st修改20231219
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@ -4,3 +4,18 @@ U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge C
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U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge City Assets/StaticObjects/Models/Props/TrafficLights/TrafficLightMap2_v1/Textures/TrafficLightMap2_v1_TrafficLightMap2_v1_mat_Metallic.png
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U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge City Assets/StaticObjects/Models/Props/TrafficLights/TrafficLightMap2_v1/Textures/TrafficLightMap2_v1_TrafficLightMap2_v1_mat_Metallic.png
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U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge City Assets/StaticObjects/Models/Props/TrafficLights/TrafficLightMap2_v1/Textures/TrafficLightMap2_v1_TrafficLightMap2_v1_mat_Metallic.png.meta
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U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge City Assets/StaticObjects/Models/Props/TrafficLights/TrafficLightMap2_v1/Textures/TrafficLightMap2_v1_TrafficLightMap2_v1_mat_Metallic.png.meta
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U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge City Assets/StaticObjects/Models/Props/TrafficLights/TrafficLightMap2_v1/Textures/TrafficLightMap2_v1_TrafficLightMap2_v1_mat_Normal.png
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U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/城市,地形/Windridge City Assets/StaticObjects/Models/Props/TrafficLights/TrafficLightMap2_v1/Textures/TrafficLightMap2_v1_TrafficLightMap2_v1_mat_Normal.png
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/U3D_DrivingSystem/Assets/_TerrainAutoUpgrade/layer_terrainRock13d3aba195e4d26ee.terrainlayer
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/U3D_DrivingSystem/Boxophobic.AtmosphericHeightFog.Runtime.csproj
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/U3D_DrivingSystem/Boxophobic.Utils.Editor.csproj
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||||||
name: _EmissionMap
|
m_Offset: {x: 0, y: 0}
|
||||||
second:
|
- _Occlusion:
|
||||||
m_Texture: {fileID: 2800000, guid: 1e4b8d3908fc7754db11bccfed9a0e44, type: 3}
|
m_Texture: {fileID: 2800000, guid: 9486e5d1d37e86246b9bd1e314a8a721, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
data:
|
- _OcclusionMap:
|
||||||
first:
|
m_Texture: {fileID: 2800000, guid: 9486e5d1d37e86246b9bd1e314a8a721, type: 3}
|
||||||
name: _ParallaxMap
|
m_Scale: {x: 1, y: 1}
|
||||||
second:
|
m_Offset: {x: 0, y: 0}
|
||||||
m_Texture: {fileID: 0}
|
- _ParallaxMap:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Texture: {fileID: 0}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Scale: {x: 1, y: 1}
|
||||||
data:
|
m_Offset: {x: 0, y: 0}
|
||||||
first:
|
- _SpecGlossMap:
|
||||||
name: _Occlusion
|
m_Texture: {fileID: 0}
|
||||||
second:
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Texture: {fileID: 2800000, guid: 9486e5d1d37e86246b9bd1e314a8a721, type: 3}
|
m_Offset: {x: 0, y: 0}
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _SpecGlossMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailMask
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailAlbedoMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _OcclusionMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 9486e5d1d37e86246b9bd1e314a8a721, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
m_Floats:
|
||||||
data:
|
- _AlphaTestRef: 0.5
|
||||||
first:
|
- _BumpScale: 1
|
||||||
name: _Shininess
|
- _Cutoff: 0.5
|
||||||
second: .500134408
|
- _DetailAlbedoMultiplier: 2
|
||||||
data:
|
- _DetailMode: 0
|
||||||
first:
|
- _DetailNormalMapScale: 1
|
||||||
name: _AlphaTestRef
|
- _DstBlend: 0
|
||||||
second: .5
|
- _EmissionScale: 1
|
||||||
data:
|
- _EmissionScaleUI: 0
|
||||||
first:
|
- _GlossMapScale: 1
|
||||||
name: _Lightmapping
|
- _Glossiness: 0.15
|
||||||
second: 0
|
- _GlossyReflections: 1
|
||||||
data:
|
- _Lightmapping: 0
|
||||||
first:
|
- _Mode: 0
|
||||||
name: _SrcBlend
|
- _OcclusionStrength: 1
|
||||||
second: 1
|
- _Parallax: 0.02
|
||||||
data:
|
- _Shininess: 0.5001344
|
||||||
first:
|
- _SmoothnessTextureChannel: 0
|
||||||
name: _DstBlend
|
- _SpecularHighlights: 1
|
||||||
second: 0
|
- _SrcBlend: 1
|
||||||
data:
|
- _UVPrim: 0
|
||||||
first:
|
- _UVSec: 0
|
||||||
name: _Parallax
|
- _ZWrite: 1
|
||||||
second: .0199999996
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _ZWrite
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Glossiness
|
|
||||||
second: .150000006
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _BumpScale
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _OcclusionStrength
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailNormalMapScale
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _UVSec
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Mode
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionScaleUI
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionScale
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailAlbedoMultiplier
|
|
||||||
second: 2
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _UVPrim
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailMode
|
|
||||||
second: 0
|
|
||||||
m_Colors:
|
m_Colors:
|
||||||
data:
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
first:
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
name: _EmissionColor
|
- _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1}
|
||||||
second: {r: 0, g: 0, b: 0, a: 0}
|
- _EmissionColorWithMapUI: {r: 0, g: 0, b: 0, a: 1}
|
||||||
data:
|
- _SpecColor: {r: 0.09803922, g: 0.09803922, b: 0.09803922, a: 1}
|
||||||
first:
|
- _SpecularColor: {r: 0.3455882, g: 0.3455882, b: 0.3455882, a: 1}
|
||||||
name: _Color
|
|
||||||
second: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _SpecularColor
|
|
||||||
second: {r: .345588207, g: .345588207, b: .345588207, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionColorUI
|
|
||||||
second: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionColorWithMapUI
|
|
||||||
second: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _SpecColor
|
|
||||||
second: {r: .0980392173, g: .0980392173, b: .0980392173, a: 1}
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue