using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class OnTriggerFangDian : MonoBehaviour { public GameObject obj_Tips; private void OnTriggerEnter(Collider other) { print("选择进入地下停车场"); obj_Tips.SetActive(true); } private void OnTriggerExit(Collider other) { print("选择进入地下停车场"); obj_Tips.SetActive(false); } }