From e8b7089eab284c7c3feb1b9503ac540ef440d55d Mon Sep 17 00:00:00 2001 From: yzx Date: Tue, 2 Jan 2024 15:15:19 +0800 Subject: [PATCH] t --- .../xcmodel/集市/dianpingche02.prefab.meta | 7 + U3D_DrivingSystem/Assets/Scenes/main_.unity | 10 +- .../Assets/Script/AccidentManager.cs | 9 +- .../Assets/Script/CarGearControl.cs | 20 +- U3D_DrivingSystem/Logs/AssetImportWorker0.log | 77 ++++ U3D_DrivingSystem/Logs/AssetImportWorker1.log | 77 ++++ U3D_DrivingSystem/Logs/AssetImportWorker2.log | 344 ++++++++++++++++++ .../shadercompiler-AssetImportWorker0.log | 3 + 8 files changed, 533 insertions(+), 14 deletions(-) create mode 100644 U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab.meta create mode 100644 U3D_DrivingSystem/Logs/AssetImportWorker0.log create mode 100644 U3D_DrivingSystem/Logs/AssetImportWorker1.log create mode 100644 U3D_DrivingSystem/Logs/AssetImportWorker2.log create mode 100644 U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log diff --git a/U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab.meta b/U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab.meta new file mode 100644 index 00000000..679de5b1 --- /dev/null +++ b/U3D_DrivingSystem/Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: de701c60094861e4e959178d09b6d68a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/U3D_DrivingSystem/Assets/Scenes/main_.unity b/U3D_DrivingSystem/Assets/Scenes/main_.unity index 70ea94fa..3b8801f0 100644 --- a/U3D_DrivingSystem/Assets/Scenes/main_.unity +++ b/U3D_DrivingSystem/Assets/Scenes/main_.unity @@ -42995,6 +42995,12 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203941013} m_Mesh: {fileID: -4614615750611224367, guid: 87a0133680c4d5f499f32d303d358b8e, type: 3} +--- !u!33 &204085915 stripped +MeshFilter: + m_CorrespondingSourceObject: {fileID: 3371284, guid: 4292160a5e1fde347934ac660b2c5d30, + type: 3} + m_PrefabInstance: {fileID: 2037673174} + m_PrefabAsset: {fileID: 0} --- !u!1 &204363060 GameObject: m_ObjectHideFlags: 0 @@ -97666,7 +97672,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &463649141 Transform: m_ObjectHideFlags: 0 @@ -271069,6 +271075,8 @@ MonoBehaviour: carGearControl: {fileID: 1276762320} zuiwei: {fileID: 968945826} diandongcheren: {fileID: 1384190233} + mesh: {fileID: -7193705671270685957, guid: efe2b86486a526a4e809023d89746bad, type: 3} + meshFilter: {fileID: 204085915} --- !u!1 &1323235811 GameObject: m_ObjectHideFlags: 0 diff --git a/U3D_DrivingSystem/Assets/Script/AccidentManager.cs b/U3D_DrivingSystem/Assets/Script/AccidentManager.cs index da6a5981..2b788c1e 100644 --- a/U3D_DrivingSystem/Assets/Script/AccidentManager.cs +++ b/U3D_DrivingSystem/Assets/Script/AccidentManager.cs @@ -16,8 +16,8 @@ public class AccidentManager : MonoBehaviour public Animation zuiwei; public Animator diandongcheren; - - + public Mesh mesh; + public MeshFilter meshFilter; public void Close() { for (int i = 0; i < uis.transform.Find("UI").childCount; i++) @@ -32,7 +32,10 @@ public class AccidentManager : MonoBehaviour zuiwei.gameObject.SetActive(false); diandongcheren.gameObject.SetActive(false); - + + + + meshFilter.mesh = mesh; } diff --git a/U3D_DrivingSystem/Assets/Script/CarGearControl.cs b/U3D_DrivingSystem/Assets/Script/CarGearControl.cs index 4c8bf09d..d0c5ac16 100644 --- a/U3D_DrivingSystem/Assets/Script/CarGearControl.cs +++ b/U3D_DrivingSystem/Assets/Script/CarGearControl.cs @@ -68,7 +68,7 @@ namespace Script vehicleController = GetComponent(); vehicleStandardInput = GetComponent(); - StartModbus(); + // StartModbus(); ModBusQueue(); } @@ -100,17 +100,17 @@ namespace Script while (true) { // Debug.Log(client.modbusQueue.Count); - if (client.modbusQueue.Count > 0) - { - // Debug.Log(client.modbusQueue.Count); - - carData = client.modbusQueue.Dequeue(); - - // if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0) + // if (client.modbusQueue.Count > 0) // { - // // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count); + // // Debug.Log(client.modbusQueue.Count); // - // carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue(); + // carData = client.modbusQueue.Dequeue(); + + if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0) + { + // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count); + + carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue(); //方向盘 diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker0.log b/U3D_DrivingSystem/Logs/AssetImportWorker0.log new file mode 100644 index 00000000..eb2c232f --- /dev/null +++ b/U3D_DrivingSystem/Logs/AssetImportWorker0.log @@ -0,0 +1,77 @@ +Using pre-set license +Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + +COMMAND LINE ARGUMENTS: +D:\2021.1.24f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +-logFile +Logs/AssetImportWorker0.log +-srvPort +56999 +Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +Using Asset Import Pipeline V2. +Refreshing native plugins compatible for Editor in 189.87 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2021.1.24f1 (6667702a1e7c) +[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets +GfxDevice: creating device client; threaded=0; jobified=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) + Vendor: NVIDIA + VRAM: 5981 MB + Driver: 31.0.15.4617 +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Initialize mono +Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' +Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56764 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.000958 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 185.96 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.633 seconds +Domain Reload Profiling: + ReloadAssembly (1634ms) + BeginReloadAssembly (57ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + EndReloadAssembly (586ms) + LoadAssemblies (56ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (158ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (34ms) + SetupLoadedEditorAssemblies (346ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (186ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (104ms) + ProcessInitializeOnLoadMethodAttributes (47ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.006549 seconds. diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker1.log b/U3D_DrivingSystem/Logs/AssetImportWorker1.log new file mode 100644 index 00000000..3f6e83d9 --- /dev/null +++ b/U3D_DrivingSystem/Logs/AssetImportWorker1.log @@ -0,0 +1,77 @@ +Using pre-set license +Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + +COMMAND LINE ARGUMENTS: +D:\2021.1.24f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker1 +-projectPath +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +-logFile +Logs/AssetImportWorker1.log +-srvPort +56999 +Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +Using Asset Import Pipeline V2. +Refreshing native plugins compatible for Editor in 214.43 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2021.1.24f1 (6667702a1e7c) +[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets +GfxDevice: creating device client; threaded=0; jobified=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) + Vendor: NVIDIA + VRAM: 5981 MB + Driver: 31.0.15.4617 +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Initialize mono +Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' +Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56060 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.000994 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 224.05 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.347 seconds +Domain Reload Profiling: + ReloadAssembly (1347ms) + BeginReloadAssembly (61ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + EndReloadAssembly (670ms) + LoadAssemblies (60ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (181ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (39ms) + SetupLoadedEditorAssemblies (393ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (224ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (121ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.007368 seconds. diff --git a/U3D_DrivingSystem/Logs/AssetImportWorker2.log b/U3D_DrivingSystem/Logs/AssetImportWorker2.log new file mode 100644 index 00000000..83bb0301 --- /dev/null +++ b/U3D_DrivingSystem/Logs/AssetImportWorker2.log @@ -0,0 +1,344 @@ +Using pre-set license +Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + +COMMAND LINE ARGUMENTS: +D:\2021.1.24f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker2 +-projectPath +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +-logFile +Logs/AssetImportWorker2.log +-srvPort +56999 +Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem +Using Asset Import Pipeline V2. +Refreshing native plugins compatible for Editor in 218.14 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2021.1.24f1 (6667702a1e7c) +[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets +GfxDevice: creating device client; threaded=0; jobified=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) + Vendor: NVIDIA + VRAM: 5981 MB + Driver: 31.0.15.4617 +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Initialize mono +Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed' +Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56800 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001090 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 217.74 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.314 seconds +Domain Reload Profiling: + ReloadAssembly (1314ms) + BeginReloadAssembly (65ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + EndReloadAssembly (645ms) + LoadAssemblies (63ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (173ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (39ms) + SetupLoadedEditorAssemblies (379ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (218ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (116ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.007807 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.79 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.287 seconds +Domain Reload Profiling: + ReloadAssembly (1288ms) + BeginReloadAssembly (142ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (21ms) + EndReloadAssembly (1083ms) + LoadAssemblies (101ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (389ms) + ReleaseScriptCaches (1ms) + RebuildScriptCaches (113ms) + SetupLoadedEditorAssemblies (376ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (84ms) + ProcessInitializeOnLoadAttributes (273ms) + ProcessInitializeOnLoadMethodAttributes (8ms) + AfterProcessingInitializeOnLoad (2ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Platform modules already initialized, skipping +======================================================================== +Worker process is ready to serve import requests +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds +Refreshing native plugins compatible for Editor in 2.91 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4453 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 276.2 MB. +System memory in use after: 264.0 MB. + +Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4974. +Total: 9.758400 ms (FindLiveObjects: 0.570400 ms CreateObjectMapping: 0.142500 ms MarkObjects: 3.074000 ms DeleteObjects: 5.969300 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.fbx + artifactKey: Guid(e3da3f4fb1b65a7428b9eae60cdd7087) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.fbx using Guid(e3da3f4fb1b65a7428b9eae60cdd7087) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0ca86ee566899784a530fc7f0482aee5') in 0.470840 seconds +======================================================================== +Received Import Request. + Time since last request: 0.000201 seconds. + path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab + artifactKey: Guid(de701c60094861e4e959178d09b6d68a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab using Guid(de701c60094861e4e959178d09b6d68a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '92dde71df56de9ca82997bb404ba33e1') in 0.029829 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.006793 seconds. +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.66 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.129 seconds +Domain Reload Profiling: + ReloadAssembly (1130ms) + BeginReloadAssembly (114ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + EndReloadAssembly (963ms) + LoadAssemblies (90ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (346ms) + ReleaseScriptCaches (2ms) + RebuildScriptCaches (120ms) + SetupLoadedEditorAssemblies (312ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (78ms) + ProcessInitializeOnLoadAttributes (219ms) + ProcessInitializeOnLoadMethodAttributes (5ms) + AfterProcessingInitializeOnLoad (2ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Platform modules already initialized, skipping +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Refreshing native plugins compatible for Editor in 1.59 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 241.9 MB. +System memory in use after: 229.9 MB. + +Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5019. +Total: 7.122200 ms (FindLiveObjects: 0.460700 ms CreateObjectMapping: 0.140800 ms MarkObjects: 2.588600 ms DeleteObjects: 3.930800 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.009653 seconds. +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.55 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.206 seconds +Domain Reload Profiling: + ReloadAssembly (1206ms) + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + EndReloadAssembly (1034ms) + LoadAssemblies (96ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (417ms) + ReleaseScriptCaches (2ms) + RebuildScriptCaches (111ms) + SetupLoadedEditorAssemblies (322ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (76ms) + ProcessInitializeOnLoadAttributes (230ms) + ProcessInitializeOnLoadMethodAttributes (6ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Platform modules already initialized, skipping +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Refreshing native plugins compatible for Editor in 2.17 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 242.0 MB. +System memory in use after: 229.9 MB. + +Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5021. +Total: 7.447400 ms (FindLiveObjects: 0.552200 ms CreateObjectMapping: 0.146900 ms MarkObjects: 2.647400 ms DeleteObjects: 4.099400 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.007113 seconds. +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +OnLevelWasLoaded was found on DOTweenComponent +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 2.11 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.155 seconds +Domain Reload Profiling: + ReloadAssembly (1156ms) + BeginReloadAssembly (111ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + EndReloadAssembly (992ms) + LoadAssemblies (85ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (341ms) + ReleaseScriptCaches (3ms) + RebuildScriptCaches (116ms) + SetupLoadedEditorAssemblies (347ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (79ms) + ProcessInitializeOnLoadAttributes (251ms) + ProcessInitializeOnLoadMethodAttributes (6ms) + AfterProcessingInitializeOnLoad (2ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Platform modules already initialized, skipping +Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found +Refreshing native plugins compatible for Editor in 1.59 ms, found 8 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 4062 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 242.1 MB. +System memory in use after: 230.0 MB. + +Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5023. +Total: 7.688400 ms (FindLiveObjects: 0.458800 ms CreateObjectMapping: 0.141800 ms MarkObjects: 2.602700 ms DeleteObjects: 4.483600 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log new file mode 100644 index 00000000..55f58bf5 --- /dev/null +++ b/U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log @@ -0,0 +1,3 @@ +Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler +