using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public enum RoadEventEnum { 闯红灯, 禁止停车, 超速 } namespace Script { public class GameInfo : MonoBehaviour { public Dictionary carSelectTypeInfo = new Dictionary(); public static GameInfo instance; private void Awake() { instance = this; DontDestroyOnLoad(this); } } }