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@ -49,7 +49,7 @@ public class MenuManager : MonoBehaviour
if ( GameInfo.instance.carSelectTypeInfo.Count() == 2) if ( GameInfo.instance.carSelectTypeInfo.Count() == 2)
{ {
SceneManager.LoadScene("main_"); SceneManager.LoadScene("demo");
} }
foreach (var v in GameInfo.instance.carSelectTypeInfo) foreach (var v in GameInfo.instance.carSelectTypeInfo)

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@ -1,23 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MessageBoxController : MonoBehaviour
{
private void Start()
{
this.transform.Find("back").GetComponent<Button>().onClick.AddListener(delegate
{
SceneManager.LoadScene("menu");
});
this.transform.Find("cancel").GetComponent<Button>().onClick.AddListener(delegate
{
this.gameObject.SetActive(false);
});
}
}

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@ -5,18 +5,18 @@ using UnityEngine;
public class WeatherManager : MonoBehaviour public class WeatherManager : MonoBehaviour
{ {
// Start is called before the first frame update
void Start() void Start()
{ {
switch ( GameInfo.instance.carSelectTypeInfo[CarType.]) foreach (var v in GameInfo.instance.carSelectTypeInfo)
{ {
case "雨天": // GameInfo.instance.carSelectTypeInfo
break;
case "雪天":
break;
case "雾天":
break;
} }
} }
// Update is called once per frame
void Update()
{
}
} }

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