This commit is contained in:
yzx 2024-01-02 14:12:25 +08:00
parent d3f405b209
commit 660ac450b4
5 changed files with 69 additions and 1023 deletions

View File

@ -97666,7 +97666,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &463649141
Transform:
m_ObjectHideFlags: 0

View File

@ -68,7 +68,7 @@ namespace Script
vehicleController = GetComponent<VehicleController>();
vehicleStandardInput = GetComponent<VehicleStandardInput>();
// StartModbus();
StartModbus();
ModBusQueue();
}
@ -100,17 +100,17 @@ namespace Script
while (true)
{
// Debug.Log(client.modbusQueue.Count);
// if (client.modbusQueue.Count > 0)
// {
// // Debug.Log(client.modbusQueue.Count);
//
// carData = client.modbusQueue.Dequeue();
if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
if (client.modbusQueue.Count > 0)
{
// Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
// Debug.Log(client.modbusQueue.Count);
carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
carData = client.modbusQueue.Dequeue();
// if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
// {
// // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
//
// carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
//方向盘

View File

@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
-logFile
Logs/AssetImportWorker0.log
-srvPort
54320
60987
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 186.41 ms, found 8 plugins.
Refreshing native plugins compatible for Editor in 192.16 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
@ -36,45 +36,45 @@ Initialize mono
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56224
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56964
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001082 seconds.
Registered in 0.001021 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 189.15 ms, found 8 plugins.
Refreshing native plugins compatible for Editor in 193.57 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 1.194 seconds
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Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
@ -82,32 +82,32 @@ OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.70 ms, found 8 plugins.
Refreshing native plugins compatible for Editor in 1.67 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.176 seconds
- Completed reload, in 1.154 seconds
Domain Reload Profiling:
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@ -117,14 +117,14 @@ Platform modules already initialized, skipping
Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 1.57 ms, found 8 plugins.
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Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4974.
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@ -140,55 +140,11 @@ AssetImportParameters requested are different than current active one (requested
Received Import Request.
path: Assets/Scenes/main_.unity
artifactKey: Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/main_.unity using Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '184d2ae76be9d3a37c31c0f8723b4bea') in 0.016866 seconds
========================================================================
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
@ -199,687 +155,31 @@ OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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@ -887,14 +187,14 @@ Domain Reload Profiling:
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 2.25 ms, found 8 plugins.
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Unloading 4062 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5003.
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4976.
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@ -908,58 +208,15 @@ AssetImportParameters requested are different than current active one (requested
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========================================================================
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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View File

@ -1,208 +0,0 @@
Using pre-set license
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
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COMMAND LINE ARGUMENTS:
D:\2021.1.24f1\Editor\Unity.exe
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Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
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Initialize mono
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Begin MonoManager ReloadAssembly
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Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
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Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4974.
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========================================================================
Received Import Request.
path: Assets/Scenes/main_.unity
artifactKey: Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4976.
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View File

@ -1,3 +0,0 @@
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler