using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Script; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public enum CarType { 首页, 车类型, 天气, 危险驾驶 } public class MenuManager : MonoBehaviour { public static MenuManager instance; public GameObject[] uiGames; private int currentStep = 0; // 当前步骤索引 private void Awake() { instance = this; } private void Start() { GetComponent().buttons = uiGames[currentStep].GetComponentsInChildren