31 lines
831 B
C#
31 lines
831 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using XFrame.Core.UI;
|
|
using XFrame.Core.UIs;
|
|
|
|
public class Trigger_CrossWaring : MonoBehaviour
|
|
{
|
|
public GameObject Persons;
|
|
private void OnTriggerEnter(Collider other)
|
|
{
|
|
if (other.transform.name.Contains("ColliderFront"))
|
|
{
|
|
Persons.SetActive(true);
|
|
|
|
XUIPanel.ShowPanel<CrossWarningPanel>();
|
|
XUIPanels.ShowPanel<CrossWarningPanels>();
|
|
}
|
|
}
|
|
private void OnTriggerExit(Collider other)
|
|
{
|
|
if (other.transform.name.Contains("ColliderFront"))
|
|
{
|
|
Persons.SetActive(false);
|
|
XUIPanel.ClosePanel<CrossWarningPanel>();
|
|
XUIPanels.ClosePanel<CrossWarningPanels>();
|
|
this.gameObject.SetActive(false);
|
|
}
|
|
}
|
|
}
|