diff --git a/U3D_DrivingSystem/Assembly-CSharp.csproj b/U3D_DrivingSystem/Assembly-CSharp.csproj
index 523425d2..e990ef71 100644
--- a/U3D_DrivingSystem/Assembly-CSharp.csproj
+++ b/U3D_DrivingSystem/Assembly-CSharp.csproj
@@ -345,6 +345,7 @@
+
diff --git a/U3D_DrivingSystem/Assets/demo.unity b/U3D_DrivingSystem/Assets/Scenes/demo.unity
similarity index 100%
rename from U3D_DrivingSystem/Assets/demo.unity
rename to U3D_DrivingSystem/Assets/Scenes/demo.unity
diff --git a/U3D_DrivingSystem/Assets/demo.unity.meta b/U3D_DrivingSystem/Assets/Scenes/demo.unity.meta
similarity index 100%
rename from U3D_DrivingSystem/Assets/demo.unity.meta
rename to U3D_DrivingSystem/Assets/Scenes/demo.unity.meta
diff --git a/U3D_DrivingSystem/Assets/Scenes/menu.unity b/U3D_DrivingSystem/Assets/Scenes/menu.unity
index ad1c4901..3fe1d05c 100644
--- a/U3D_DrivingSystem/Assets/Scenes/menu.unity
+++ b/U3D_DrivingSystem/Assets/Scenes/menu.unity
@@ -320,8 +320,6 @@ MonoBehaviour:
uiGames:
- {fileID: 12367053}
- {fileID: 1157041859}
- - {fileID: 908669556}
- btList: []
--- !u!114 &66285359
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1239,7 +1237,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -689, y: -37}
+ m_AnchoredPosition: {x: -573, y: -37}
m_SizeDelta: {x: 377, y: 477}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &605431507
@@ -2070,7 +2068,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 683, y: -37}
+ m_AnchoredPosition: {x: 575, y: -37}
m_SizeDelta: {x: 377, y: 477}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1023194304
@@ -2930,7 +2928,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -229, y: -37}
+ m_AnchoredPosition: {x: 7, y: -37}
m_SizeDelta: {x: 377, y: 477}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1322390413
@@ -3257,7 +3255,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &1411594615
RectTransform:
m_ObjectHideFlags: 0
diff --git a/U3D_DrivingSystem/Assets/Script/Manaegr/MenuManager.cs b/U3D_DrivingSystem/Assets/Script/Manaegr/MenuManager.cs
index 08306404..954b6e90 100644
--- a/U3D_DrivingSystem/Assets/Script/Manaegr/MenuManager.cs
+++ b/U3D_DrivingSystem/Assets/Script/Manaegr/MenuManager.cs
@@ -47,7 +47,7 @@ public class MenuManager : MonoBehaviour
NextStep();
- if ( GameInfo.instance.carSelectTypeInfo.Count() == 3)
+ if ( GameInfo.instance.carSelectTypeInfo.Count() == 2)
{
SceneManager.LoadScene("demo");
}
diff --git a/U3D_DrivingSystem/Assets/Script/WeatherManager.cs b/U3D_DrivingSystem/Assets/Script/WeatherManager.cs
new file mode 100644
index 00000000..5e45f060
--- /dev/null
+++ b/U3D_DrivingSystem/Assets/Script/WeatherManager.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class WeatherManager : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/U3D_DrivingSystem/Assets/Script/WeatherManager.cs.meta b/U3D_DrivingSystem/Assets/Script/WeatherManager.cs.meta
new file mode 100644
index 00000000..5cb09209
--- /dev/null
+++ b/U3D_DrivingSystem/Assets/Script/WeatherManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 63ed0d7db1b90c747af0a650cd5d2ffa
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/U3D_DrivingSystem/ProjectSettings/EditorBuildSettings.asset b/U3D_DrivingSystem/ProjectSettings/EditorBuildSettings.asset
index 4a3c6bac..3673d890 100644
--- a/U3D_DrivingSystem/ProjectSettings/EditorBuildSettings.asset
+++ b/U3D_DrivingSystem/ProjectSettings/EditorBuildSettings.asset
@@ -27,6 +27,6 @@ EditorBuildSettings:
path: Assets/Plugin/ParkingAssets/Scenes/Parking.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
- enabled: 1
- path: Assets/demo.unity
+ path: Assets/Scenes/demo.unity
guid: 19e5e40f3345d8747b22df3dc2f39aed
m_configObjects: {}