using System; using System.Threading.Tasks; using ModbusManager; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; namespace Script { public class test : MonoBehaviour { private void OnTriggerEnter(Collider other) { Debug.Log("进入"); } private void OnTriggerExit(Collider other) { Debug.Log("tuichu"); } public Texture2D ttt; public void HHHH() { hh(); } private ModbusTcpClient client; public RawImage raw; private void Start() { // this.GetComponent