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@ -412,6 +412,7 @@
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<Compile Include="Assets\Script\Old\Trigger_road.cs" />
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<Compile Include="Assets\Script\Old\Early_Warning.cs" />
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<Compile Include="Assets\Script\Manaegr\CarTempManager.cs" />
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<Compile Include="Assets\Script\RoadEventManager.cs" />
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<None Include="Assets\Plugin\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
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@ -3,6 +3,14 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public enum RoadEventEnum
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{
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闯红灯,
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禁止停车,
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超速
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}
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namespace Script
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{
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public class GameInfo : MonoBehaviour
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@ -0,0 +1,48 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Script
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{
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public class RoadEventManager : MonoBehaviour
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{
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private List<Collider> triggeredTriggers = new List<Collider>();
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private IEnumerator Start()
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{
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while (true)
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{
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// 在每一帧等待,等待下一帧检测事件
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yield return null;
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// 在这里处理当前触发器事件的逻辑
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foreach (var trigger in triggeredTriggers)
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{
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Debug.Log(trigger.name);
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// 处理触发器事件的逻辑
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}
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}
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}
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private void OnTriggerEnter(Collider other)
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{
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// 检查是否已经在触发器列表中
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if (!triggeredTriggers.Contains(other))
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{
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// 进入新的触发器时,保存它到列表
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triggeredTriggers.Add(other);
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// 在这里执行触发器进入事件的处理逻辑
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}
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}
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private void OnTriggerExit(Collider other)
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{
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// 离开触发器时,从列表中移除它
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triggeredTriggers.Remove(other);
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// 在这里执行触发器离开事件的处理逻辑
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 7c15e5c40104449fbdcd3ccea01ccc32
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timeCreated: 1704265255
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@ -85,7 +85,7 @@ public class TrafficLightManager : MonoBehaviour
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light.transform.Find("green2").GetComponent<MeshRenderer>().material.EnableKeyword("_EMISSION");
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}
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}
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AddRedLightWarning();
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(state), state, null);
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@ -125,6 +125,15 @@ public class TrafficLightManager : MonoBehaviour
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}
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}
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void AddRedLightWarning(TrafficLightGroup group)
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{
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// 在这里添加提示或更改状态的逻辑
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// 例如,你可以在红灯状态下播放声音或显示警告信息
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// 以下是一个示例,在控制台输出警告信息:
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Debug.LogWarning("红灯警告:请注意停车!");
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}
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void UpdateTrafficLightGroup(TrafficLightGroup group)
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{
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group.timer -= Time.deltaTime;
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@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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54624
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||||
54013
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||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 251.71 ms, found 8 plugins.
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Refreshing native plugins compatible for Editor in 204.61 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.1.24f1 (6667702a1e7c)
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[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
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|
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@ -36,42 +36,112 @@ Initialize mono
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|||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
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Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56812
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56456
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.000943 seconds.
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Registered in 0.001273 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 201.77 ms, found 8 plugins.
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Refreshing native plugins compatible for Editor in 191.59 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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Domain Reload Profiling:
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ReloadAssembly (1935ms)
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BeginReloadAssembly (58ms)
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BeginReloadAssembly (66ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.006615 seconds.
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Registered in 0.006094 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Script error: OnTriggerEnter
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This message parameter has to be of type: Collider
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The message will be ignored.
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OnLevelWasLoaded was found on DOTweenComponent
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This message has been deprecated and will be removed in a later version of Unity.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 1.82 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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Domain Reload Profiling:
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BeginReloadAssembly (134ms)
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RefreshPlugins (2ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (10ms)
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Platform modules already initialized, skipping
|
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========================================================================
|
||||
Worker process is ready to serve import requests
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||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
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||||
Refreshing native plugins compatible for Editor in 3.67 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4455 Unused Serialized files (Serialized files now loaded: 0)
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||||
System memory in use before: 276.3 MB.
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System memory in use after: 264.2 MB.
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|
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Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4976.
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||||
Total: 17.041500 ms (FindLiveObjects: 1.028100 ms CreateObjectMapping: 0.194400 ms MarkObjects: 5.641100 ms DeleteObjects: 10.169400 ms)
|
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|
||||
AssetImportParameters requested are different than current active one (requested -> active):
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
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Received Import Request.
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path: Assets/Script/Manaegr/CarInfoManager.cs
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artifactKey: Guid(9b6ecb73728b581499800ecd199b7a3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Script/Manaegr/CarInfoManager.cs using Guid(9b6ecb73728b581499800ecd199b7a3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '25979de862c3bfc4fdff75a54a229b05') in 0.048347 seconds
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AssetImportWorkerClient::OnTransportError - code=2 error=End of file
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||||
|
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File diff suppressed because it is too large
Load Diff
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|
@ -1,77 +0,0 @@
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|||
Using pre-set license
|
||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
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||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
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||||
COMMAND LINE ARGUMENTS:
|
||||
D:\2021.1.24f1\Editor\Unity.exe
|
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-adb2
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-batchMode
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-noUpm
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-name
|
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AssetImportWorker1
|
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-projectPath
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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54624
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||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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||||
Using Asset Import Pipeline V2.
|
||||
Refreshing native plugins compatible for Editor in 229.77 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
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Direct3D:
|
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Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 5981 MB
|
||||
Driver: 31.0.15.4617
|
||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56060
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.000956 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 205.35 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.250 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1250ms)
|
||||
BeginReloadAssembly (60ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (608ms)
|
||||
LoadAssemblies (58ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (164ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (35ms)
|
||||
SetupLoadedEditorAssemblies (358ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (205ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (111ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006953 seconds.
|
||||
|
|
@ -1,77 +0,0 @@
|
|||
Using pre-set license
|
||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
D:\2021.1.24f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker2
|
||||
-projectPath
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
-logFile
|
||||
Logs/AssetImportWorker2.log
|
||||
-srvPort
|
||||
54624
|
||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
Using Asset Import Pipeline V2.
|
||||
Refreshing native plugins compatible for Editor in 227.42 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 5981 MB
|
||||
Driver: 31.0.15.4617
|
||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56592
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001022 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 201.18 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.247 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1247ms)
|
||||
BeginReloadAssembly (61ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (618ms)
|
||||
LoadAssemblies (60ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (171ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (39ms)
|
||||
SetupLoadedEditorAssemblies (351ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (8ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (201ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (108ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006728 seconds.
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
|
@ -18,10 +18,10 @@ EditorUserSettings:
|
|||
value: 22424703114646680e0b0227036c52151802563f22213229
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-4:
|
||||
value: 22424703114646680e0b0227036c52111f19276439262f2434
|
||||
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-5:
|
||||
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
||||
value: 22424703114646680e0b0227036c52111f19276439262f2434
|
||||
flags: 0
|
||||
vcSharedLogLevel:
|
||||
value: 0d5e400f0650
|
||||
|
|
|
|||
Loading…
Reference in New Issue