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StartModbus(); + // StartModbus(); ModBusQueue(); } @@ -95,17 +95,17 @@ namespace Script while (true) { // Debug.Log(client.modbusQueue.Count); - if (client.modbusQueue.Count > 0) - { - // Debug.Log(client.modbusQueue.Count); - - carData = client.modbusQueue.Dequeue(); - - // if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0) + // if (client.modbusQueue.Count > 0) // { - // // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count); + // // Debug.Log(client.modbusQueue.Count); // - // carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue(); + // carData = client.modbusQueue.Dequeue(); + + if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0) + { + // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count); + + carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue(); //方向盘 @@ -146,17 +146,17 @@ namespace Script case 1: //1前进档 if (carData.HandbrakeStatus == 0) { - if (carData.AcceleratorPedalPosition > 20 && carData.AcceleratorPedalPosition < 50) + if (carData.AcceleratorPedalPosition > 20 && carData.AcceleratorPedalPosition <= 50) { vehicleController.throttleInput = 1; currentGear = 1; } - else if (carData.AcceleratorPedalPosition > 50 && carData.AcceleratorPedalPosition < 80) - { + else if (carData.AcceleratorPedalPosition > 50 && carData.AcceleratorPedalPosition <= 80) + { vehicleController.throttleInput = 1; currentGear = 2; } - else if (carData.AcceleratorPedalPosition > 80 && carData.AcceleratorPedalPosition < 100) - { + else if (carData.AcceleratorPedalPosition > 80 && carData.AcceleratorPedalPosition <= 100) + { vehicleController.throttleInput = 1; currentGear = 3; } else diff --git a/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs b/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs index bd0504a1..db157f28 100644 --- a/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs +++ b/U3D_DrivingSystem/Assets/Script/ModbusTcpClient.cs @@ -167,7 +167,7 @@ namespace ModbusManager carStatusData.IgnitionSwitch = dataValue; break; case 1://左打方向盘为负数,右打方向盘为正数,打方向盘打死一圈半,数值1500。 - Debug.Log($"方向盘数据: {(short)dataValue}"); + // Debug.Log($"方向盘数据: {(short)dataValue}"); carStatusData.SteeringWheelAngle = (short)dataValue; break; case 2://01为喇叭按下 @@ -179,7 +179,7 @@ namespace ModbusManager carStatusData.BrakePedalPosition = dataValue; break; case 4://0-100,踩到底为100 - // Debug.Log($"油门踏板数据: {dataValue}"); + Debug.Log($"油门踏板数据: {dataValue}"); carStatusData.AcceleratorPedalPosition = dataValue; break; case 5://0-100,踩到底为100 diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker0.log b/U3D_DrivingSystem/Logs/AssetImportWorker0.log new file mode 100644 index 00000000..739739b2 --- /dev/null +++ b/U3D_DrivingSystem/Logs/AssetImportWorker0.log @@ -0,0 +1,77 @@ +Using pre-set license +Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + +COMMAND LINE ARGUMENTS: +D:\2021.1.24f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +-logFile +Logs/AssetImportWorker0.log +-srvPort +65317 +Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +Using Asset Import Pipeline V2. +Refreshing native plugins compatible for Editor in 1195.19 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2021.1.24f1 (6667702a1e7c) +[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets +GfxDevice: creating device client; threaded=0; jobified=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) + Vendor: NVIDIA + VRAM: 5981 MB + Driver: 31.0.15.4617 +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Initialize mono +Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' +Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56804 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001772 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 205.77 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.879 seconds +Domain Reload Profiling: + ReloadAssembly (1879ms) + BeginReloadAssembly (86ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + EndReloadAssembly (631ms) + LoadAssemblies (85ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (168ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (35ms) + SetupLoadedEditorAssemblies (378ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (206ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (111ms) + ProcessInitializeOnLoadMethodAttributes (51ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 1.077144 seconds. diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log b/U3D_DrivingSystem/Logs/AssetImportWorker1.log similarity index 82% rename from U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log rename to U3D_DrivingSystem/Logs/AssetImportWorker1.log index 2c0a3bf1..c7dd554e 100644 --- a/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log +++ b/U3D_DrivingSystem/Logs/AssetImportWorker1.log @@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -logFile Logs/AssetImportWorker1.log -srvPort -53977 +65317 Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 196.66 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 200.29 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.1.24f1 (6667702a1e7c) [Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems @@ -36,37 +36,37 @@ Initialize mono Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56000 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56160 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.000923 seconds. +Registered in 0.000998 seconds. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 212.34 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 202.14 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly -- Completed reload, in 1.263 seconds +- Completed reload, in 1.246 seconds Domain Reload Profiling: - ReloadAssembly (1263ms) - BeginReloadAssembly (62ms) + ReloadAssembly (1246ms) + BeginReloadAssembly (58ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - EndReloadAssembly (620ms) - LoadAssemblies (60ms) + EndReloadAssembly (606ms) + LoadAssemblies (57ms) RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (162ms) + SetupTypeCache (164ms) ReleaseScriptCaches (0ms) - RebuildScriptCaches (36ms) - SetupLoadedEditorAssemblies (373ms) + RebuildScriptCaches (37ms) + SetupLoadedEditorAssemblies (355ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) + InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (0ms) - RefreshPlugins (213ms) + RefreshPlugins (202ms) BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (116ms) + ProcessInitializeOnLoadAttributes (109ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) @@ -74,4 +74,4 @@ Domain Reload Profiling: AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... -Registered in 0.007524 seconds. +Registered in 0.006860 seconds. diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker2-prev.log b/U3D_DrivingSystem/Logs/AssetImportWorker2.log similarity index 83% rename from U3D_DrivingSystem/Logs/AssetImportWorker2-prev.log rename to U3D_DrivingSystem/Logs/AssetImportWorker2.log index 5a78ba48..f414d31f 100644 --- a/U3D_DrivingSystem/Logs/AssetImportWorker2-prev.log +++ b/U3D_DrivingSystem/Logs/AssetImportWorker2.log @@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -logFile Logs/AssetImportWorker2.log -srvPort -53977 +65317 Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 204.07 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 199.15 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.1.24f1 (6667702a1e7c) [Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems @@ -36,42 +36,42 @@ Initialize mono Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56092 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001011 seconds. +Registered in 0.001158 seconds. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 196.05 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 204.79 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly -- Completed reload, in 1.224 seconds +- Completed reload, in 1.261 seconds Domain Reload Profiling: - ReloadAssembly (1224ms) - BeginReloadAssembly (57ms) + ReloadAssembly (1262ms) + BeginReloadAssembly (62ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - EndReloadAssembly (590ms) - LoadAssemblies (56ms) + EndReloadAssembly (603ms) + LoadAssemblies (61ms) RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (160ms) + SetupTypeCache (163ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (35ms) - SetupLoadedEditorAssemblies (345ms) + SetupLoadedEditorAssemblies (355ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (0ms) - RefreshPlugins (196ms) + RefreshPlugins (205ms) BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (108ms) - ProcessInitializeOnLoadMethodAttributes (31ms) + ProcessInitializeOnLoadAttributes (109ms) + ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... -Registered in 0.006441 seconds. +Registered in 0.006779 seconds. diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker3-prev.log b/U3D_DrivingSystem/Logs/AssetImportWorker3-prev.log deleted file mode 100644 index 133b5ce8..00000000 --- a/U3D_DrivingSystem/Logs/AssetImportWorker3-prev.log +++ /dev/null @@ -1,1407 +0,0 @@ -Using pre-set license -Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' -OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 - -COMMAND LINE ARGUMENTS: -D:\2021.1.24f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker3 --projectPath -E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem --logFile -Logs/AssetImportWorker3.log --srvPort -53977 -Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 199.66 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2021.1.24f1 (6667702a1e7c) -[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) - Vendor: NVIDIA - VRAM: 5981 MB - Driver: 31.0.15.4617 -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Initialize mono -Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' -Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' -Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56200 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001033 seconds. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 207.29 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.247 seconds -Domain Reload Profiling: - ReloadAssembly (1247ms) - BeginReloadAssembly (59ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - EndReloadAssembly (624ms) - LoadAssemblies (58ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (161ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (36ms) - SetupLoadedEditorAssemblies (377ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (207ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (122ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -Platform modules already initialized, skipping -Registering precompiled user dll's ... -Registered in 0.008407 seconds. -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.72 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 2.921 seconds -Domain Reload Profiling: - ReloadAssembly (2922ms) - BeginReloadAssembly (174ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (24ms) - EndReloadAssembly (2683ms) - LoadAssemblies (1685ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (428ms) - ReleaseScriptCaches (1ms) - RebuildScriptCaches (130ms) - SetupLoadedEditorAssemblies (346ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (78ms) - ProcessInitializeOnLoadAttributes (250ms) - ProcessInitializeOnLoadMethodAttributes (7ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -======================================================================== -Worker process is ready to serve import requests -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds -Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4453 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 276.1 MB. -System memory in use after: 264.0 MB. - -Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4971. -Total: 7.621600 ms (FindLiveObjects: 0.447700 ms CreateObjectMapping: 0.158800 ms MarkObjects: 2.727300 ms DeleteObjects: 4.286500 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - path: Assets/GameAssets/Art/建筑模型/xcmodel/集市 - artifactKey: Guid(1f4174cbc1dec1a48929071d5c44fbba) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市 using Guid(1f4174cbc1dec1a48929071d5c44fbba) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e163ea73b05cbd065392ba463703ffa1') in 0.011551 seconds -======================================================================== -Received Import Request. - Time since last request: 20.773818 seconds. - path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche01.fbx - artifactKey: Guid(97c677c8a9e10a348823b7cdafe3748c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche01.fbx using Guid(97c677c8a9e10a348823b7cdafe3748c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c961a30079812a6956ba99d1c7bdc27c') in 0.242816 seconds -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.008255 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.64 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.181 seconds -Domain Reload Profiling: - ReloadAssembly (1181ms) - BeginReloadAssembly (117ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (37ms) - EndReloadAssembly (1007ms) - LoadAssemblies (97ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (368ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (116ms) - SetupLoadedEditorAssemblies (329ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (78ms) - ProcessInitializeOnLoadAttributes (236ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.69 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 241.7 MB. -System memory in use after: 229.6 MB. - -Unloading 99 unused Assets to reduce memory usage. 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Loaded Objects now: 5013. -Total: 9.082100 ms (FindLiveObjects: 0.452600 ms CreateObjectMapping: 0.148200 ms MarkObjects: 2.746200 ms DeleteObjects: 5.733900 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.007124 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.69 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.193 seconds -Domain Reload Profiling: - ReloadAssembly (1194ms) - BeginReloadAssembly (118ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (33ms) - EndReloadAssembly (1020ms) - LoadAssemblies (92ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (361ms) - ReleaseScriptCaches (3ms) - RebuildScriptCaches (121ms) - SetupLoadedEditorAssemblies (336ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (80ms) - ProcessInitializeOnLoadAttributes (239ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 2.59 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 242.0 MB. -System memory in use after: 229.9 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5015. -Total: 11.234900 ms (FindLiveObjects: 0.661500 ms CreateObjectMapping: 0.146900 ms MarkObjects: 3.632800 ms DeleteObjects: 6.791200 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 7.03 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 97 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 162.2 MB. -System memory in use after: 150.1 MB. - -Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 5015. -Total: 7.790800 ms (FindLiveObjects: 0.441800 ms CreateObjectMapping: 0.141600 ms MarkObjects: 2.630600 ms DeleteObjects: 4.575500 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006736 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.79 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.181 seconds -Domain Reload Profiling: - ReloadAssembly (1181ms) - BeginReloadAssembly (119ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (35ms) - EndReloadAssembly (991ms) - LoadAssemblies (91ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (356ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (117ms) - SetupLoadedEditorAssemblies (326ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (77ms) - ProcessInitializeOnLoadAttributes (233ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.63 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 242.1 MB. -System memory in use after: 229.9 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5017. -Total: 8.475400 ms (FindLiveObjects: 0.592100 ms CreateObjectMapping: 0.157300 ms MarkObjects: 2.917500 ms DeleteObjects: 4.806800 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Registering precompiled user dll's ... -Registered in 0.006788 seconds. -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll -Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll -OnLevelWasLoaded was found on DOTweenComponent -This message has been deprecated and will be removed in a later version of Unity. -Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.66 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 1.184 seconds -Domain Reload Profiling: - ReloadAssembly (1185ms) - BeginReloadAssembly (131ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (41ms) - EndReloadAssembly (993ms) - LoadAssemblies (98ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (358ms) - ReleaseScriptCaches (2ms) - RebuildScriptCaches (117ms) - SetupLoadedEditorAssemblies (325ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (2ms) - BeforeProcessingInitializeOnLoad (77ms) - ProcessInitializeOnLoadAttributes (231ms) - ProcessInitializeOnLoadMethodAttributes (6ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Platform modules already initialized, skipping -Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found -Refreshing native plugins compatible for Editor in 1.65 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 242.0 MB. -System memory in use after: 229.9 MB. - -Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5019. -Total: 7.792200 ms (FindLiveObjects: 0.447500 ms CreateObjectMapping: 0.142900 ms MarkObjects: 2.711800 ms DeleteObjects: 4.488800 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -AssetImportWorkerClient::OnTransportError - code=2 error=End of file diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log b/U3D_DrivingSystem/Logs/AssetImportWorker3.log similarity index 80% rename from U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log rename to U3D_DrivingSystem/Logs/AssetImportWorker3.log index 950893b5..d32f93f2 100644 --- a/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log +++ b/U3D_DrivingSystem/Logs/AssetImportWorker3.log @@ -9,17 +9,17 @@ D:\2021.1.24f1\Editor\Unity.exe -batchMode -noUpm -name -AssetImportWorker0 +AssetImportWorker3 -projectPath E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem -logFile -Logs/AssetImportWorker0.log +Logs/AssetImportWorker3.log -srvPort -53977 +65317 Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 200.58 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 201.22 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.1.24f1 (6667702a1e7c) [Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems @@ -36,42 +36,42 @@ Initialize mono Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56612 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56456 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001708 seconds. +Registered in 0.000938 seconds. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 215.78 ms, found 8 plugins. +Refreshing native plugins compatible for Editor in 202.13 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly -- Completed reload, in 1.759 seconds +- Completed reload, in 1.242 seconds Domain Reload Profiling: - ReloadAssembly (1759ms) - BeginReloadAssembly (82ms) + ReloadAssembly (1242ms) + BeginReloadAssembly (57ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - EndReloadAssembly (655ms) - LoadAssemblies (80ms) + EndReloadAssembly (611ms) + LoadAssemblies (56ms) RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (172ms) + SetupTypeCache (160ms) ReleaseScriptCaches (0ms) - RebuildScriptCaches (43ms) - SetupLoadedEditorAssemblies (387ms) + RebuildScriptCaches (44ms) + SetupLoadedEditorAssemblies (357ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (0ms) - RefreshPlugins (216ms) + RefreshPlugins (202ms) BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (112ms) - ProcessInitializeOnLoadMethodAttributes (47ms) + ProcessInitializeOnLoadAttributes (111ms) + ProcessInitializeOnLoadMethodAttributes (33ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... -Registered in 0.721962 seconds. +Registered in 0.006828 seconds. diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker4.log b/U3D_DrivingSystem/Logs/AssetImportWorker4.log new file mode 100644 index 00000000..a39f3c0f --- /dev/null +++ b/U3D_DrivingSystem/Logs/AssetImportWorker4.log @@ -0,0 +1,149 @@ +Using pre-set license +Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + +COMMAND LINE ARGUMENTS: +D:\2021.1.24f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker4 +-projectPath +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +-logFile +Logs/AssetImportWorker4.log +-srvPort +65317 +Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +Using Asset Import Pipeline V2. +Refreshing native plugins compatible for Editor in 201.66 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2021.1.24f1 (6667702a1e7c) +[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets +GfxDevice: creating device client; threaded=0; jobified=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) + Vendor: NVIDIA + VRAM: 5981 MB + Driver: 31.0.15.4617 +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Initialize mono +Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' +Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56280 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.000930 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 203.59 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.236 seconds +Domain Reload Profiling: + ReloadAssembly (1236ms) + BeginReloadAssembly (59ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + EndReloadAssembly (611ms) + LoadAssemblies (57ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (163ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (36ms) + SetupLoadedEditorAssemblies (356ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (204ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (110ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.007450 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.68 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 2.808 seconds +Domain Reload Profiling: + ReloadAssembly (2808ms) + BeginReloadAssembly (151ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (21ms) + EndReloadAssembly (2602ms) + LoadAssemblies (1636ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (381ms) + ReleaseScriptCaches (1ms) + RebuildScriptCaches (118ms) + SetupLoadedEditorAssemblies (361ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (83ms) + ProcessInitializeOnLoadAttributes (261ms) + ProcessInitializeOnLoadMethodAttributes (7ms) + AfterProcessingInitializeOnLoad (2ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Platform modules already initialized, skipping +======================================================================== +Worker process is ready to serve import requests +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds +Refreshing native plugins compatible for Editor in 2.25 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4453 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 276.1 MB. +System memory in use after: 264.0 MB. + +Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4971. +Total: 8.329700 ms (FindLiveObjects: 0.478900 ms CreateObjectMapping: 0.146400 ms MarkObjects: 3.013200 ms DeleteObjects: 4.689400 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + path: Assets/GameAssets/Art/天气/雨天/雨天公路.prefab + artifactKey: Guid(2855119a3969890448a45c0f87d21c60) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/GameAssets/Art/天气/雨天/雨天公路.prefab using Guid(2855119a3969890448a45c0f87d21c60) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8826acb823431d23bf4f93397e151ef6') in 1.491695 seconds +======================================================================== +Received Import Request. + Time since last request: 0.000243 seconds. + path: Assets/GameAssets/Art/建筑模型/xcmodel/gaojia/雨天gaosu.prefab + artifactKey: Guid(72a37e0230b3e18478ed9916e7d2e169) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/GameAssets/Art/建筑模型/xcmodel/gaojia/雨天gaosu.prefab using Guid(72a37e0230b3e18478ed9916e7d2e169) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5522d6c8345a9fb575b446773dc04e27') in 0.800319 seconds diff --git a/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log new file mode 100644 index 00000000..55f58bf5 --- /dev/null +++ b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log @@ -0,0 +1,3 @@ +Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log index ea2e172c..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=762 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log index 3dfaf132..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=834 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log index fa1fd30b..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=802 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log index d41886b3..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=802 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log index 1ed52d0c..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1586 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log index ff44fa46..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=762 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log index 0efa3d76..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1954 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log index 06b5246f..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=2270 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log index bc57acd8..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=2246 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log index 42036efd..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON INSTANCING_ON dKW=LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1586 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log index 4508b076..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=1322 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log index 375be204..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=2081 mask=6 start=190 ok=1 outsize=1954 - diff --git a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log index 80579e7b..55f58bf5 100644 --- a/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log +++ b/U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log @@ -1,6 +1,3 @@ Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=13047 file=Assets/DefaultResourcesExtra/TerrainShaders/Details/Hidden/TerrainEngine/Details/Vertexlit pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=190 ok=1 outsize=858 -