ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (18ms)
|
|
||||||
EndReloadAssembly (1011ms)
|
|
||||||
LoadAssemblies (94ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (385ms)
|
|
||||||
ReleaseScriptCaches (1ms)
|
|
||||||
RebuildScriptCaches (105ms)
|
|
||||||
SetupLoadedEditorAssemblies (318ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (5ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (2ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (71ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (231ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (7ms)
|
|
||||||
AfterProcessingInitializeOnLoad (2ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (7ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
========================================================================
|
|
||||||
Worker process is ready to serve import requests
|
|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
|
||||||
Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 4453 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
System memory in use before: 276.2 MB.
|
|
||||||
System memory in use after: 264.1 MB.
|
|
||||||
|
|
||||||
Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4971.
|
|
||||||
Total: 7.465600 ms (FindLiveObjects: 0.471000 ms CreateObjectMapping: 0.141200 ms MarkObjects: 2.549300 ms DeleteObjects: 4.303000 ms)
|
|
||||||
|
|
||||||
AssetImportParameters requested are different than current active one (requested -> active):
|
|
||||||
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
|
||||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
|
||||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
|
||||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
|
||||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
|
||||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
|
||||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
|
||||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
path: Assets/UTS/Models/People/Prefabs/People Prefabs/Girl_33.prefab
|
|
||||||
artifactKey: Guid(af079b95aef056746ae3ed8f6b20de7b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
||||||
Start importing Assets/UTS/Models/People/Prefabs/People Prefabs/Girl_33.prefab using Guid(af079b95aef056746ae3ed8f6b20de7b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9eb72540b6eaa94945ade80932ccbdad') in 0.221322 seconds
|
|
||||||
========================================================================
|
|
||||||
Received Prepare
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.007470 seconds.
|
|
||||||
OnLevelWasLoaded was found on DOTweenComponent
|
|
||||||
This message has been deprecated and will be removed in a later version of Unity.
|
|
||||||
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
|
||||||
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
|
||||||
OnLevelWasLoaded was found on DOTweenComponent
|
|
||||||
This message has been deprecated and will be removed in a later version of Unity.
|
|
||||||
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 1.70 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.168 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1169ms)
|
|
||||||
BeginReloadAssembly (117ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (5ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (36ms)
|
|
||||||
EndReloadAssembly (1000ms)
|
|
||||||
LoadAssemblies (90ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (347ms)
|
|
||||||
ReleaseScriptCaches (6ms)
|
|
||||||
RebuildScriptCaches (114ms)
|
|
||||||
SetupLoadedEditorAssemblies (334ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (5ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (2ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (74ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (244ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (6ms)
|
|
||||||
AfterProcessingInitializeOnLoad (2ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (8ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
|
||||||
Refreshing native plugins compatible for Editor in 1.60 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 4062 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
System memory in use before: 253.4 MB.
|
|
||||||
System memory in use after: 241.4 MB.
|
|
||||||
|
|
||||||
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4981.
|
|
||||||
Total: 7.039700 ms (FindLiveObjects: 0.463000 ms CreateObjectMapping: 0.144400 ms MarkObjects: 2.581500 ms DeleteObjects: 3.849600 ms)
|
|
||||||
|
|
||||||
AssetImportParameters requested are different than current active one (requested -> active):
|
|
||||||
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
|
||||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
|
||||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
|
||||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
|
||||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
|
||||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
|
||||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
|
||||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
========================================================================
|
|
||||||
Received Prepare
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.006732 seconds.
|
|
||||||
OnLevelWasLoaded was found on DOTweenComponent
|
|
||||||
This message has been deprecated and will be removed in a later version of Unity.
|
|
||||||
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
========================================================================
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
Platform modules already initialized, skipping
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
========================================================================
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||||||
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||||||
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||||||
path: Assets/UTS/Models/Cars/Car_Prefabs/Day Cars/Car_3.prefab
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||||||
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||||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
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||||||
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|
||||||
|
|
@ -0,0 +1,77 @@
|
||||||
|
Using pre-set license
|
||||||
|
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
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||||||
|
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|
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||||||
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|
||||||
|
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|
||||||
|
D:\2021.1.24f1\Editor\Unity.exe
|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
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||||||
|
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||||
|
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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||||||
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|
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|
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||||||
|
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|
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|
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|
||||||
|
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56000
|
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|
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|
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D:\2021.1.24f1\Editor\Unity.exe
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[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
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Driver: 31.0.15.4617
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||||||
|
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
||||||
|
Initialize mono
|
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|
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
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||||||
|
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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|
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864
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|
Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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||||||
|
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||||
|
Registered in 0.001011 seconds.
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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Load Diff
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|
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||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
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Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
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|
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||||||
|
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insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=762
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||||||
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|
||||||
|
|
|
||||||
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|
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|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
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Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
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|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=834
|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
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|
||||||
|
|
||||||
|
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|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=802
|
||||||
|
|
||||||
|
|
|
||||||
|
|
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|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
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|
||||||
|
|
||||||
|
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|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=802
|
||||||
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|
||||||
|
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|
||||||
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|
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|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
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|
||||||
|
|
||||||
|
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|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1586
|
||||||
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|
||||||
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|
||||||
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|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
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|
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|
||||||
|
|
||||||
|
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|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=762
|
||||||
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|
||||||
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|
||||||
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|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
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|
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|
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|
||||||
|
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|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1954
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,6 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=2270
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,6 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=2246
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,6 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1586
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,6 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=1322
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,6 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1954
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,6 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=858
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -12,10 +12,10 @@ EditorUserSettings:
|
||||||
value: 22424703114646680e0b0227036c5b151b18563f22213229
|
value: 22424703114646680e0b0227036c5b151b18563f22213229
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-2:
|
RecentlyUsedScenePath-2:
|
||||||
value: 22424703114646680e0b0227036c52151802563f22213229
|
value: 224247031146460a5c5f42371e2a4b09
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-3:
|
RecentlyUsedScenePath-3:
|
||||||
value: 224247031146460a5c5f42371e2a4b09
|
value: 22424703114646680e0b0227036c52151802563f22213229
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-4:
|
RecentlyUsedScenePath-4:
|
||||||
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue