54 lines
1.2 KiB
C#
54 lines
1.2 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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public class AddMainScenes : MonoBehaviour
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{
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public float num = 0f;
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public Text AddScence;
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string str0 = "场 景 加 载 中";
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string str1 = "场 景 加 载 中 。";
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string str2 = "场 景 加 载 中 。。";
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string str3 = "场 景 加 载 中 。。。";
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int ScenceNum = 0;
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void Start()
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{
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AddScence.text = str0;
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InvokeRepeating("AddScences", 0.1f, 0.3f);
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}
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void Update()
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{
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}
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public void AddScences()
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{
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switch (ScenceNum)
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{
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case 0:
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AddScence.text = str0;
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ScenceNum++;
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break;
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case 1:
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AddScence.text = str1;
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ScenceNum++;
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break;
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case 2:
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AddScence.text = str2;
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ScenceNum++;
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break;
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case 3:
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AddScence.text = str3;
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ScenceNum = 0;
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break;
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default:
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break;
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}
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}
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} |