diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker2.log b/U3D_DrivingSystem/Logs/AssetImportWorker2.log deleted file mode 100644 index 83bb0301..00000000 --- a/U3D_DrivingSystem/Logs/AssetImportWorker2.log +++ /dev/null @@ -1,344 +0,0 @@ -Using pre-set license -Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' -OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 - -COMMAND LINE ARGUMENTS: -D:\2021.1.24f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker2 --projectPath -E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem --logFile -Logs/AssetImportWorker2.log --srvPort -56999 -Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 218.14 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2021.1.24f1 (6667702a1e7c) -[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) - Vendor: NVIDIA - VRAM: 5981 MB - Driver: 31.0.15.4617 -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Initialize mono -Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' -Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' -Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56800 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001090 seconds. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 217.74 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.314 seconds -Domain Reload Profiling: - ReloadAssembly (1314ms) - BeginReloadAssembly (65ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - EndReloadAssembly (645ms) - LoadAssemblies (63ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (173ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (39ms) - SetupLoadedEditorAssemblies (379ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (218ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (116ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -Platform modules already initialized, skipping -Registering precompiled user dll's ... -Registered in 0.007807 seconds. -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.79 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.287 seconds -Domain Reload Profiling: - ReloadAssembly (1288ms) - BeginReloadAssembly (142ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (21ms) - EndReloadAssembly (1083ms) - LoadAssemblies (101ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (389ms) - ReleaseScriptCaches (1ms) - RebuildScriptCaches (113ms) - SetupLoadedEditorAssemblies (376ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (84ms) - ProcessInitializeOnLoadAttributes (273ms) - ProcessInitializeOnLoadMethodAttributes (8ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Platform modules already initialized, skipping -======================================================================== -Worker process is ready to serve import requests -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 2.91 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4453 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 276.2 MB. -System memory in use after: 264.0 MB. - -Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4974. -Total: 9.758400 ms (FindLiveObjects: 0.570400 ms CreateObjectMapping: 0.142500 ms MarkObjects: 3.074000 ms DeleteObjects: 5.969300 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.fbx - artifactKey: Guid(e3da3f4fb1b65a7428b9eae60cdd7087) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.fbx using Guid(e3da3f4fb1b65a7428b9eae60cdd7087) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0ca86ee566899784a530fc7f0482aee5') in 0.470840 seconds -======================================================================== -Received Import Request. - Time since last request: 0.000201 seconds. - path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab - artifactKey: Guid(de701c60094861e4e959178d09b6d68a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab using Guid(de701c60094861e4e959178d09b6d68a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '92dde71df56de9ca82997bb404ba33e1') in 0.029829 seconds -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006793 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.66 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.129 seconds -Domain Reload Profiling: - ReloadAssembly (1130ms) - BeginReloadAssembly (114ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (38ms) - EndReloadAssembly (963ms) - LoadAssemblies (90ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (346ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (120ms) - SetupLoadedEditorAssemblies (312ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (78ms) - ProcessInitializeOnLoadAttributes (219ms) - ProcessInitializeOnLoadMethodAttributes (5ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.59 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 241.9 MB. -System memory in use after: 229.9 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5019. -Total: 7.122200 ms (FindLiveObjects: 0.460700 ms CreateObjectMapping: 0.140800 ms MarkObjects: 2.588600 ms DeleteObjects: 3.930800 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.009653 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.55 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.206 seconds -Domain Reload Profiling: - ReloadAssembly (1206ms) - BeginReloadAssembly (117ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - EndReloadAssembly (1034ms) - LoadAssemblies (96ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (417ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (111ms) - SetupLoadedEditorAssemblies (322ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (76ms) - ProcessInitializeOnLoadAttributes (230ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 2.17 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 242.0 MB. -System memory in use after: 229.9 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5021. -Total: 7.447400 ms (FindLiveObjects: 0.552200 ms CreateObjectMapping: 0.146900 ms MarkObjects: 2.647400 ms DeleteObjects: 4.099400 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.007113 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 2.11 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.155 seconds -Domain Reload Profiling: - ReloadAssembly (1156ms) - BeginReloadAssembly (111ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (34ms) - EndReloadAssembly (992ms) - LoadAssemblies (85ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (341ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (116ms) - SetupLoadedEditorAssemblies (347ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (79ms) - ProcessInitializeOnLoadAttributes (251ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.59 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 242.1 MB. -System memory in use after: 230.0 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5023. -Total: 7.688400 ms (FindLiveObjects: 0.458800 ms CreateObjectMapping: 0.141800 ms MarkObjects: 2.602700 ms DeleteObjects: 4.483600 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log index 55f58bf5..e69de29b 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log @@ -1,3 +0,0 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log index 55f58bf5..77079e03 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -1,3 +1,45 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler +Cmd: compileSnippet + insize=192314 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Nature/Terrain/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE SHADOWS_SOFT FOG_LINEAR _NORMALMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=283 ok=1 outsize=2286 + +Cmd: compileSnippet + insize=192314 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Nature/Terrain/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE SHADOWS_SOFT FOG_LINEAR _NORMALMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _ALPHATEST_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=283 ok=1 outsize=7622 + +Cmd: compileSnippet + insize=191833 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Hidden/TerrainEngine/Splatmap/Standard-AddPass pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE SHADOWS_SOFT FOG_LINEAR _NORMALMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=282 ok=1 outsize=2286 + +Cmd: compileSnippet + insize=191833 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Hidden/TerrainEngine/Splatmap/Standard-AddPass pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE SHADOWS_SOFT FOG_LINEAR _NORMALMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _ALPHATEST_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=282 ok=1 outsize=7662 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR LOD_FADE_PERCENTAGE GEOM_TYPE_FROND EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=7762 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR GEOM_TYPE_FROND EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=2794 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=7426 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=3258 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR LOD_FADE_PERCENTAGE GEOM_TYPE_LEAF EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=12490 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR GEOM_TYPE_LEAF EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=2794 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=7294 + +Cmd: compileSnippet + insize=222824 file=Assets/DefaultResourcesExtra/Nature/Nature/SpeedTree pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR GEOM_TYPE_BRANCH EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=286 ok=1 outsize=2706 + +Cmd: compileSnippet + insize=1255 file=Assets/DefaultResourcesExtra/Autodesk Interactive pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR _ALPHAPREMULTIPLY_ON dKW=FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _METALLICGLOSSMAP _SPECGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=102 ok=1 outsize=1970 + +Cmd: compileSnippet + insize=1255 file=Assets/DefaultResourcesExtra/Autodesk Interactive pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT FOG_LINEAR _ALPHAPREMULTIPLY_ON dKW=FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _METALLICGLOSSMAP _SPECGLOSSMAP _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=102 ok=1 outsize=4110 + diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe1.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe1.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe1.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe7.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe7.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe7.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe7.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe9.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe9.log index 55f58bf5..f02fd298 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe9.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe9.log @@ -1,3 +1,3 @@ -Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler