using System.Collections; using System.Collections.Generic; using Script; using UnityEngine; using UnityEngine.SceneManagement; public class CarMenuManager : MonoBehaviour { public CarMenuUIController[] uis; private bool b = false; public void Next() { b = true; uis[0].OnDefault(); uis[1].OnClick(); } public void Back() { b = false; uis[0].OnClick(); uis[1].OnDefault(); } public void Click() { if (b) { this.gameObject.SetActive(false); } else { SceneManager.LoadScene("menu"); } } public void BackScene() { SceneManager.LoadScene("menu"); } }