using System.Collections; using System.Collections.Generic; using UnityEngine; public class ElectricFan : MonoBehaviour { bool isVisable = false; public Transform fan; // Update is called once per frame void Update() { //if (isVisable) //{ fan.transform.Rotate(0,0,-10f*Time.deltaTime); // } } private void OnBecameVisible() { Debug.Log("vis"); isVisable = true; } private void OnBecameInvisible() { Debug.Log("Invis"); isVisable = false; } }