1970 lines
110 KiB
Plaintext
1970 lines
110 KiB
Plaintext
Using pre-set license
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Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
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OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
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COMMAND LINE ARGUMENTS:
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D:\2021.1.24f1\Editor\Unity.exe
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-adb2
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AssetImportWorker0
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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Logs/AssetImportWorker0.log
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53586
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Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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Using Asset Import Pipeline V2.
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Initialize engine version: 2021.1.24f1 (6667702a1e7c)
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[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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========================================================================
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========================================================================
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Received Import Request.
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path: Assets/Scenes/start.unity
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artifactKey: Guid(add754855a1597e47b8c7686c6ee6462) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Registering precompiled user dll's ...
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Registered in 0.006417 seconds.
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This message has been deprecated and will be removed in a later version of Unity.
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This message has been deprecated and will be removed in a later version of Unity.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Native extension for WindowsStandalone target not found
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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RebuildScriptCaches (108ms)
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InitializePlatformSupportModulesInManaged (5ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (4ms)
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Platform modules already initialized, skipping
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Refreshing native plugins compatible for Editor in 1.82 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.3 MB.
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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Registered in 0.007039 seconds.
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Refreshing native plugins compatible for Editor in 1.53 ms, found 8 plugins.
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Domain Reload Profiling:
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BeginReloadAssembly (106ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
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EndReloadAssembly (1018ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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ReleaseScriptCaches (2ms)
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RebuildScriptCaches (111ms)
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SetupLoadedEditorAssemblies (323ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (1ms)
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RefreshPlugins (2ms)
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ProcessInitializeOnLoadAttributes (228ms)
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ProcessInitializeOnLoadMethodAttributes (6ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (8ms)
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Platform modules already initialized, skipping
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Refreshing native plugins compatible for Editor in 1.54 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.5 MB.
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Total: 7.849100 ms (FindLiveObjects: 0.454400 ms CreateObjectMapping: 0.146500 ms MarkObjects: 2.647600 ms DeleteObjects: 4.599000 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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Registering precompiled user dll's ...
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Registered in 0.006631 seconds.
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This message has been deprecated and will be removed in a later version of Unity.
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OnLevelWasLoaded was found on DOTweenComponent
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This message has been deprecated and will be removed in a later version of Unity.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Native extension for WindowsStandalone target not found
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Platform modules already initialized, skipping
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.6 MB.
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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========================================================================
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Registering precompiled user dll's ...
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Registered in 0.006922 seconds.
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This message has been deprecated and will be removed in a later version of Unity.
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Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
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This message has been deprecated and will be removed in a later version of Unity.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 1.77 ms, found 8 plugins.
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BeginReloadAssembly (104ms)
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EndReloadAssembly (987ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (355ms)
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ReleaseScriptCaches (2ms)
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RebuildScriptCaches (126ms)
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SetupLoadedEditorAssemblies (320ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (5ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (2ms)
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ProcessInitializeOnLoadMethodAttributes (6ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Platform modules already initialized, skipping
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Refreshing native plugins compatible for Editor in 1.82 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use before: 234.7 MB.
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System memory in use after: 222.6 MB.
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5008.
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Total: 7.702400 ms (FindLiveObjects: 0.471500 ms CreateObjectMapping: 0.145600 ms MarkObjects: 2.689600 ms DeleteObjects: 4.394600 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Prepare
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Registering precompiled user dll's ...
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Registered in 0.007071 seconds.
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OnLevelWasLoaded was found on DOTweenComponent
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This message has been deprecated and will be removed in a later version of Unity.
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This message has been deprecated and will be removed in a later version of Unity.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 1.56 ms, found 8 plugins.
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Platform modules already initialized, skipping
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Refreshing native plugins compatible for Editor in 1.66 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.6 MB.
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5010.
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Total: 7.651900 ms (FindLiveObjects: 0.461300 ms CreateObjectMapping: 0.157200 ms MarkObjects: 2.653900 ms DeleteObjects: 4.378300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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This message has been deprecated and will be removed in a later version of Unity.
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