%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &113966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444346} - component: {fileID: 2019586} - component: {fileID: 9259248} - component: {fileID: 12400386} - component: {fileID: 8188014} - component: {fileID: 13523896} - component: {fileID: 11484486} - component: {fileID: 11484968} - component: {fileID: 11439526} - component: {fileID: 11402912} - component: {fileID: 11449404} - component: {fileID: 11441798} - component: {fileID: 11471482} - component: {fileID: 11417028} - component: {fileID: 11493844} - component: {fileID: 11445320} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 477766} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &2019586 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_projectionMatrixMode: 1 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_GateFitMode: 2 m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.05 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!92 &9259248 Behaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 --- !u!124 &12400386 Behaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 --- !u!81 &8188014 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 --- !u!135 &13523896 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.25 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &11484486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8aa8f96e68374304095fabcf41f20f60, type: 3} m_Name: m_EditorClassIdentifier: ApplyUnderWaterEffects: 1 --- !u!114 &11484968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 646b5bc27a658f447b1d929fd5ffbd70, type: 3} m_Name: m_EditorClassIdentifier: mode: 1 showGeneratedNormals: 0 offsetScale: 0.2 blurRadius: 18 edgeThresholdMin: 0.01 edgeThreshold: 0.1 edgeSharpness: 4 dlaaSharp: 0 ssaaShader: {fileID: 4800000, guid: b3728d1488b02490cbd196c7941bf1f8, type: 3} dlaaShader: {fileID: 4800000, guid: 017ca72b9e8a749058d13ebd527e98fa, type: 3} nfaaShader: {fileID: 4800000, guid: ce0cb2621f6d84e21a87414e471a3cce, type: 3} shaderFXAAPreset2: {fileID: 4800000, guid: 6f1418cffd12146f2a83be795f6fa5a7, type: 3} shaderFXAAPreset3: {fileID: 4800000, guid: c182fa94a5a0a4c02870641efcd38cd5, type: 3} shaderFXAAII: {fileID: 4800000, guid: cd5b323dcc592457790ff18b528f5e67, type: 3} shaderFXAAIII: {fileID: 4800000, guid: c547503fff0e8482ea5793727057041c, type: 3} --- !u!114 &11439526 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4975a6e437fc3b149a8cd508ce5bdd69, type: 3} m_Name: m_EditorClassIdentifier: threshold: 0.7 intensity: 1.34 blurSize: 2.5 blurIterations: 2 blurType: 0 fastBloomShader: {fileID: 4800000, guid: 68a00c837b82e4c6d92e7da765dc5f1d, type: 3} --- !u!114 &11402912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bd70d448b18cfbc46af26466f752332c, type: 3} m_Name: m_EditorClassIdentifier: visualizeFocus: 0 focalLength: 2 focalSize: 1 aperture: 10.76 focalTransform: {fileID: 0} maxBlurSize: 3 highResolution: 0 blurType: 1 blurSampleCount: 0 nearBlur: 0 foregroundOverlap: 0 dofHdrShader: {fileID: 4800000, guid: acd613035ff3e455e8abf23fdc8c8c24, type: 3} dx11BokehShader: {fileID: 4800000, guid: d8e82664aa8686642a424c88ab10164a, type: 3} dx11BokehThreshold: 1 dx11SpawnHeuristic: 1 dx11BokehTexture: {fileID: 2800000, guid: a4cdca73d61814d33ac1587f6c163bca, type: 3} dx11BokehScale: 0 dx11BokehIntensity: 1 --- !u!114 &11449404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 60e318a6043c1cb4a8ce1c8805bab930, type: 3} m_Name: m_EditorClassIdentifier: resolution: 1 screenBlendMode: 0 sunTransform: {fileID: 0} radialBlurIterations: 2 sunColor: {r: 1, g: 1, b: 1, a: 1} sunThreshold: {r: 0.87, g: 0.74, b: 0.65, a: 1} sunShaftBlurRadius: 2.95 sunShaftIntensity: 1.15 maxRadius: 0.361 useDepthTexture: 1 sunShaftsShader: {fileID: 4800000, guid: d3b1c8c1036784176946f5cfbfb7fe4c, type: 3} simpleClearShader: {fileID: 4800000, guid: f688f89ed5eb847c5b19c934a0f1e772, type: 3} --- !u!114 &11441798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b0923359e9e352a4b9b11c7b7161ad67, type: 3} m_Name: m_EditorClassIdentifier: m_Radius: 0.4 m_SampleCount: 1 m_OcclusionIntensity: 1.5 m_Blur: 2 m_Downsampling: 2 m_OcclusionAttenuation: 1 m_MinZ: 0.01 m_SSAOShader: {fileID: 4800000, guid: 43ca18288c424f645aaa1e9e07f04c50, type: 3} m_RandomTexture: {fileID: 2800000, guid: a181ca8e3c62f3e4b8f183f6c586b032, type: 3} --- !u!114 &11471482 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e50e925fb93c78246bf995d9dc3a2330, type: 3} m_Name: m_EditorClassIdentifier: type: 3 adaptiveTextureSize: 256 remapCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 exposureAdjustment: 2 middleGrey: 0.4 white: 2 adaptionSpeed: 1.5 tonemapper: {fileID: 4800000, guid: 003377fc2620a44939dadde6fe3f8190, type: 3} validRenderTextureFormat: 1 --- !u!114 &11417028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dd6d4281e5d7cd44d8c6e38bc2c1b8d8, type: 3} m_Name: m_EditorClassIdentifier: mode: 0 intensity: 3.4 chromaticAberration: 3 axialAberration: 0.5 blur: 0 blurSpread: 0.75 luminanceDependency: 0.25 blurDistance: 2.5 vignetteShader: {fileID: 4800000, guid: 627943dc7a9a74286b70a4f694a0acd5, type: 3} separableBlurShader: {fileID: 4800000, guid: e97c14fbb5ea04c3a902cc533d7fc5d1, type: 3} chromAberrationShader: {fileID: 4800000, guid: 2b4f29398d9484ccfa9fd220449f5eee, type: 3} --- !u!114 &11493844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 84c51cb85f265c64287921497a9cc8b3, type: 3} m_Name: m_EditorClassIdentifier: ShaderToRender: {fileID: 4800000, guid: 40ec964eb24a3b947991a0c115ca41a3, type: 3} NormalDistortion: {fileID: 2800000, guid: 40a59d660a527ee4cbad46b701a4d2cd, type: 3} speed: 3 intensity: 0.2 DistortionScale: 0.15 UnderWaterColor: {r: 0.45588237, g: 0.86490875, b: 1, a: 1} --- !u!114 &11445320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76b5ec6153a1d55438228df10fe66844, type: 3} m_Name: m_EditorClassIdentifier: distanceFog: 1 useRadialDistance: 0 heightFog: 1 height: 1 heightDensity: 2 startDistance: 0 fogShader: {fileID: 4800000, guid: 70d8568987ac0499f952b54c7c13e265, type: 3} --- !u!1 &170826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477766} - component: {fileID: 11435292} - component: {fileID: 13539746} - component: {fileID: 5493110} - component: {fileID: 8277984} - component: {fileID: 11411354} m_Layer: 0 m_Name: Viewer - Demo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &477766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170826} m_LocalRotation: {x: -0.0780389, y: 0.8795536, z: -0.1549394, w: -0.44304547} m_LocalPosition: {x: 702.42194, y: 27.852356, z: 328.18723} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 444346} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11435292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97acb93e93a642546ab073b5b17d7be9, type: 3} m_Name: m_EditorClassIdentifier: under: 0 touch: 0 --- !u!135 &13539746 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170826} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.2 m_Center: {x: 0, y: 0, z: 0} --- !u!54 &5493110 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170826} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!82 &8277984 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170826} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!114 &11411354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170826} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 26fcf46a4b758d0449c0df98fcb614e7, type: 3} m_Name: m_EditorClassIdentifier: