tijiao
This commit is contained in:
parent
9afc37a146
commit
89d19661a0
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -354,6 +354,7 @@
|
|||
<Compile Include="Assets\Plugin\Standard Assets\Characters\ThirdPersonCharacter\Scripts\AICharacterControl.cs" />
|
||||
<Compile Include="Assets\Plugin\Standard Assets\Utility\AlphaButtonClickMask.cs" />
|
||||
<Compile Include="Assets\Plugin\XFrame\Core\Tool\SystemWindowControl.cs" />
|
||||
<Compile Include="Assets\Script\InitialTrafficLightSequence.cs" />
|
||||
<Compile Include="Assets\UTS\Scripts\Traffic Light\Semaphore Types\TSemaphoreSystem.cs" />
|
||||
<Compile Include="Assets\Plugin\Standard Assets\Logitech SDK\LogitechGSDK.cs" />
|
||||
<Compile Include="Assets\Plugin\Standard Assets\Effects\ImageEffects\Scripts\Vortex.cs" />
|
||||
|
|
@ -408,7 +409,6 @@
|
|||
<Compile Include="Assets\Script\Old\Trigger_road.cs" />
|
||||
<Compile Include="Assets\Script\Old\Early_Warning.cs" />
|
||||
<Compile Include="Assets\Script\Manaegr\CarTempManager.cs" />
|
||||
<Compile Include="Assets\Script\InitialTrafficLightSequence.cs" />
|
||||
<None Include="Assets\Plugin\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
|
||||
<None Include="Assets\Plugin\Hard Surface Pro\HardSurface Shaders\HardSurfaceProScreenSpaceReflection.cginc" />
|
||||
<None Include="Assets\Plugin\Hard Surface Pro\HardSurface Shaders\HardSurface Free Opaque Specular.shader" />
|
||||
|
|
@ -661,6 +661,7 @@
|
|||
<None Include="Assets\Plugin\DCG Shaders\Water Shader\Shaders\WaterSurfaceOpenGL.shader" />
|
||||
<None Include="Assets\GameAssets\Art\建筑模型\建筑\1\NatureManufacture Assets - Trials Not Full Resolution\EasyRoads-HD_Add_ON\Shaders\Standard_Metalic_Road_Shader Parallax ArrayTrial.shader" />
|
||||
<None Include="Assets\Plugin\DCG Shaders\Water Shader\Shaders\WaterSurfaceDX11.shader" />
|
||||
<None Include="Assets\EVP5\Vehicles\SportCoupe\mirror\CarMirror.shader" />
|
||||
<None Include="Assets\Plugin\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
|
||||
<None Include="Assets\Plugin\Hard Surface Pro\HardSurface Shaders\HardSurface Pro Draw First Opaque Specular.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Sprites\EmojiOne.json" />
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ Material:
|
|||
m_Name: trafic_lights
|
||||
m_Shader: {fileID: 47, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 6
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
|
|
@ -36,7 +36,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: 5f908d5d7d7a9694a98006d008b41d24, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
|
|
@ -79,5 +79,5 @@ Material:
|
|||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0.9561808, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 0.90466136, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: 5f908d5d7d7a9694a98006d008b41d24, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
|
|
@ -59,6 +59,7 @@ Material:
|
|||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
|
|
@ -78,4 +79,5 @@ Material:
|
|||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: 5f908d5d7d7a9694a98006d008b41d24, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
|
|
@ -59,6 +59,7 @@ Material:
|
|||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
|
|
@ -78,4 +79,5 @@ Material:
|
|||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 1, b: 0.39598608, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 0, g: 1, b: 0.13013652, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -33,15 +33,60 @@ public class TrafficLightManager : MonoBehaviour
|
|||
|
||||
public void UpdateTrafficLightTexture(TrafficLightState state)
|
||||
{
|
||||
|
||||
Debug.Log("123");
|
||||
|
||||
foreach (var light in trafficLights)
|
||||
{
|
||||
if (light != null)
|
||||
{
|
||||
// 假设你有一个方法来根据状态获取相应的贴图
|
||||
//Texture newTexture = GetTextureForState(state);
|
||||
light.transform.Find("red2").GetComponent<MeshRenderer>().material.DisableKeyword("_EMISSION");
|
||||
light.transform.Find("yellow1").GetComponent<MeshRenderer>().material.DisableKeyword("_EMISSION");
|
||||
light.transform.Find("green2").GetComponent<MeshRenderer>().material.DisableKeyword("_EMISSION");
|
||||
}
|
||||
}
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case TrafficLightState.Red:
|
||||
foreach (var light in trafficLights)
|
||||
{
|
||||
if (light != null)
|
||||
{
|
||||
// 假设你有一个方法来根据状态获取相应的贴图
|
||||
//Texture newTexture = GetTextureForState(state);
|
||||
//light.GetComponent<Renderer>().material.mainTexture = newTexture;
|
||||
light.transform.Find("red2").GetComponent<MeshRenderer>().material.EnableKeyword("_EMISSION");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case TrafficLightState.Yellow:
|
||||
foreach (var light in trafficLights)
|
||||
{
|
||||
if (light != null)
|
||||
{
|
||||
// 假设你有一个方法来根据状态获取相应的贴图
|
||||
//Texture newTexture = GetTextureForState(state);
|
||||
light.transform.Find("yellow1").GetComponent<MeshRenderer>().material.EnableKeyword("_EMISSION");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case TrafficLightState.Green:
|
||||
foreach (var light in trafficLights)
|
||||
{
|
||||
if (light != null)
|
||||
{
|
||||
// 假设你有一个方法来根据状态获取相应的贴图
|
||||
//Texture newTexture = GetTextureForState(state);
|
||||
light.transform.Find("green2").GetComponent<MeshRenderer>().material.EnableKeyword("_EMISSION");
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(state), state, null);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// private Texture GetTextureForState(TrafficLightState state)
|
||||
|
|
@ -89,27 +134,18 @@ public class TrafficLightManager : MonoBehaviour
|
|||
case TrafficLightState.Green:
|
||||
group.previousState = TrafficLightState.Green;
|
||||
group.currentState = TrafficLightState.Yellow;
|
||||
group.timer = 3f; // 黄灯持续时间
|
||||
group.timer = 3f; // 绿灯到黄灯的持续时间
|
||||
break;
|
||||
|
||||
case TrafficLightState.Yellow:
|
||||
if (group.previousState == TrafficLightState.Green)
|
||||
{
|
||||
group.currentState = TrafficLightState.Red;
|
||||
// 如果初始是绿灯,红灯持续时间为 49 秒
|
||||
group.timer = group.startsWithGreen ? 39 : 20;
|
||||
}
|
||||
else
|
||||
{
|
||||
group.currentState = TrafficLightState.Green;
|
||||
group.timer = 10f; // 绿灯持续时间
|
||||
}
|
||||
group.timer = group.startsWithGreen ? 39 : 20; // 黄灯到红灯的持续时间
|
||||
break;
|
||||
|
||||
case TrafficLightState.Red:
|
||||
group.previousState = TrafficLightState.Red;
|
||||
group.currentState = TrafficLightState.Yellow;
|
||||
group.timer = 3f; // 黄灯持续时间
|
||||
group.currentState = TrafficLightState.Green;
|
||||
group.timer = 10f; // 红灯到绿灯的持续时间
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -118,12 +154,12 @@ public class TrafficLightManager : MonoBehaviour
|
|||
UpdateLights(group.lights, group.currentState.ToString(), group.timer);
|
||||
|
||||
group.UpdateTrafficLightTexture(group.currentState);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void UpdateLights(List<TMP_Text> lights, string state, float time)
|
||||
{
|
||||
int timeInt = Mathf.CeilToInt(time);
|
||||
|
|
|
|||
|
|
@ -3593,6 +3593,8 @@ GameObject:
|
|||
- component: {fileID: 1303664640135412809}
|
||||
- component: {fileID: 1303664640135412806}
|
||||
- component: {fileID: 1303664640135412811}
|
||||
- component: {fileID: 5805952789084765072}
|
||||
- component: {fileID: 1389253434666983256}
|
||||
m_Layer: 10
|
||||
m_Name: Together Arrow Standard Semaphore
|
||||
m_TagString: Untagged
|
||||
|
|
@ -3671,6 +3673,33 @@ MonoBehaviour:
|
|||
- {fileID: 7400728125074993822}
|
||||
arrowTime: 5
|
||||
blockFirstWay: 1
|
||||
--- !u!114 &5805952789084765072
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1303664640135412804}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d19645646e2d4a438d4580f670248e98, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
trafficLightText: []
|
||||
trafficLightManager: {fileID: 1389253434666983256}
|
||||
--- !u!114 &1389253434666983256
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1303664640135412804}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a4e1f261be1c6ae4c9b2482187916877, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
lightGroups: []
|
||||
--- !u!1 &1303664640166995177
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,9 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
|
|
@ -11,7 +12,8 @@
|
|||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}</ProjectGuid>
|
||||
<ProjectGuid>{12bd964c-ebf6-4008-dc94-863a1f7d1d40}</ProjectGuid>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Boxophobic.AtmosphericHeightFog.Runtime</AssemblyName>
|
||||
|
|
@ -23,21 +25,13 @@
|
|||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_0;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CROSS_PLATFORM_INPUT;UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||
<DefineConstants>UNITY_2021_1_24;UNITY_2021_1;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;USE_QUICK_SEARCH_MODULE;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CROSS_PLATFORM_INPUT;UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<NoWarn>0169,0649</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
|
|
@ -46,635 +40,672 @@
|
|||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\BOXOPHOBIC\Atmospheric Height Fog\Core\Runtime\HeightFogEnums.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Atmospheric Height Fog\Core\Runtime\HeightFogGlobal.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Atmospheric Height Fog\Core\Runtime\HeightFogOverride.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Atmospheric Height Fog\Core\Runtime\HeightFogGlobal.cs" />
|
||||
<None Include="Assets\BOXOPHOBIC\Atmospheric Height Fog\Core\Runtime\Boxophobic.AtmosphericHeightFog.Runtime.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GIModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubsystemsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsNativeModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityCurlModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VirtualTexturingModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.VR">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||
<Reference Include="UnityEditor.CoreModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.DeviceSimulatorModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.GraphViewModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.PackageManagerUIModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.QuickSearchModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.SceneTemplateModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIBuilderModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIElementsModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIElementsSamplesModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIServiceModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIServiceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UnityConnectModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Graphs">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiLib">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/DemiLib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiEditor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/Editor/DemiEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween43">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween43.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween46">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween46.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween50">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween50.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenPro">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenProEditor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EasyRoads3Dv3Editor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/Editor/EasyRoads3Dv3Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DelaunayER">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/DelaunayER.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EasyRoads3Dv3">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/EasyRoads3Dv3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Amtlib">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/ProtectProceing/Amtlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LGZN">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LGZN.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LitJson">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LitJson.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LitJson.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="log4netPlastic">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Plastic.Antlr3.Runtime">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
|
||||
<Reference Include="DelaunayER">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/DelaunayER.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="unityplastic">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
|
||||
<Reference Include="EasyRoads3Dv3Editor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/Editor/EasyRoads3Dv3Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
<Reference Include="LGZN">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LGZN.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Plastic.Antlr3.Runtime">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenProEditor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Amtlib">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/ProtectProceing/Amtlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="log4netPlastic">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiLib">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/DemiLib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiEditor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/Editor/DemiEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EasyRoads3Dv3">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/EasyRoads3Dv3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween43">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween43.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween46">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween46.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenPro">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween50">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween50.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="unityplastic">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.AppContext">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Concurrent">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.NonGeneric">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Specialized">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.TypeConverter">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Console">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.Common">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Contracts">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Debug">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Process">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.StackTrace">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tools">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TraceSource">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tracing">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Dynamic.Runtime">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.ZipFile">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Watcher">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.IsolatedStorage">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.MemoryMappedFiles">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Pipes">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Queryable">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NameResolution">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NetworkInformation">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Ping">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics.Vectors">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Composition">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Transactions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="Boxophobic.Utils.Scripts.csproj">
|
||||
<Project>{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}</Project>
|
||||
<Project>{e23bffcd-3f7f-6434-c8d9-78b1ae3bc3c2}</Project>
|
||||
<Name>Boxophobic.Utils.Scripts</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,9 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
|
|
@ -11,7 +12,8 @@
|
|||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}</ProjectGuid>
|
||||
<ProjectGuid>{e23bffcd-3f7f-6434-c8d9-78b1ae3bc3c2}</ProjectGuid>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Boxophobic.Utils.Scripts</AssemblyName>
|
||||
|
|
@ -23,21 +25,13 @@
|
|||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_0;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CROSS_PLATFORM_INPUT;UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||
<DefineConstants>UNITY_2021_1_24;UNITY_2021_1;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;USE_QUICK_SEARCH_MODULE;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CROSS_PLATFORM_INPUT;UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<NoWarn>0169,0649</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
|
|
@ -47,643 +41,680 @@
|
|||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.0f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\SettingsUtils\SettingsData.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledGizmos\StyledLabelGizmo.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledBanner.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledButton.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledCategory.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledEnum.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledIndent.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledInteractive.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledLayers.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledMask.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledMessage.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledMono\StyledScriptableObject.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledRangeOptions.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledSpace.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledText.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledTexturePreview.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledMessage.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledEnum.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledCategory.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledInteractive.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledMask.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledIndent.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledButton.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledText.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledBanner.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledMono\StyledMonoBehaviour.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledMono\StyledScriptableObject.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledInspector\StyledLayers.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\StyledGizmos\StyledLabelGizmo.cs" />
|
||||
<Compile Include="Assets\BOXOPHOBIC\Utils\Scripts\SettingsUtils\SettingsData.cs" />
|
||||
<None Include="Assets\BOXOPHOBIC\Utils\Scripts\Boxophobic.Utils.Scripts.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GIModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubsystemsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsNativeModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityCurlModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VirtualTexturingModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.VR">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||
<Reference Include="UnityEditor.CoreModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.DeviceSimulatorModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.GraphViewModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.PackageManagerUIModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.QuickSearchModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.SceneTemplateModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIBuilderModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIElementsModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIElementsSamplesModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIServiceModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIServiceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UnityConnectModule">
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Graphs">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiLib">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/DemiLib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiEditor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/Editor/DemiEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween43">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween43.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween46">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween46.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween50">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween50.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenPro">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenProEditor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EasyRoads3Dv3Editor">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/Editor/EasyRoads3Dv3Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DelaunayER">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/DelaunayER.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EasyRoads3Dv3">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/EasyRoads3Dv3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Amtlib">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/ProtectProceing/Amtlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LGZN">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LGZN.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LitJson">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LitJson.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LitJson.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="log4netPlastic">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Plastic.Antlr3.Runtime">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
|
||||
<Reference Include="DelaunayER">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/DelaunayER.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="unityplastic">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
|
||||
<Reference Include="EasyRoads3Dv3Editor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/Editor/EasyRoads3Dv3Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
<Reference Include="LGZN">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/LGZN.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Plastic.Antlr3.Runtime">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenProEditor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Amtlib">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/ProtectProceing/Amtlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="log4netPlastic">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiLib">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/DemiLib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.visualscripting@1.6.1/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DemiEditor">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DemiLib/Editor/DemiEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EasyRoads3Dv3">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/EasyRoads3D/lib/EasyRoads3Dv3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween43">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween43.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/XFrame/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween46">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween46.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenPro">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween50">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/Demigiant/DOTween/DOTween50.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="unityplastic">
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/PackageCache/com.unity.collab-proxy@1.11.2/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.AppContext">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Concurrent">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.NonGeneric">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Specialized">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.TypeConverter">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Console">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.Common">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Contracts">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Debug">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Process">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.StackTrace">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tools">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TraceSource">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tracing">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Dynamic.Runtime">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.ZipFile">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Watcher">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.IsolatedStorage">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.MemoryMappedFiles">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Pipes">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Queryable">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NameResolution">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NetworkInformation">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Ping">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics.Vectors">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Composition">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Transactions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||
<HintPath>D:/2021.1.24f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>E:/Project/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,77 +0,0 @@
|
|||
Using pre-set license
|
||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
D:\2021.1.24f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker0
|
||||
-projectPath
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
65173
|
||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
Using Asset Import Pipeline V2.
|
||||
Refreshing native plugins compatible for Editor in 242.81 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 5981 MB
|
||||
Driver: 31.0.15.4617
|
||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56948
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.000941 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 199.45 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.929 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1929ms)
|
||||
BeginReloadAssembly (65ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (612ms)
|
||||
LoadAssemblies (64ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (162ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (36ms)
|
||||
SetupLoadedEditorAssemblies (363ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (1ms)
|
||||
RefreshPlugins (200ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (109ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (44ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006905 seconds.
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,3 +0,0 @@
|
|||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
|
@ -1,6 +1,3 @@
|
|||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1415 file=Assets/DefaultResourcesExtra/Autodesk Interactive pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH _EMISSION dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SPECGLOSSMAP _DETAIL_MULX2 _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=67 ok=1 outsize=6950
|
||||
|
||||
|
|
|
|||
|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2019.4.0f1
|
||||
m_EditorVersionWithRevision: 2019.4.0f1 (0af376155913)
|
||||
m_EditorVersion: 2021.1.24f1
|
||||
m_EditorVersionWithRevision: 2021.1.24f1 (6667702a1e7c)
|
||||
|
|
|
|||
|
|
@ -1,54 +1,39 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{90D7B334-9907-D211-326F-33D0FF6F6206}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{34b3d790-0799-11d2-326f-33d0ff6f6206}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Scripts", "Boxophobic.Utils.Scripts.csproj", "{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Scripts", "Boxophobic.Utils.Scripts.csproj", "{e23bffcd-3f7f-6434-c8d9-78b1ae3bc3c2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Runtime", "Boxophobic.AtmosphericHeightFog.Runtime.csproj", "{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Runtime", "Boxophobic.AtmosphericHeightFog.Runtime.csproj", "{12bd964c-ebf6-4008-dc94-863a1f7d1d40}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Editor", "Boxophobic.Utils.Editor.csproj", "{EE237F7D-34D2-D9AE-0263-133C3F95283C}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmplifyShaderEditor", "AmplifyShaderEditor.csproj", "{cc0d6819-6d6e-7745-34a0-666ccea436db}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmplifyShaderEditor", "AmplifyShaderEditor.csproj", "{19680DCC-6E6D-4577-34A0-666CCEA436DB}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Editor", "Boxophobic.AtmosphericHeightFog.Editor.csproj", "{c3b5b72f-5083-1c5d-9f5a-f691307d3efb}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{50ADFF00-8BA1-5513-3A1B-93449EB2679C}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.Utils.Editor", "Boxophobic.Utils.Editor.csproj", "{7d7f23ee-d234-aed9-0263-133c3f95283c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxophobic.AtmosphericHeightFog.Editor", "Boxophobic.AtmosphericHeightFog.Editor.csproj", "{2FB7B5C3-8350-5D1C-9F5A-F691307D3EFB}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{00ffad50-a18b-1355-3a1b-93449eb2679c}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{90D7B334-9907-D211-326F-33D0FF6F6206}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{90D7B334-9907-D211-326F-33D0FF6F6206}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90D7B334-9907-D211-326F-33D0FF6F6206}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90D7B334-9907-D211-326F-33D0FF6F6206}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CDFF3BE2-7F3F-3464-C8D9-78B1AE3BC3C2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4C96BD12-F6EB-0840-DC94-863A1F7D1D40}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EE237F7D-34D2-D9AE-0263-133C3F95283C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{19680DCC-6E6D-4577-34A0-666CCEA436DB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{50ADFF00-8BA1-5513-3A1B-93449EB2679C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2FB7B5C3-8350-5D1C-9F5A-F691307D3EFB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2FB7B5C3-8350-5D1C-9F5A-F691307D3EFB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2FB7B5C3-8350-5D1C-9F5A-F691307D3EFB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2FB7B5C3-8350-5D1C-9F5A-F691307D3EFB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{34b3d790-0799-11d2-326f-33d0ff6f6206}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{34b3d790-0799-11d2-326f-33d0ff6f6206}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{e23bffcd-3f7f-6434-c8d9-78b1ae3bc3c2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{e23bffcd-3f7f-6434-c8d9-78b1ae3bc3c2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{12bd964c-ebf6-4008-dc94-863a1f7d1d40}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{12bd964c-ebf6-4008-dc94-863a1f7d1d40}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{cc0d6819-6d6e-7745-34a0-666ccea436db}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{cc0d6819-6d6e-7745-34a0-666ccea436db}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{c3b5b72f-5083-1c5d-9f5a-f691307d3efb}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{c3b5b72f-5083-1c5d-9f5a-f691307d3efb}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7d7f23ee-d234-aed9-0263-133c3f95283c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7d7f23ee-d234-aed9-0263-133c3f95283c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{00ffad50-a18b-1355-3a1b-93449eb2679c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{00ffad50-a18b-1355-3a1b-93449eb2679c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
Loading…
Reference in New Issue