tijiao
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@ -42,14 +42,15 @@ namespace Script
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public TurnSignalController turnSignalController;
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public TurnSignalController turnSignalController;
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private bool inputUp = false;
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private bool inputUp = false;
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private int inputUpV=-1;
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private int inputUpV = -1;
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||||||
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public GameObject uiGame;
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void Start()
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void Start()
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||||||
{
|
{
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||||||
vehicleController = GetComponent<VehicleController>();
|
vehicleController = GetComponent<VehicleController>();
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vehicleStandardInput = GetComponent<VehicleStandardInput>();
|
vehicleStandardInput = GetComponent<VehicleStandardInput>();
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||||||
|
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||||||
// StartModbus();
|
StartModbus();
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ModBusQueue();
|
ModBusQueue();
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}
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}
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|
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@ -62,14 +63,15 @@ namespace Script
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await client.SendModbusRequest();
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await client.SendModbusRequest();
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|
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await Task.Delay(TimeSpan.FromSeconds(.1));
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await Task.Delay(TimeSpan.FromSeconds(.1));
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}
|
}
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||||||
}
|
}
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||||||
|
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||||||
|
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||||||
public void HHHHHH()
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public void HHHHHH()
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{
|
{
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client.SendModbusRequest12();
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client.SendModbusRequest12();
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}
|
}
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|
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void OnDestroy()
|
void OnDestroy()
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{
|
{
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client.CloseConnection();
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client.CloseConnection();
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@ -80,17 +82,17 @@ namespace Script
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while (true)
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while (true)
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{
|
{
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// Debug.Log(client.modbusQueue.Count);
|
// Debug.Log(client.modbusQueue.Count);
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// if (client.modbusQueue.Count > 0)
|
if (client.modbusQueue.Count > 0)
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// {
|
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// // Debug.Log(client.modbusQueue.Count);
|
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//
|
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// carData = client.modbusQueue.Dequeue();
|
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|
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if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
|
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{
|
{
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// Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
|
// Debug.Log(client.modbusQueue.Count);
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|
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carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
|
carData = client.modbusQueue.Dequeue();
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|
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|
// if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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|
// {
|
||||||
|
// // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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||||||
|
//
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|
// carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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|
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|
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//方向盘
|
//方向盘
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|
|
@ -170,7 +172,6 @@ namespace Script
|
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{
|
{
|
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NewValue = carData.ButtonData;
|
NewValue = carData.ButtonData;
|
||||||
CarMenuButton(NewValue);
|
CarMenuButton(NewValue);
|
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|
|
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}
|
}
|
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// else
|
// else
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// {
|
// {
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|
|
@ -188,12 +189,24 @@ namespace Script
|
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}
|
}
|
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|
|
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|
|
||||||
|
//转向灯和双闪
|
||||||
if (carData.ButtonData == 1)
|
if (carData.ButtonData == 1)
|
||||||
{
|
{
|
||||||
inputUpV = carData.TurnSignalStatus;
|
if (!inputUp)
|
||||||
|
{
|
||||||
|
inputUp = true;
|
||||||
|
inputUpV = carData.TurnSignalStatus;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
inputUp = false;
|
||||||
|
inputUpV = -1;
|
||||||
|
turnSignalController.rightTurnSignalGame.SetActive(false);
|
||||||
|
turnSignalController.leftTurnSignalGame.SetActive(false);
|
||||||
|
turnSignalController.SetSignal(0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
if (inputUpV == carData.TurnSignalStatus)
|
||||||
if ( inputUpV == carData.TurnSignalStatus)
|
|
||||||
{
|
{
|
||||||
turnSignalController.SetSignal(3);
|
turnSignalController.SetSignal(3);
|
||||||
}
|
}
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|
|
@ -209,25 +222,43 @@ namespace Script
|
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turnSignalController.SetSignal(1);
|
turnSignalController.SetSignal(1);
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break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
turnSignalController.SetSignal(2);
|
turnSignalController.SetSignal(2);
|
||||||
break;
|
break;
|
||||||
}
|
}
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||||||
}
|
}
|
||||||
|
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||||||
|
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||||||
// 灯光
|
// 灯光
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||||||
switch (carData.LightStatus)
|
switch (carData.LightStatus)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
turnSignalController.CloseLight();
|
turnSignalController.CloseLight();
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
turnSignalController.OpenLight();
|
turnSignalController.OpenLight();
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||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
|
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||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
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||||||
|
//钥匙 00是熄火,1是通电,2是点火
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||||||
|
switch (carData.KeyStatus)
|
||||||
|
{
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||||||
|
case 0:
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||||||
|
uiGame.SetActive(false);
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||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
if (carData.BrakePedalPosition > 30)
|
||||||
|
{
|
||||||
|
uiGame.SetActive(true);
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||||||
|
currentGear = 1;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//刹车
|
//刹车
|
||||||
if (carData.BrakePedalPosition > 30)
|
if (carData.BrakePedalPosition > 30)
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||||||
|
|
@ -240,11 +271,11 @@ namespace Script
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||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!shache[0].activeInHierarchy)
|
if (!shache[0].activeInHierarchy)
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||||||
continue;
|
continue;
|
||||||
for (int i = 0; i < shache.Length; i++)
|
for (int i = 0; i < shache.Length; i++)
|
||||||
{
|
{
|
||||||
shache[i].SetActive(false);
|
shache[i].SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -35,10 +35,10 @@ public class TurnSignalController : MonoBehaviour
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||||||
cancellationTokenSource.Dispose();
|
cancellationTokenSource.Dispose();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// HighBeamLight.SetActive(false);
|
// HighBeamLight.SetActive(false);
|
||||||
// LowBeamLight.SetActive(false);
|
// LowBeamLight.SetActive(false);
|
||||||
|
// rightTurnSignalGame.SetActive(false);
|
||||||
|
// leftTurnSignalGame.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
cancellationTokenSource = new CancellationTokenSource();
|
cancellationTokenSource = new CancellationTokenSource();
|
||||||
|
|
@ -126,7 +126,7 @@ public class TurnSignalController : MonoBehaviour
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||||||
rightTurnSignal.SetActive(false);
|
rightTurnSignal.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void StopAllSignals()
|
public void StopAllSignals()
|
||||||
{
|
{
|
||||||
if (cancellationTokenSource != null)
|
if (cancellationTokenSource != null)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
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@ -1,77 +0,0 @@
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||||||
Using pre-set license
|
|
||||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
|
||||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
D:\2021.1.24f1\Editor\Unity.exe
|
|
||||||
-adb2
|
|
||||||
-batchMode
|
|
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-noUpm
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|
||||||
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|
|
||||||
AssetImportWorker0
|
|
||||||
-projectPath
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
-logFile
|
|
||||||
Logs/AssetImportWorker0.log
|
|
||||||
-srvPort
|
|
||||||
56965
|
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||||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
Using Asset Import Pipeline V2.
|
|
||||||
Refreshing native plugins compatible for Editor in 193.67 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
|
||||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
|
||||||
GfxDevice: creating device client; threaded=0; jobified=0
|
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||||||
Direct3D:
|
|
||||||
Version: Direct3D 11.0 [level 11.1]
|
|
||||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
|
||||||
Vendor: NVIDIA
|
|
||||||
VRAM: 5981 MB
|
|
||||||
Driver: 31.0.15.4617
|
|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
|
||||||
Initialize mono
|
|
||||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
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||||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
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Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56244
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|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
|
|
||||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.000960 seconds.
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 197.54 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.832 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1832ms)
|
|
||||||
BeginReloadAssembly (75ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
EndReloadAssembly (645ms)
|
|
||||||
LoadAssemblies (73ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (172ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (36ms)
|
|
||||||
SetupLoadedEditorAssemblies (385ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (7ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (198ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (114ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (64ms)
|
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.006784 seconds.
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,77 +0,0 @@
|
||||||
Using pre-set license
|
|
||||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
|
||||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
D:\2021.1.24f1\Editor\Unity.exe
|
|
||||||
-adb2
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|
||||||
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|
||||||
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|
|
||||||
AssetImportWorker1
|
|
||||||
-projectPath
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
-logFile
|
|
||||||
Logs/AssetImportWorker1.log
|
|
||||||
-srvPort
|
|
||||||
56965
|
|
||||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
Using Asset Import Pipeline V2.
|
|
||||||
Refreshing native plugins compatible for Editor in 187.97 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
|
||||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
|
||||||
GfxDevice: creating device client; threaded=0; jobified=0
|
|
||||||
Direct3D:
|
|
||||||
Version: Direct3D 11.0 [level 11.1]
|
|
||||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
|
||||||
Vendor: NVIDIA
|
|
||||||
VRAM: 5981 MB
|
|
||||||
Driver: 31.0.15.4617
|
|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
|
||||||
Initialize mono
|
|
||||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
|
||||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
|
||||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56472
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
|
|
||||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.001060 seconds.
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 194.45 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.220 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1220ms)
|
|
||||||
BeginReloadAssembly (57ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
EndReloadAssembly (590ms)
|
|
||||||
LoadAssemblies (56ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (161ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (35ms)
|
|
||||||
SetupLoadedEditorAssemblies (343ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (7ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (195ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (108ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.006552 seconds.
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,3 +0,0 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
|
|
@ -1,2 +1,2 @@
|
||||||
m_EditorVersion: 2019.4.0f1
|
m_EditorVersion: 2021.1.24f1
|
||||||
m_EditorVersionWithRevision: 2019.4.0f1 (0af376155913)
|
m_EditorVersionWithRevision: 2021.1.24f1 (6667702a1e7c)
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue