This commit is contained in:
yzx 2024-01-12 13:57:31 +08:00
parent 0ca8d49c68
commit aef90fa823
3 changed files with 21 additions and 8 deletions

View File

@ -118276,7 +118276,7 @@ GameObject:
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--- !u!224 &372195433 --- !u!224 &372195433
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@ -147085,7 +147085,7 @@ GameObject:
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m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
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--- !u!4 &463649141 --- !u!4 &463649141
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -379705,7 +379705,7 @@ GameObject:
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m_NavMeshLayer: 0 m_NavMeshLayer: 0
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--- !u!224 &1223963662 --- !u!224 &1223963662
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m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -397347,7 +397347,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1276762317} m_GameObject: {fileID: 1276762317}
m_Enabled: 1 m_Enabled: 0
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bbeae135ab034b18b4ee0f161868df08, type: 3} m_Script: {fileID: 11500000, guid: bbeae135ab034b18b4ee0f161868df08, type: 3}
m_Name: m_Name:
@ -397361,6 +397361,9 @@ MonoBehaviour:
menuUI: {fileID: 1648579876} menuUI: {fileID: 1648579876}
carInfoUI: {fileID: 1944520099} carInfoUI: {fileID: 1944520099}
ygq: {fileID: 1559914993} ygq: {fileID: 1559914993}
shache:
- {fileID: 469820069}
- {fileID: 1337615172}
--- !u!1 &1277129999 --- !u!1 &1277129999
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -644198,7 +644201,7 @@ PrefabInstance:
- target: {fileID: 5904705805594164072, guid: 4292160a5e1fde347934ac660b2c5d30, - target: {fileID: 5904705805594164072, guid: 4292160a5e1fde347934ac660b2c5d30,
type: 3} type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6214432986421238931, guid: 4292160a5e1fde347934ac660b2c5d30, - target: {fileID: 6214432986421238931, guid: 4292160a5e1fde347934ac660b2c5d30,
type: 3} type: 3}

View File

@ -135,7 +135,7 @@ namespace Script
{ {
this.GetComponent<CarGearControl>().enabled = false; this.GetComponent<CarGearControl>().enabled = false;
this.GetComponent<VehicleStandardInput>().enabled = true; this.GetComponent<VehicleStandardInput>().enabled = true;
this.GetComponent<CarInputManager>().enabled = true;
this.GetComponent<CarInputManager>().Init(); this.GetComponent<CarInputManager>().Init();
Debug.Log("断开连接"); Debug.Log("断开连接");
} }

View File

@ -19,7 +19,9 @@ namespace Script.Manaegr
public AnimationController ygq; public AnimationController ygq;
public GameObject[] shache;
private bool isYgq = false; private bool isYgq = false;
public void Init() public void Init()
@ -45,11 +47,19 @@ namespace Script.Manaegr
{ {
turnSignalController.SetSignal(2); turnSignalController.SetSignal(2);
} }
if (Input.GetKeyDown(KeyCode.Space))
{
turnSignalController.SetSignal(0);
}
//切换车内视角 //切换车内视角
if (Input.GetKeyDown(KeyCode.U)) if (Input.GetKeyDown(KeyCode.U))
{ {
for (int i = 0; i < shache.Length; i++)
{
shache[i].SetActive(false);
}
if (cam1.activeInHierarchy) if (cam1.activeInHierarchy)
{ {
cam1.SetActive(false); cam1.SetActive(false);