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@ -1963,7 +1963,7 @@ ConfigurableJoint:
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m_Anchor: {x: 0, y: -0.5, z: 0}
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m_Axis: {x: 1, y: 0, z: 0}
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m_AutoConfigureConnectedAnchor: 1
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m_ConnectedAnchor: {x: -0.394989, y: 0.70000005, z: -0.04498291}
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m_ConnectedAnchor: {x: -0.39498428, y: 0.70000005, z: -0.044983614}
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serializedVersion: 2
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m_SecondaryAxis: {x: 0, y: 1, z: 0}
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m_XMotion: 0
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@ -2725,6 +2725,7 @@ Transform:
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- {fileID: 1911478032}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@ -3093,6 +3094,8 @@ MonoBehaviour:
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shache:
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- {fileID: 9404289244154715}
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- {fileID: 1911478031}
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ygq: {fileID: 0}
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turnSignalController: {fileID: 0}
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--- !u!114 &1276762327
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -3370,7 +3373,7 @@ Transform:
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m_LocalScale: {x: 0.4536, y: 0.072123155, z: 0.36368668}
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m_Children: []
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m_Father: {fileID: 448752}
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m_RootOrder: 10
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m_RootOrder: 11
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m_LocalEulerAnglesHint: {x: -30.615, y: -8.694, z: 7.512}
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--- !u!33 &1911478035
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MeshFilter:
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@ -3710,6 +3713,86 @@ BoxCollider:
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serializedVersion: 2
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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m_PrefabAsset: {fileID: 0}
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -42,7 +42,7 @@ namespace Script
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public TurnSignalController turnSignalController;
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private bool inputUp = false;
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private int inputUpV;
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private int inputUpV=-1;
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void Start()
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{
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@ -65,6 +65,11 @@ namespace Script
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}
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}
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public void HHHHHH()
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{
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client.SendModbusRequest12();
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}
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// void OnDestroy()
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// {
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// client.CloseConnection();
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@ -204,8 +209,22 @@ namespace Script
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}
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// 灯光
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switch (carData.LightStatus)
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{
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case 0:
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turnSignalController.CloseLight();
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break;
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case 1:
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turnSignalController.OpenLight();
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break;
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case 2:
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break;
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}
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//刹车
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if (carData.BrakePedalPosition > 40)
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if (carData.BrakePedalPosition > 30)
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{
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if (shache[0].activeInHierarchy)
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continue;
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@ -54,7 +54,7 @@ namespace ModbusManager
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while (true)
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{
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await SendModbusRequest();
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// await SendModbusRequest12();
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await Task.Delay(TimeSpan.FromSeconds(.1));
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}
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}
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@ -110,7 +110,18 @@ namespace ModbusManager
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}
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}
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public async Task SendModbusRequest12()
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{
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byte[] request = new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x01, 0x06, 0x00, 0x01, 0x00, 0x00 };
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NetworkStream stream = tcpClient.GetStream();
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if (stream.CanWrite)
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{
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await stream.WriteAsync(request, 0, request.Length);
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// Debug.Log("Modbus请求已发送。");
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await ReadResponse(stream);
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}
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}
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/// <summary>
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/// 设备回复: 00 00 00 00 00 24 01 03 20 00 01 00 02 00 03 00 04 00 05 00 06 00 07 00 08 00 09 00 0A 00 0B 00 0C 00 0D 00 0E 00 0F 00 10
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@ -189,11 +200,11 @@ namespace ModbusManager
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carStatusData.WiperStatus = dataValue;
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break;
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case 9://00是未开灯,1是示廓灯,2是近光远光。。没有找到远光信号。
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// Debug.Log($"灯光状态: {dataValue}");
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Debug.Log($"灯光状态: {dataValue}");
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carStatusData.LightStatus = dataValue;
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break;
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case 10://00是未开转向灯,1是左转向灯,2是右转向灯
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Debug.Log($"转向灯状态: {dataValue}");
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// Debug.Log($"转向灯状态: {dataValue}");
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carStatusData.TurnSignalStatus = dataValue;
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break;
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case 11://00是熄火,1是通电,2是点火
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@ -6,10 +6,18 @@ public class TurnSignalController : MonoBehaviour
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{
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public GameObject leftTurnSignal;
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public GameObject rightTurnSignal;
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public GameObject rightTurnSignalGame;
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public GameObject leftTurnSignalGame;
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private Task currentBlinkTask = null;
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private CancellationTokenSource cancellationTokenSource;
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private int currentSignalType = 0; // 当前的信号类型
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public GameObject HighBeamLight;
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public GameObject LowBeamLight;
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public void SetSignal(int signalType)
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{
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// 如果当前信号类型与请求的信号类型相同,则不执行任何操作
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@ -25,6 +33,12 @@ public class TurnSignalController : MonoBehaviour
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{
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cancellationTokenSource.Cancel();
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cancellationTokenSource.Dispose();
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// HighBeamLight.SetActive(false);
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// LowBeamLight.SetActive(false);
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}
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cancellationTokenSource = new CancellationTokenSource();
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@ -32,23 +46,38 @@ public class TurnSignalController : MonoBehaviour
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switch (signalType)
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{
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case 1: // 左转向灯
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currentBlinkTask = BlinkSignalAsync(leftTurnSignal, cancellationTokenSource.Token);
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currentBlinkTask = BlinkSignalAsync(leftTurnSignal, leftTurnSignalGame,cancellationTokenSource.Token);
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rightTurnSignal.SetActive(false);
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break;
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case 2: // 右转向灯
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currentBlinkTask = BlinkSignalAsync(rightTurnSignal, cancellationTokenSource.Token);
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currentBlinkTask = BlinkSignalAsync(rightTurnSignal, rightTurnSignalGame,cancellationTokenSource.Token);
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leftTurnSignal.SetActive(false);
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break;
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case 3: // 双闪灯
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currentBlinkTask = BlinkBothSignalsAsync(cancellationTokenSource.Token);
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break;
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// case 4://远光灯
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// HighBeamLight.SetActive(true);
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// break;
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// case 5://近光灯
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// LowBeamLight.SetActive(true);
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// break;
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// case 0: // 全部停止
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// StopAllSignals();
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// break;
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}
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}
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private async Task BlinkSignalAsync(GameObject signal, CancellationToken ct)
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public void OpenLight()
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{
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HighBeamLight.SetActive(true);
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}
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public void CloseLight()
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{
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HighBeamLight.SetActive(false);
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}
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private async Task BlinkSignalAsync(GameObject signal, GameObject sinGame,CancellationToken ct)
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{
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bool isOn = false;
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@ -58,6 +87,7 @@ public class TurnSignalController : MonoBehaviour
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{
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isOn = !isOn;
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signal.SetActive(isOn);
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sinGame.SetActive(isOn);
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await Task.Delay(500, ct); // 等待500毫秒
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}
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}
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@ -67,6 +97,7 @@ public class TurnSignalController : MonoBehaviour
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}
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signal.SetActive(false); // 确保灯光关闭
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sinGame.SetActive(false);
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}
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private async Task BlinkBothSignalsAsync(CancellationToken ct)
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@ -80,6 +111,9 @@ public class TurnSignalController : MonoBehaviour
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isOn = !isOn;
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leftTurnSignal.SetActive(isOn);
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rightTurnSignal.SetActive(isOn);
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rightTurnSignalGame.SetActive(isOn);
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leftTurnSignalGame.SetActive(isOn);
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await Task.Delay(500, ct); // 等待500毫秒
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||||
}
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||||
}
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||||
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File diff suppressed because it is too large
Load Diff
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@ -1,9 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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||||
<LangVersion>latest</LangVersion>
|
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<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||
<CscToolExe>unity_csc.bat</CscToolExe>
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||||
<LangVersion>8.0</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
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||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
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@ -11,7 +12,8 @@
|
|||
<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}</ProjectGuid>
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<ProjectGuid>{12bd964c-ebf6-4008-dc94-863a1f7d1d40}</ProjectGuid>
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
|
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<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Boxophobic.AtmosphericHeightFog.Runtime</AssemblyName>
|
||||
|
@ -23,21 +25,13 @@
|
|||
<DebugSymbols>true</DebugSymbols>
|
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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||||
<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_2019_4_0;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CROSS_PLATFORM_INPUT;UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56472
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001060 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 194.45 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.220 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1220ms)
|
||||
BeginReloadAssembly (57ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (590ms)
|
||||
LoadAssemblies (56ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (161ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (35ms)
|
||||
SetupLoadedEditorAssemblies (343ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (195ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (108ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006552 seconds.
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,3 @@
|
|||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
|
@ -1,54 +1,39 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
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|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{34b3d790-0799-11d2-326f-33d0ff6f6206}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Scripts", "Boxophobic.Utils.Scripts.csproj", "{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Scripts", "Boxophobic.Utils.Scripts.csproj", "{e23bffcd-3f7f-6434-c8d9-78b1ae3bc3c2}"
|
||||
EndProject
|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Runtime", "Boxophobic.AtmosphericHeightFog.Runtime.csproj", "{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Runtime", "Boxophobic.AtmosphericHeightFog.Runtime.csproj", "{12bd964c-ebf6-4008-dc94-863a1f7d1d40}"
|
||||
EndProject
|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Editor", "Boxophobic.Utils.Editor.csproj", "{EE237F7D-34D2-D9AE-0263-133C3F95283C}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmplifyShaderEditor", "AmplifyShaderEditor.csproj", "{cc0d6819-6d6e-7745-34a0-666ccea436db}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmplifyShaderEditor", "AmplifyShaderEditor.csproj", "{19680DCC-6E6D-4577-34A0-666CCEA436DB}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Editor", "Boxophobic.AtmosphericHeightFog.Editor.csproj", "{c3b5b72f-5083-1c5d-9f5a-f691307d3efb}"
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|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Editor", "Boxophobic.Utils.Editor.csproj", "{7d7f23ee-d234-aed9-0263-133c3f95283c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Editor", "Boxophobic.AtmosphericHeightFog.Editor.csproj", "{2FB7B5C3-8350-5D1C-9F5A-F691307D3EFB}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{00ffad50-a18b-1355-3a1b-93449eb2679c}"
|
||||
EndProject
|
||||
Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{90D7B334-9907-D211-326F-33D0FF6F6206}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{90D7B334-9907-D211-326F-33D0FF6F6206}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{90D7B334-9907-D211-326F-33D0FF6F6206}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{90D7B334-9907-D211-326F-33D0FF6F6206}.Release|Any CPU.Build.0 = Release|Any CPU
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{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Release|Any CPU.Build.0 = Release|Any CPU
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{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Release|Any CPU.Build.0 = Release|Any CPU
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{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Release|Any CPU.Build.0 = Release|Any CPU
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{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Release|Any CPU.Build.0 = Release|Any CPU
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{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{12bd964c-ebf6-4008-dc94-863a1f7d1d40}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{cc0d6819-6d6e-7745-34a0-666ccea436db}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{cc0d6819-6d6e-7745-34a0-666ccea436db}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{c3b5b72f-5083-1c5d-9f5a-f691307d3efb}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{c3b5b72f-5083-1c5d-9f5a-f691307d3efb}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{7d7f23ee-d234-aed9-0263-133c3f95283c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{7d7f23ee-d234-aed9-0263-133c3f95283c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{00ffad50-a18b-1355-3a1b-93449eb2679c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{00ffad50-a18b-1355-3a1b-93449eb2679c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"name": "Assets",
|
||||
"roots": ["Assets"],
|
||||
"includes": [],
|
||||
"excludes": ["Temp/", "External/"],
|
||||
"options": {
|
||||
"types": true,
|
||||
"properties": false,
|
||||
"extended": false,
|
||||
"dependencies": false
|
||||
},
|
||||
"baseScore": 999
|
||||
}
|
|
@ -1 +1,56 @@
|
|||
{}
|
||||
trackSelection = true
|
||||
fetchPreview = true
|
||||
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|
||||
keepOpen = false
|
||||
queryFolder = "Assets"
|
||||
onBoardingDoNotAskAgain = true
|
||||
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|
||||
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|
||||
scopes = {
|
||||
"last_search.7F95D817" = ""
|
||||
"InspectorPreview.7F95D817" = "0"
|
||||
"currentGroup.7F95D817" = "scene"
|
||||
}
|
||||
providers = {
|
||||
asset = {
|
||||
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|
||||
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|
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|
||||
}
|
||||
store = {
|
||||
active = true
|
||||
priority = 100
|
||||
defaultAction = null
|
||||
}
|
||||
find = {
|
||||
active = true
|
||||
priority = 25
|
||||
defaultAction = null
|
||||
}
|
||||
log = {
|
||||
active = false
|
||||
priority = 210
|
||||
defaultAction = null
|
||||
}
|
||||
packages = {
|
||||
active = true
|
||||
priority = 90
|
||||
defaultAction = null
|
||||
}
|
||||
scene = {
|
||||
active = true
|
||||
priority = 50
|
||||
defaultAction = null
|
||||
}
|
||||
query = {
|
||||
active = true
|
||||
priority = 100
|
||||
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|
||||
}
|
||||
}
|
||||
recentSearches = [
|
||||
]
|
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searchItemFavorites = [
|
||||
]
|
||||
savedSearchesSortOrder = 0
|
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showSavedSearchPanel = false
|
Loading…
Reference in New Issue