22 lines
438 B
C#
22 lines
438 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FollowCar : MonoBehaviour
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{
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public Transform target;
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private Vector3 offset;
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// Use this for initialization
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void Start()
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{
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offset = target.position - this.transform.position;
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}
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// Update is called once per frame
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void Update()
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{
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this.transform.position = target.position - offset;
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}
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}
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