H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Plugin/FXVShieldEffect/Scripts/Other/SaveScreenshot.cs

25 lines
453 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SaveScreenshot : MonoBehaviour
{
public string screenFilePrefix = "screenshot_";
private int screenshotId = 0;
void Start ()
{
}
void Update ()
{
if (Input.GetKeyDown(KeyCode.C))
{
ScreenCapture.CaptureScreenshot(screenFilePrefix + screenshotId.ToString() + ".png");
screenshotId++;
}
}
}