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Author SHA1 Message Date
yzx 9452b66dea Merge branch 'master' of http://172.16.1.12/huangjiayu/H_SafeExperienceDrivingSystem
# Conflicts:
#	U3D_DrivingSystem/Logs/shadercompiler-AssetImportWorker0.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe0.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe1.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe10.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe11.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe12.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe13.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe14.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe15.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe2.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe3.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe4.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe5.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe6.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe7.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe8.log
#	U3D_DrivingSystem/Logs/shadercompiler-UnityShaderCompiler.exe9.log
2024-01-03 17:36:16 +08:00
yzx b0436f2f3a t 2024-01-03 17:35:49 +08:00
yzx 2bf6a40d42 t 2024-01-03 17:34:51 +08:00
yzx be0b13aefd t 2024-01-03 17:22:25 +08:00
20 changed files with 583 additions and 105 deletions

View File

@ -23,6 +23,7 @@ public class TrafficLightManager : MonoBehaviour
public TrafficLightState currentState;
public TrafficLightState previousState; // 新增字段,用于保存黄灯之前的状态
public List<GameObject> trafficLights = new List<GameObject>();
public List<GameObject> roadEventTrigger = new List<GameObject>();
public void Initialize()
{
@ -41,7 +42,7 @@ public class TrafficLightManager : MonoBehaviour
{
if (light != null)
{
// 假设你有一个方法来根据状态获取相应的贴图
// 假设你有一个方法来根据状态获取相应的贴图
//Texture newTexture = GetTextureForState(state);
light.transform.Find("red2").GetComponent<MeshRenderer>().material.DisableKeyword("_EMISSION");
light.transform.Find("yellow1").GetComponent<MeshRenderer>().material.DisableKeyword("_EMISSION");
@ -62,6 +63,11 @@ public class TrafficLightManager : MonoBehaviour
}
}
foreach (var v in roadEventTrigger)
{
v.SetActive(true);
}
break;
case TrafficLightState.Yellow:
foreach (var light in trafficLights)
@ -85,7 +91,12 @@ public class TrafficLightManager : MonoBehaviour
light.transform.Find("green2").GetComponent<MeshRenderer>().material.EnableKeyword("_EMISSION");
}
}
AddRedLightWarning();
foreach (var v in roadEventTrigger)
{
v.SetActive(false);
}
// AddRedLightWarning();
break;
default:
throw new ArgumentOutOfRangeException(nameof(state), state, null);
@ -133,7 +144,7 @@ public class TrafficLightManager : MonoBehaviour
// 以下是一个示例,在控制台输出警告信息:
Debug.LogWarning("红灯警告:请注意停车!");
}
void UpdateTrafficLightGroup(TrafficLightGroup group)
{
group.timer -= Time.deltaTime;

View File

@ -1452,3 +1452,572 @@ Received Import Request.
path: Assets/Scenes/main_.unity
artifactKey: Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/main_.unity using Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ae94c7f997a610acdb3252f2f99302a3') in 3.492799 seconds
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Script error: OnTriggerEnter
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Script error: OnTriggerEnter
This message parameter has to be of type: Collider
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AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.82 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4065 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 237.8 MB.
System memory in use after: 225.8 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5026.
Total: 8.121200 ms (FindLiveObjects: 0.528500 ms CreateObjectMapping: 0.190600 ms MarkObjects: 2.901800 ms DeleteObjects: 4.498900 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.007202 seconds.
Script error: OnTriggerEnter
This message parameter has to be of type: Collider
The message will be ignored.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Script error: OnTriggerEnter
This message parameter has to be of type: Collider
The message will be ignored.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.169 seconds
Domain Reload Profiling:
ReloadAssembly (1170ms)
BeginReloadAssembly (112ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
EndReloadAssembly (1001ms)
LoadAssemblies (94ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (358ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (116ms)
SetupLoadedEditorAssemblies (327ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (76ms)
ProcessInitializeOnLoadAttributes (234ms)
ProcessInitializeOnLoadMethodAttributes (6ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.65 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4065 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 237.8 MB.
System memory in use after: 225.6 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5028.
Total: 8.246700 ms (FindLiveObjects: 0.442600 ms CreateObjectMapping: 0.165600 ms MarkObjects: 2.777100 ms DeleteObjects: 4.860200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.008786 seconds.
Script error: OnTriggerEnter
This message parameter has to be of type: Collider
The message will be ignored.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Script error: OnTriggerEnter
This message parameter has to be of type: Collider
The message will be ignored.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.78 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.218 seconds
Domain Reload Profiling:
ReloadAssembly (1218ms)
BeginReloadAssembly (121ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
EndReloadAssembly (1041ms)
LoadAssemblies (103ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (373ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (122ms)
SetupLoadedEditorAssemblies (340ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (77ms)
ProcessInitializeOnLoadAttributes (246ms)
ProcessInitializeOnLoadMethodAttributes (6ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.62 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4065 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 237.9 MB.
System memory in use after: 225.8 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5030.
Total: 9.603500 ms (FindLiveObjects: 0.469600 ms CreateObjectMapping: 0.138900 ms MarkObjects: 3.580200 ms DeleteObjects: 5.413200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
AssetImportWorkerClient::OnTransportError - code=2 error=End of file

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process

View File

@ -1,6 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.24f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown
Quitting shader compiler process