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1e70ae3440
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1e70ae3440 | |
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1fec16c069 |
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@ -156,6 +156,7 @@
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<Compile Include="Assets\Script\Manaegr\CarInfoManager.cs" />
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<Compile Include="Assets\UTS\Scripts\People\UnitBase.cs" />
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<Compile Include="Assets\Resources\UI\ArrivePanel\Scripts\ArrivePanels.cs" />
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<Compile Include="Assets\Script\AccidentManager.cs" />
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<Compile Include="Assets\Plugin\Standard Assets\SampleScenes\Scripts\CameraSwitch.cs" />
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<Compile Include="Assets\Script\Manaegr\MenuManager.cs" />
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<Compile Include="Assets\Plugin\DCG Shaders\Water Shader\_Resources\UnderWaterCamera.cs" />
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@ -0,0 +1,68 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AccidentManager : MonoBehaviour
|
||||
{
|
||||
public GameObject uis;
|
||||
private string triggerName;
|
||||
private void OnTriggerEnter(Collider other)
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||||
{
|
||||
triggerName = other.name;
|
||||
uis.SetActive(true);
|
||||
for (int i = 0; i < uis.transform.childCount; i++)
|
||||
{
|
||||
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|
||||
}
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||||
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||||
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|
||||
{
|
||||
case "刹车失灵":
|
||||
uis.transform.Find("刹车失灵").gameObject.SetActive(true);
|
||||
break;
|
||||
case "礼让行人":
|
||||
uis.transform.Find("礼让行人").gameObject.SetActive(true);
|
||||
break;
|
||||
case "汽车追尾":
|
||||
uis.transform.Find("汽车追尾").gameObject.SetActive(true);
|
||||
break;
|
||||
case "电动车穿行":
|
||||
uis.transform.Find("电动车穿行").gameObject.SetActive(true);
|
||||
break;
|
||||
case "撞倒行人":
|
||||
uis.transform.Find("撞倒行人").gameObject.SetActive(true);
|
||||
break;
|
||||
case "爆胎":
|
||||
uis.transform.Find("爆胎").gameObject.SetActive(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
switch (other.name)
|
||||
{
|
||||
case "刹车失灵":
|
||||
uis.transform.Find("刹车失灵").gameObject.SetActive(true);
|
||||
break;
|
||||
case "礼让行人":
|
||||
uis.transform.Find("礼让行人").gameObject.SetActive(true);
|
||||
break;
|
||||
case "汽车追尾":
|
||||
uis.transform.Find("汽车追尾").gameObject.SetActive(true);
|
||||
break;
|
||||
case "电动车穿行":
|
||||
uis.transform.Find("电动车穿行").gameObject.SetActive(true);
|
||||
break;
|
||||
case "撞倒行人":
|
||||
uis.transform.Find("撞倒行人").gameObject.SetActive(true);
|
||||
break;
|
||||
case "爆胎":
|
||||
uis.transform.Find("爆胎").gameObject.SetActive(true);
|
||||
break;
|
||||
}
|
||||
|
||||
uis.SetActive(false);
|
||||
}
|
||||
}
|
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|
|
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assetBundleVariant:
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|
|
@ -1,5 +1,6 @@
|
|||
using EVP;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace Script
|
||||
{
|
||||
|
|
@ -47,6 +48,8 @@ namespace Script
|
|||
public GameObject uiGame;
|
||||
|
||||
public GameObject carMenuUI;
|
||||
|
||||
public GameObject accident; //事故UI
|
||||
private bool ClutchPedalPositionBool;
|
||||
|
||||
void Start()
|
||||
|
|
@ -265,6 +268,16 @@ namespace Script
|
|||
break;
|
||||
}
|
||||
|
||||
|
||||
if (accident.activeInHierarchy)
|
||||
{
|
||||
if (carData.ClutchPedalPosition > 30)
|
||||
{
|
||||
accident.transform.Find("重置").GetComponent<UnityEngine.UI.Button>().onClick.Invoke();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//踩离合弹出菜单UI
|
||||
if (carData.ClutchPedalPosition > 30)
|
||||
{
|
||||
|
|
@ -294,9 +307,8 @@ namespace Script
|
|||
{
|
||||
carMenuUI.GetComponent<CarMenuManager>().Click();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//刹车
|
||||
if (carData.BrakePedalPosition > 30)
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ public class InitialTrafficLightSequence : MonoBehaviour
|
|||
{
|
||||
foreach (var v in trafficLightText)
|
||||
{
|
||||
v.text = $"{state}\n{Mathf.CeilToInt(time)}秒";
|
||||
v.text = $"{Mathf.CeilToInt(time)}";
|
||||
v.color = state == "红灯" ? Color.red : Color.green;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,18 @@ namespace Script
|
|||
{
|
||||
public class test : MonoBehaviour
|
||||
{
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
|
||||
Debug.Log("进入");
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
Debug.Log("tuichu");
|
||||
|
||||
|
||||
}
|
||||
|
||||
public Texture2D ttt;
|
||||
public void HHHH()
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
65173
|
||||
52706
|
||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
Using Asset Import Pipeline V2.
|
||||
Refreshing native plugins compatible for Editor in 242.81 ms, found 8 plugins.
|
||||
Refreshing native plugins compatible for Editor in 199.35 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
|
|
@ -36,42 +36,42 @@ Initialize mono
|
|||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56948
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56900
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.000941 seconds.
|
||||
Registered in 0.000926 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 199.45 ms, found 8 plugins.
|
||||
Refreshing native plugins compatible for Editor in 200.92 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.929 seconds
|
||||
- Completed reload, in 1.908 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1929ms)
|
||||
BeginReloadAssembly (65ms)
|
||||
ReloadAssembly (1908ms)
|
||||
BeginReloadAssembly (59ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (612ms)
|
||||
LoadAssemblies (64ms)
|
||||
EndReloadAssembly (637ms)
|
||||
LoadAssemblies (58ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (162ms)
|
||||
SetupTypeCache (166ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (36ms)
|
||||
SetupLoadedEditorAssemblies (363ms)
|
||||
RebuildScriptCaches (35ms)
|
||||
SetupLoadedEditorAssemblies (385ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (1ms)
|
||||
RefreshPlugins (200ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (201ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (109ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (44ms)
|
||||
ProcessInitializeOnLoadAttributes (119ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (55ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006905 seconds.
|
||||
Registered in 0.007077 seconds.
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@ E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|||
-logFile
|
||||
Logs/AssetImportWorker1.log
|
||||
-srvPort
|
||||
65173
|
||||
52706
|
||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
Using Asset Import Pipeline V2.
|
||||
Refreshing native plugins compatible for Editor in 203.08 ms, found 8 plugins.
|
||||
Refreshing native plugins compatible for Editor in 194.77 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
|
|
@ -36,42 +36,42 @@ Initialize mono
|
|||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56172
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56600
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001093 seconds.
|
||||
Registered in 0.000937 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 206.37 ms, found 8 plugins.
|
||||
Refreshing native plugins compatible for Editor in 197.46 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.256 seconds
|
||||
- Completed reload, in 1.222 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1257ms)
|
||||
BeginReloadAssembly (64ms)
|
||||
ReloadAssembly (1223ms)
|
||||
BeginReloadAssembly (57ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (608ms)
|
||||
LoadAssemblies (63ms)
|
||||
EndReloadAssembly (593ms)
|
||||
LoadAssemblies (56ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (165ms)
|
||||
SetupTypeCache (163ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (36ms)
|
||||
SetupLoadedEditorAssemblies (357ms)
|
||||
RebuildScriptCaches (34ms)
|
||||
SetupLoadedEditorAssemblies (347ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (206ms)
|
||||
RefreshPlugins (198ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (108ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (33ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006569 seconds.
|
||||
Registered in 0.006682 seconds.
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,14 @@
|
|||
{
|
||||
"templatePinStates": [],
|
||||
"templatePinStates": [
|
||||
{
|
||||
"templateId": "Basic (Built-in)",
|
||||
"isEnabled": true
|
||||
},
|
||||
{
|
||||
"templateId": "Empty (Built-in)",
|
||||
"isEnabled": true
|
||||
}
|
||||
],
|
||||
"dependencyTypeInfos": [
|
||||
{
|
||||
"userAdded": false,
|
||||
|
|
|
|||
Loading…
Reference in New Issue