Compare commits
No commits in common. "d7fcc8e641d216875bb5ce69991292f92fdbfe71" and "a39582dfd2f327c72703dea2b6d8f361109d3b27" have entirely different histories.
d7fcc8e641
...
a39582dfd2
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@ -691426,7 +691426,7 @@ PrefabInstance:
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||||||
- target: {fileID: 2815687268591738351, guid: 299ef976ddfafad4daa8e07b81465542,
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- target: {fileID: 2815687268591738351, guid: 299ef976ddfafad4daa8e07b81465542,
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||||||
type: 3}
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type: 3}
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||||||
propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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||||||
value: 4
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value: 13
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||||||
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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||||||
- target: {fileID: 2815687268591738351, guid: 299ef976ddfafad4daa8e07b81465542,
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- target: {fileID: 2815687268591738351, guid: 299ef976ddfafad4daa8e07b81465542,
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||||||
type: 3}
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type: 3}
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||||||
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||||||
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@ -133,6 +133,7 @@ GameObject:
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||||||
m_Component:
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m_Component:
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||||||
- component: {fileID: 466370289}
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- component: {fileID: 466370289}
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||||||
- component: {fileID: 466370290}
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- component: {fileID: 466370290}
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||||||
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- component: {fileID: 466370291}
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||||||
m_Layer: 0
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m_Layer: 0
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||||||
m_Name: APP
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m_Name: APP
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||||||
m_TagString: Untagged
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m_TagString: Untagged
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||||||
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@ -166,6 +167,18 @@ MonoBehaviour:
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||||||
m_Script: {fileID: 11500000, guid: beb73c429dba468f8a8c37893d1204b8, type: 3}
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m_Script: {fileID: 11500000, guid: beb73c429dba468f8a8c37893d1204b8, type: 3}
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||||||
m_Name:
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m_Name:
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||||||
m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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||||||
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--- !u!114 &466370291
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||||||
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MonoBehaviour:
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||||||
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m_ObjectHideFlags: 0
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_GameObject: {fileID: 466370288}
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||||||
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m_Enabled: 1
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||||||
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m_EditorHideFlags: 0
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||||||
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m_Script: {fileID: 11500000, guid: 374ccbdc1a0c8d8478a9e49fd1215a18, type: 3}
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||||||
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m_Name:
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||||||
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m_EditorClassIdentifier:
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||||||
--- !u!1 &634617318
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--- !u!1 &634617318
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||||||
GameObject:
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GameObject:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
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||||||
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@ -15,8 +15,9 @@ namespace Script
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||||||
{
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{
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public GameObject ui3d;
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public GameObject ui3d;
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public GameObject ui2d;
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public GameObject ui2d;
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private VehicleController vehicleController;
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private VehicleController vehicleController;
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private VehicleStandardInput vehicleStandardInput;
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private VehicleStandardInput vehicleStandardInput;
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@ -63,12 +64,12 @@ namespace Script
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private bool dianhuo = false;
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private bool dianhuo = false;
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void Start()
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void Start()
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{
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{
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vehicleController = GetComponent<VehicleController>();
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vehicleController = GetComponent<VehicleController>();
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vehicleStandardInput = GetComponent<VehicleStandardInput>();
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vehicleStandardInput = GetComponent<VehicleStandardInput>();
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StartModbus();
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// StartModbus();
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ModBusQueue();
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ModBusQueue();
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}
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}
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@ -99,21 +100,20 @@ namespace Script
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||||||
{
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{
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while (true)
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while (true)
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{
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{
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// Debug.Log(client.modbusQueue.Count);
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// if (client.modbusQueue.Count > 0)
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// {
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// // Debug.Log(client.modbusQueue.Count);
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//
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// carData = client.modbusQueue.Dequeue();
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try
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try
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{
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{
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// Debug.Log(client.modbusQueue.Count);
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if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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||||||
if (client.modbusQueue.Count > 0)
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||||||
{
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{
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||||||
// Debug.Log(client.modbusQueue.Count);
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// Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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||||||
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carData = client.modbusQueue.Dequeue();
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carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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||||||
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||||||
// if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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||||||
// {
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||||||
// // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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//
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// carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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//方向盘
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//方向盘
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@ -371,13 +371,15 @@ namespace Script
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||||||
}
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}
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||||||
}
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}
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||||||
}
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}
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||||||
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||||||
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||||||
}
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}
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||||||
catch (Exception e)
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catch (Exception e)
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||||||
{
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{
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||||||
// Console.WriteLine(e);
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// Console.WriteLine(e);
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||||||
// throw;
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// throw;
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||||||
}
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}
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||||||
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await Task.Delay(TimeSpan.FromSeconds(.1));
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await Task.Delay(TimeSpan.FromSeconds(.1));
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}
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}
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||||||
}
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}
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||||||
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@ -391,7 +393,7 @@ namespace Script
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||||||
{
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{
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thirdPerson.SetActive(false);
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thirdPerson.SetActive(false);
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||||||
firstPerson.SetActive(true);
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firstPerson.SetActive(true);
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ui3d.SetActive(true);
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ui3d.SetActive(true);
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ui2d.SetActive(false);
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ui2d.SetActive(false);
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||||||
}
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}
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||||||
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@ -399,8 +401,8 @@ namespace Script
|
||||||
{
|
{
|
||||||
thirdPerson.SetActive(true);
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thirdPerson.SetActive(true);
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||||||
firstPerson.SetActive(false);
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firstPerson.SetActive(false);
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||||||
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||||||
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||||||
ui3d.SetActive(false);
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ui3d.SetActive(false);
|
||||||
ui2d.SetActive(true);
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ui2d.SetActive(true);
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||||||
}
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}
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||||||
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||||||
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@ -195,14 +195,7 @@ public class CarInfoManager : MonoBehaviour
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||||||
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||||||
private void OnDestroy()
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private void OnDestroy()
|
||||||
{
|
{
|
||||||
try
|
cancellationTokenSource.Cancel();
|
||||||
{
|
cancellationTokenSource = null;
|
||||||
cancellationTokenSource.Cancel();
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|
||||||
cancellationTokenSource = null;
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|
||||||
}
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||||||
catch (Exception e)
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|
||||||
{
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||||||
Debug.Log(e.Message);
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|
||||||
}
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|
||||||
}
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}
|
||||||
}
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}
|
||||||
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@ -44,7 +44,7 @@ namespace ModbusManager
|
||||||
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|
||||||
private void Start()
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private void Start()
|
||||||
{
|
{
|
||||||
// StartModbus();
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StartModbus();
|
||||||
}
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}
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||||||
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||||||
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||||||
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@ -169,7 +169,7 @@ namespace ModbusManager
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carStatusData.IgnitionSwitch = dataValue;
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carStatusData.IgnitionSwitch = dataValue;
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||||||
break;
|
break;
|
||||||
case 1://左打方向盘为负数,右打方向盘为正数,打方向盘打死一圈半,数值1500。
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case 1://左打方向盘为负数,右打方向盘为正数,打方向盘打死一圈半,数值1500。
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||||||
Debug.Log($"方向盘数据: {(short)dataValue}");
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// Debug.Log($"方向盘数据: {(short)dataValue}");
|
||||||
carStatusData.SteeringWheelAngle = (short)dataValue;
|
carStatusData.SteeringWheelAngle = (short)dataValue;
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||||||
break;
|
break;
|
||||||
case 2://01为喇叭按下
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case 2://01为喇叭按下
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||||||
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@ -181,7 +181,7 @@ namespace ModbusManager
|
||||||
carStatusData.BrakePedalPosition = dataValue;
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carStatusData.BrakePedalPosition = dataValue;
|
||||||
break;
|
break;
|
||||||
case 4://0-100,踩到底为100
|
case 4://0-100,踩到底为100
|
||||||
// Debug.Log($"油门踏板数据: {dataValue}");
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Debug.Log($"油门踏板数据: {dataValue}");
|
||||||
carStatusData.AcceleratorPedalPosition = dataValue;
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carStatusData.AcceleratorPedalPosition = dataValue;
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||||||
break;
|
break;
|
||||||
case 5://0-100,踩到底为100
|
case 5://0-100,踩到底为100
|
||||||
|
|
|
||||||
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@ -30,34 +30,16 @@ public class SteeringWheelController : MonoBehaviour
|
||||||
private int NewValue = -1;
|
private int NewValue = -1;
|
||||||
|
|
||||||
private bool ClutchPedalPositionBool = false;
|
private bool ClutchPedalPositionBool = false;
|
||||||
private ModbusTcpClient client;
|
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
Instance = this;
|
Instance = this;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
StartModbus();
|
|
||||||
ModBusQueue();
|
ModBusQueue();
|
||||||
}
|
}
|
||||||
async Task StartModbus()
|
|
||||||
{
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|
||||||
client = new ModbusTcpClient();
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|
||||||
await client.ConnectToServer();
|
|
||||||
while (true)
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|
||||||
{
|
|
||||||
await client.SendModbusRequest();
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|
||||||
|
|
||||||
await Task.Delay(TimeSpan.FromSeconds(.1));
|
|
||||||
}
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|
||||||
}
|
|
||||||
|
|
||||||
private void OnDestroy()
|
|
||||||
{
|
|
||||||
client.CloseConnection();
|
|
||||||
}
|
|
||||||
|
|
||||||
// void Update()
|
// void Update()
|
||||||
// {
|
// {
|
||||||
|
|
@ -89,9 +71,9 @@ public class SteeringWheelController : MonoBehaviour
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
// Debug.Log(client.modbusQueue.Count);
|
// Debug.Log(client.modbusQueue.Count);
|
||||||
if (client.modbusQueue.Count > 0)
|
if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
|
||||||
{
|
{
|
||||||
CarStatusData carData = client.modbusQueue.Dequeue();
|
CarStatusData carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
|
||||||
|
|
||||||
if (carData.AcceleratorPedalPosition > 30)
|
if (carData.AcceleratorPedalPosition > 30)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
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@ -1,77 +0,0 @@
|
||||||
Using pre-set license
|
|
||||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
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|
||||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
|
||||||
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|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
D:\2021.1.24f1\Editor\Unity.exe
|
|
||||||
-adb2
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|
||||||
-batchMode
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|
||||||
-noUpm
|
|
||||||
-name
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|
||||||
AssetImportWorker0
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|
||||||
-projectPath
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|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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|
||||||
-logFile
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|
||||||
Logs/AssetImportWorker0.log
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||||||
-srvPort
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|
||||||
54624
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||||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
Using Asset Import Pipeline V2.
|
|
||||||
Refreshing native plugins compatible for Editor in 251.71 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
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|
||||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
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||||||
GfxDevice: creating device client; threaded=0; jobified=0
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||||||
Direct3D:
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||||||
Version: Direct3D 11.0 [level 11.1]
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||||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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||||||
Vendor: NVIDIA
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|
||||||
VRAM: 5981 MB
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||||||
Driver: 31.0.15.4617
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|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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|
||||||
Initialize mono
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|
||||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
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|
||||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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|
||||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56812
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|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
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|
||||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.000943 seconds.
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 201.77 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.934 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1935ms)
|
|
||||||
BeginReloadAssembly (58ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
EndReloadAssembly (622ms)
|
|
||||||
LoadAssemblies (57ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (166ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (37ms)
|
|
||||||
SetupLoadedEditorAssemblies (369ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (7ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (202ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (114ms)
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|
||||||
ProcessInitializeOnLoadMethodAttributes (44ms)
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|
||||||
AfterProcessingInitializeOnLoad (0ms)
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|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.006615 seconds.
|
|
||||||
|
|
@ -1,77 +0,0 @@
|
||||||
Using pre-set license
|
|
||||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
|
||||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
D:\2021.1.24f1\Editor\Unity.exe
|
|
||||||
-adb2
|
|
||||||
-batchMode
|
|
||||||
-noUpm
|
|
||||||
-name
|
|
||||||
AssetImportWorker1
|
|
||||||
-projectPath
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
-logFile
|
|
||||||
Logs/AssetImportWorker1.log
|
|
||||||
-srvPort
|
|
||||||
54624
|
|
||||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
Using Asset Import Pipeline V2.
|
|
||||||
Refreshing native plugins compatible for Editor in 229.77 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
|
||||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
|
||||||
GfxDevice: creating device client; threaded=0; jobified=0
|
|
||||||
Direct3D:
|
|
||||||
Version: Direct3D 11.0 [level 11.1]
|
|
||||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
|
||||||
Vendor: NVIDIA
|
|
||||||
VRAM: 5981 MB
|
|
||||||
Driver: 31.0.15.4617
|
|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
|
||||||
Initialize mono
|
|
||||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
|
||||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
|
||||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56060
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
|
|
||||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.000956 seconds.
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 205.35 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.250 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1250ms)
|
|
||||||
BeginReloadAssembly (60ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
EndReloadAssembly (608ms)
|
|
||||||
LoadAssemblies (58ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (164ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (35ms)
|
|
||||||
SetupLoadedEditorAssemblies (358ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (7ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (205ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (111ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.006953 seconds.
|
|
||||||
|
|
@ -1,77 +0,0 @@
|
||||||
Using pre-set license
|
|
||||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
|
||||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
|
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
D:\2021.1.24f1\Editor\Unity.exe
|
|
||||||
-adb2
|
|
||||||
-batchMode
|
|
||||||
-noUpm
|
|
||||||
-name
|
|
||||||
AssetImportWorker2
|
|
||||||
-projectPath
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
-logFile
|
|
||||||
Logs/AssetImportWorker2.log
|
|
||||||
-srvPort
|
|
||||||
54624
|
|
||||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
|
||||||
Using Asset Import Pipeline V2.
|
|
||||||
Refreshing native plugins compatible for Editor in 227.42 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
|
||||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
|
||||||
GfxDevice: creating device client; threaded=0; jobified=0
|
|
||||||
Direct3D:
|
|
||||||
Version: Direct3D 11.0 [level 11.1]
|
|
||||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
|
||||||
Vendor: NVIDIA
|
|
||||||
VRAM: 5981 MB
|
|
||||||
Driver: 31.0.15.4617
|
|
||||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
|
||||||
Initialize mono
|
|
||||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
|
||||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
|
||||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56592
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
|
|
||||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.001022 seconds.
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 201.18 ms, found 8 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Completed reload, in 1.247 seconds
|
|
||||||
Domain Reload Profiling:
|
|
||||||
ReloadAssembly (1247ms)
|
|
||||||
BeginReloadAssembly (61ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
EndReloadAssembly (618ms)
|
|
||||||
LoadAssemblies (60ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
SetupTypeCache (171ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (39ms)
|
|
||||||
SetupLoadedEditorAssemblies (351ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (8ms)
|
|
||||||
SetLoadedEditorAssemblies (0ms)
|
|
||||||
RefreshPlugins (201ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (108ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
Platform modules already initialized, skipping
|
|
||||||
Registering precompiled user dll's ...
|
|
||||||
Registered in 0.006728 seconds.
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,3 +0,0 @@
|
||||||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Binary file not shown.
Binary file not shown.
|
|
@ -18,10 +18,10 @@ EditorUserSettings:
|
||||||
value: 22424703114646680e0b0227036c52151802563f22213229
|
value: 22424703114646680e0b0227036c52151802563f22213229
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-4:
|
RecentlyUsedScenePath-4:
|
||||||
value: 22424703114646680e0b0227036c52111f19276439262f2434
|
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-5:
|
RecentlyUsedScenePath-5:
|
||||||
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
value: 22424703114646680e0b0227036c52111f19276439262f2434
|
||||||
flags: 0
|
flags: 0
|
||||||
vcSharedLogLevel:
|
vcSharedLogLevel:
|
||||||
value: 0d5e400f0650
|
value: 0d5e400f0650
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue