using System.Collections; using System.Collections.Generic; using UnityEngine; public enum sceneYype { 光伏板, 充电路面, 公交站台, 智慧路灯, 充电桩, 升降门, 无感充电, 站台切换场景 } public class Trigger_Objective : MonoBehaviour { public sceneYype scene; public virtual void OnTriggerEnter(Collider other) { } public virtual void OnTriggerExit(Collider other) { } }