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0ca8d49c68
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@ -118276,7 +118276,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &372195433
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--- !u!224 &372195433
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -147085,7 +147085,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!4 &463649141
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--- !u!4 &463649141
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -379705,7 +379705,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &1223963662
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--- !u!224 &1223963662
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -397347,7 +397347,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1276762317}
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m_GameObject: {fileID: 1276762317}
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m_Enabled: 1
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: bbeae135ab034b18b4ee0f161868df08, type: 3}
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m_Script: {fileID: 11500000, guid: bbeae135ab034b18b4ee0f161868df08, type: 3}
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m_Name:
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m_Name:
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@ -397361,6 +397361,9 @@ MonoBehaviour:
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menuUI: {fileID: 1648579876}
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menuUI: {fileID: 1648579876}
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carInfoUI: {fileID: 1944520099}
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carInfoUI: {fileID: 1944520099}
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ygq: {fileID: 1559914993}
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ygq: {fileID: 1559914993}
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shache:
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- {fileID: 469820069}
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- {fileID: 1337615172}
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--- !u!1 &1277129999
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--- !u!1 &1277129999
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -644198,7 +644201,7 @@ PrefabInstance:
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- target: {fileID: 5904705805594164072, guid: 4292160a5e1fde347934ac660b2c5d30,
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- target: {fileID: 5904705805594164072, guid: 4292160a5e1fde347934ac660b2c5d30,
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type: 3}
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type: 3}
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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value: 1
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 6214432986421238931, guid: 4292160a5e1fde347934ac660b2c5d30,
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- target: {fileID: 6214432986421238931, guid: 4292160a5e1fde347934ac660b2c5d30,
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type: 3}
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type: 3}
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@ -135,7 +135,7 @@ namespace Script
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{
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{
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this.GetComponent<CarGearControl>().enabled = false;
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this.GetComponent<CarGearControl>().enabled = false;
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this.GetComponent<VehicleStandardInput>().enabled = true;
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this.GetComponent<VehicleStandardInput>().enabled = true;
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this.GetComponent<CarInputManager>().enabled = true;
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this.GetComponent<CarInputManager>().Init();
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this.GetComponent<CarInputManager>().Init();
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Debug.Log("断开连接");
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Debug.Log("断开连接");
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}
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}
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@ -19,6 +19,8 @@ namespace Script.Manaegr
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public AnimationController ygq;
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public AnimationController ygq;
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public GameObject[] shache;
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private bool isYgq = false;
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private bool isYgq = false;
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@ -45,11 +47,19 @@ namespace Script.Manaegr
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{
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{
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turnSignalController.SetSignal(2);
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turnSignalController.SetSignal(2);
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}
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}
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if (Input.GetKeyDown(KeyCode.Space))
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{
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turnSignalController.SetSignal(0);
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}
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//切换车内视角
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//切换车内视角
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if (Input.GetKeyDown(KeyCode.U))
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if (Input.GetKeyDown(KeyCode.U))
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{
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{
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for (int i = 0; i < shache.Length; i++)
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{
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shache[i].SetActive(false);
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}
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if (cam1.activeInHierarchy)
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if (cam1.activeInHierarchy)
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{
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{
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cam1.SetActive(false);
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cam1.SetActive(false);
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